National Repository of Grey Literature 154 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Pickleball
Pírek, František ; Kočíb, Tomáš (advisor) ; Pravečková, Petra (referee)
Title of work: Pickleball Goal of work: The aim of this work is to create the comprehensive overview of the rules, court, characteristics of the equiment and history of Pickleball in the Czech language. After reading this work, the player should be able to correctly name court equipment, make a right choice while choosing playing equipment and know all the basic skills and rules to play a match. Method: Because this topic is very specific I chose method to acquire the data - the analysis of documents and data. Results: The result of this work is the first comprehensive overview of Pickleball in Czech language, which includes a summary of basic information about the rules, equipment of a player and a court and history of this sport. The reader should be able to get to know the basic knowledge about Pickleball. Keywords: Pickleball, piklebal history, rules, organizations, padel sport
Checking SQL Code Properties
Bali, Filip ; Bartík, Vladimír (referee) ; Rychlý, Marek (advisor)
This thesis focuses on checking the properties of SQL code based on static analysis using predefined rules. The rule represents a basic element of the check. The user can define their own rule and include it in the check. A rule usually contains a set of conditions that are contained in an algorithm that checks nodes in an abstract syntactic tree. Abstract syntactic tree is created from an input SQL statement and customized so that rules can be applied over its nodes. If the rule detects an error, then it can generate a report. These reports are then displayed on the selected output. Based on the thesis, an open source program in the Python3 programming language was implemented. This program is publicly available.
Artificial Intelligence in Bang! Game
Kolář, Vít ; Lodrová, Dana (referee) ; Orság, Filip (advisor)
The goal of this master's thesis is to create an artificial intelligence for the Bang! game. There is a full description of the Bang! game, it's entire rules, player's using strategy principles and game analysis from UI point of view included. The thesis also resumes methods of the artificial intelligence and summarizes basic information about the domain of game theory. Next part describes way of the implementation in C++ language and it's proceeding with use of Bayes classification and decision trees based on expert systems. Last part represent analysis of altogether positive results and the conclusion with possible further extensions.
Formula Student Vehicle Frame Optimization
Krkoška, Kamil ; Porteš, Petr (referee) ; Ramík, Pavel (advisor)
The goal of this diploma thesis was to create optimalizated frame design for Formula Student/SAE. Basic requirements were, that new design must meet the newest Formula Student/SAE rules and other various requirements. In the thesis are built up an overview of most important rules and also an overview of previous frame designs. Next are described design process of the new frame and its stress analysis in FEM software. Main attention is given to analysis of torsional stiffness. The results of analysis are compared to previous frame designs and to parameters of Formula Ford. There are also given recommendations and other possibilities for further frame design development.
Information System Assessment and Proposal for ICT Modification
Placzková, Monika ; Sydorová, Yvona (referee) ; Koch, Miloš (advisor)
The master's thesis deals with the assessment of the current information system in a company, which does not want to disclose its trade name. It will be referred to as ČTKH. Assessing of the company's information system will be based on the results of two questionnaires. The output of the surveys will be to evaluation of the current information system in the company. Further on there will be recommendations, suggestion for improvement and consideration of the possible risks which are associated with the selection of a new information system company.
Financing of Projects by the Help of EU Funds
Bureš, Ondřej ; Poláková, Veronika (referee) ; Boušková, Štěpánka (advisor)
The Bachelor thesis deals with with the EU funds. The theoretical part describes the programs which enable to obtain the necessary finance to partial or full covering of cost of the project. Another part of the thesis describes significant facts for the receiver of dotation especially explaining the phase of cashing.The practical part mainly focuses on common mistakes and recommends ways of solving frequently made mistakes during running of the project.
The Rings
Cendelínová, Kateřina ; Záhora, Zdeněk (referee) ; Vaněk, Vojtěch (advisor)
The project with the title “The Rings” is a simple card game designed for two players. The theme and content of the game is thematically related to rings, which I have been working on for a long time (also on the material level of jewellery making). The card game can be played by players of any age, but I primarily targeted preschool and school-age children. The aim of my bachelor thesis is to introduce children to the craft of ring making in a fun way. An important element of the visual part of the game is the recognition of the images (illustrations) and their correct composition. This leads to the application of stylized drawings that illustrate selected parts of the ring-making process.
Dungeon Lords Board Game
Kawulok, Lukáš ; Kubát, David (referee) ; Doležel, Michal (advisor)
In this work I am describing transformation board game Dungeon lords into computer game. Computer version of the game will have the same rules as board version.Final build of the game allows network playing, saving of game and loading of the saved game. During development of the game is aviable only board version. In documentation I describe steps of developing and also rules of the game. In the end is described the way of testing and also revieling of bugs and their repair. Projet was created in C# language in MS Visual Studio 2010. To creation of GUI is used WDF technique.
Design Aplication for Technical Analysis and Building Own Trading Strategy
Olejník, Peter ; Luhan, Jan (referee) ; Novotná, Veronika (advisor)
This master thesis is focused on technical analysis, which is used for forecasting the future trends of stocks. In the first part of master’s thesis are described theoretical basis, which are a base of practical part of this thesis. Next part of this thesis describes the design of application designed to support the technical analysis. Main part of this master thesis deals with building own trading rules and trading strategy.
Formula Student Chassis Rear Part Design
Hajer, Václav ; Svída, David (referee) ; Ramík, Pavel (advisor)
This diploma thesis deals with description of the design of the rear of the vehicle structure of Formula Student processed by using a 3D CAD system. Formula have to fulfill all requirements Formula Student rules. The requirements and rules are given by building of engine and other considered engine components. The final version of the design of the rear part is assembled with the supplied front and the computational model is created to simulate the torsional stiffness of the FEM system. Another analysis model is created for a foreign supplied frame construction. Both of these frames are in terms of torsional stiffness evaluated and mutually compared. There are also mentioned selected Formula Student rules and overview of the formula frames and their overview.

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