National Repository of Grey Literature 278 records found  beginprevious21 - 30nextend  jump to record: Search took 0.07 seconds. 
Connectivity control system to virtual reality system
Holešovský, Jiří ; Tůma, Zdeněk (referee) ; Bradáč, František (advisor)
This thesis deals with options of connecting the real control system to the immersive virtual reality system. Options of moving an object in IC.IDO are mentioned in the first part of the thesis. The theoretical part deals with commercial types of gaining data from control systém Sinumerik 840D sl and with programmable types of gaining data which means that there is no need to buy other licenses or software. Two g-codes were made in the experimental part. The first one provides feed of the machine in x axis and the second one reads position of the x axis of the machine and actual times. A script for IC.IDO which moves a model in IC.IDO exactly as the machine moved was written.
Design of Virtual Reality Headset
Blunár, Jan ; John, David (referee) ; Sládek, Josef (advisor)
The topic of my bachelor thesis is the design of the virtual reality headset. The goal is to design a product that solves ergonomic and technical imperfections of currently existing products. Due to very fast development of the market it was important to follow new trends in this field. The solution I designed is the virtual reality headset with integrated wireless adapter, that enables the device to operate without the restrictions of cables. This gives the product unique selling proposition. Final design both meets ergonomic requirements and respects technical restrictions. At the same time, it uses the newest technology and approaches the solution with respect of fast development of the market.
Industry 4.0 and Industrial Robots in Machinary
Kotrba, Martin ; Vetiška, Jan (referee) ; Knoflíček, Radek (advisor)
The aim of this work is to describe the principles of the Industry 4.0 initiative defaced by the Ministry of Industry and Trade. Creating a search of the current state of industrial robots and manipulators according to their design and application. Design an ideological robotic workplace at BUT premises in kontext with Industry 4.0
The Use of Virtual Reality in Vehicle Dynamics
Mach, Břetislav ; Zháňal, Lubor (referee) ; Porteš, Petr (advisor)
The aim of this master’s thesis is to use virtual reality to analyze and display the vehicle and the quantities characterizing the dynamic properties of the vehicle. The simulation software tools are used Matlab/Simulink and Virtual Reality Toolbox. The measured or calculated data will the input for the simulation. The dissertation is aimed to create a virtual scene and a dynamic system for the movement of file.
3D Display
Szkandera, Jan ; Španěl, Michal (referee) ; Hradiš, Michal (advisor)
This Bachelor's thesis goal is to design and realize system, which allows user to perceive 2D visual information as three-dimensional. 3D visual preception of 2D image is possible thanks to stereoprojection and projection dependecy of user location. The thesis mainly aims at secound of these problems.
Visualization of flight data to passengers
Alfery, Vladimír ; Dittrich, Petr (referee) ; Chudý, Peter (advisor)
The goal of the thesis is to enable passengers to see the actual flight information, which the pilot sees from the cockpit. This information is viewable on electronic device connected to the aircraft internal wireless network. Web application which uses CesiumJS library to view terrain is used in order to ensure compatibility with the most nowadays devices with operating system Windows, OS X, iOS and Android.
Rendering Complex 3D Scenes
Mrkvička, Tomáš ; Kršek, Přemysl (referee) ; Herout, Adam (advisor)
This thesis deals with representation of large and complex 3D scenes which are usually used by modern computer games. Main aim is design and implementation of data driven rendering system. Proper rendering is directed (driven) by scene description. This description is also designed with respect to scene creators whose typically do not have deep knowledge of programming languages in contrast to game programming developers. First part is focused on design of efficient scene description and its possible applications at scene rendering. Second part is focused on proper system implementation. Finally, consequently important system optimizations are mentioned too.
Use of Head-mounted displays in risk management for machine tools
Jelínek, Martin ; Kotek, Luboš (referee) ; Tůma, Zdeněk (advisor)
This diploma thesis deals with the design and technical possibilities of VR headsets and their application in mechanical engineering, specifically in the field of risk management in machine tools, using experience from other areas and history. The practical part of the thesis comprises a risk analysis carried out on a single selected machine (vertical machining center) by means of checklists and virtual technologies. The risk analysis techniques used are subsequently compared and evaluated. The results are then assessed and a proposal for the use of virtual reality in practice is put forward.
Use of Virtual Reality Technology for Monitoring and Visualization of Selected Operational Charakteristics of Machines and Their Analysis
Augste, Jan ; Mostýn, Vladimír (referee) ; Szabó, István (referee) ; Knoflíček, Radek (advisor)
This dissertation deals with the study of the use of virtual technologies for an analysis of operating characteristics of a machine. Operating characteristics of a machine are parameters that determine the usability of the machine to accomplish a certain task in addition to the specified time and under the certain conditions. These include parameters that can be changed based on customer requirements, for example, the table size and the highest spindle speed to the parameters influenced from the start of the machine design such as positioning accuracy, acceleration value in the axes or consumption. The first part sets out general requirements for visualization of information and these are subsequently verified experimentally in the chapter devoted to the time visualization protocol. This thesis presents the original experiments to determine the basic requirements for visualization of a measured quantity, in this case the feed rate. By verifying usability when displaying these properties on the underlying data showing machine position change, the four basic requirements for visual data processing using immerse virtual reality are validated. A deeper insight into the work with data will enable to analyse more complicated relations within a longer period, greater transparency and clearer outputs of analysis.
File Manager in 3D
Martinák, Ondřej ; Sumec, Stanislav (referee) ; Beran, Vítězslav (advisor)
This thesis concentrates on a design of 3D user interface for interaction with a file system. It presents a short description of 3D user interfaces and techniques used for their design and implementation. It also presents a brief description of libraries which might be used for development of virtual reality applications and a description od device which was used for graphical output and an acquisition of informations about user's head movements.

National Repository of Grey Literature : 278 records found   beginprevious21 - 30nextend  jump to record:
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