National Repository of Grey Literature 62 records found  beginprevious53 - 62  jump to record: Search took 0.01 seconds. 
Game Server for On-Line Gaming
Ohnheiser, Jan ; Smrčka, Aleš (referee) ; Hrubý, Martin (advisor)
Bachelor's thesis deals with development and creation application of Game Server for On-line Gaming. It deals with the classification of existing similar applications, network interface and game logic. It shows the possible use of library ENet, SDL and OpenGL. It demonstrates the functionality of the proposed server on simple games.
Multiplayer Computer Game
Kudr, Michal ; Herout, Adam (referee) ; Hradiš, Michal (advisor)
My work objective is introduce game programming. It is able to find basic informations about game scene creating, game state changing by user inputs events and simple resolution of multiplayer game in this work. By means of getting knowledge I propose simply multiplayer tank simulator in virtual network environment.
TWAIN Network Extension
Richter, Martin ; Michal, Bohumil (referee) ; Kašpárek, Tomáš (advisor)
This bachelor's thesis describes creation of a software platform for sharing TWAIN data sources over TCP/IP network. The target operating system is Microsoft Windows. The resulting client-server platform is designed especially for sharing scanners.
Streaming of 3D Geometry over Network
Rozehnal, Jaroslav ; Beran, Vítězslav (referee) ; Přibyl, Jaroslav (advisor)
This thesis is oriented on problematics of streaming 3D geometrics over network. Main importance is seen in efectivity of streaming, for what there is presented special protocol, working over protocol UDP, and adaptation of Level of Detail. For visualization of transmitted geometry trivial graphical engine is developed. In the end there are presented results of tests, oriented on protocol's efectivness.
Distributed Information System for a Small Firm
Pajgrt, Ondřej ; Mates, Vojtěch (referee) ; Hruška, Tomáš (advisor)
This thesis deals with implementation of distributed information systém for a small construction engineering firm all the way from design to deployment. We will be introduced to distributed applications problems and technologies involved either throught direct relevance or as a support tool for the implementation of the project. In addition, this work will guide us throught complete design and implementation of a final product.
Multiuser Mapping Application for Pocket Devices
Poulíček, Zbyněk ; Láník, Aleš (referee) ; Herout, Adam (advisor)
The top of this thesis is design and implementation of software product for PDA's. It allows navigation with the support of internet maps, communication between participants and recording of expert information. The target platform is the Windows Mobile 6 with .NET Framework.
Network Multiplayer Card Game
Kotásek, Marek ; Novotňák, Jiří (referee) ; Pospíchal, Petr (advisor)
The aim of this bachelor's thesis is design, implementation and testing of network multiplayer card game. Card game was chosen to be very popular poker variant -Texas Hold'em. First, necessary theoretical basis for creating network applications together with card game principles is described. Second part of this work goes into details of implementation and testing of developed application. The conclusion presents possible future enhancements of the program and further aim of development.
Artificial Intelligence in Bang! Game
Kolář, Vít ; Lodrová, Dana (referee) ; Orság, Filip (advisor)
The goal of this master's thesis is to create an artificial intelligence for the Bang! game. There is a full description of the Bang! game, it's entire rules, player's using strategy principles and game analysis from UI point of view included. The thesis also resumes methods of the artificial intelligence and summarizes basic information about the domain of game theory. Next part describes way of the implementation in C++ language and it's proceeding with use of Bayes classification and decision trees based on expert systems. Last part represent analysis of altogether positive results and the conclusion with possible further extensions.
Universal Windows Mobile Database Connector
Pohořelský, Roman ; Schäfer, Jiří (referee) ; Hanáček, Petr (advisor)
The subject of this thesis is communication process between a mobile device and a server. The work is concerned with development of application in Windows Mobile in the light of technical limitation. The thesis also deals with the development of application for universal mobile database connector which then enables transparent working with information, obtained from database placed on server, on the mobile device.
Programming of processors in 32- or 64-bit operation systems
Rášo, Ondřej ; Kyselý, František (referee) ; Balík, Miroslav (advisor)
Main topic of this thesis is Win32 application programming interface and symbolic instructions programming language. It can be divided into four parts. First part sums the basics of 32-bit programming in symbolic instructions language in Windows. Second part describes the Win32 resources for computer intercommunication. Third part presents, describes and comments selected problems in symbolic instructions language.Last part covers a creation of an example application. This application and its parts will be the content of computer exercises in VUT Brno FEEC subject Počítače a jejich periferie.

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