National Repository of Grey Literature 40 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Software for a Support of the Entropia Universe Online Game
Duba, Nikolas ; Zbořil, František (referee) ; Grulich, Lukáš (advisor)
This software is for helping players of a Massive Multiplayer Online Role Playing Game: Entropia Universe. With this software we can achieve better results in finding resources during mining. Program as input needs points entered separately point by point or massively imported from a file. After properties setup program will visualize the resource area map. Every type has a different color. It allows saving color scheme settings into file and loading them when needed. Points are saved into database and can be exported into CSV or XML file.
Návrh stolu pro hraní počítačových her
Tomaňová, Vendula
The thesis deals with user research and the subsequent design and implementation of a product, which is a gaming desk. The thesis aims to get inspired by the current representation of furniture for this specific sector on the market, as well as the requirements of a particular user group. Finally, it translates the result of the work, which is a gaming computer desk.
Analysis of combinations in overpowering play in men's teams playing the water polo champions' league
KOPENCOVÁ, Karolína
The aim of the bachelor's thesis was to analyze the power play combinations in the water polo in selected men's teams of the Champions League. The research group consisted of nine men's European water polo teams, namely Zodiac CNAB, Dinamo Tbilisi, An Brescia, FTC Telekom Budapest, Waspo98 Hannover, Jadran Herceg Novi, Spandau 04 Berlin, Cn Marseille and Jug Adriatic Osigur. Data collection took place in the period from 1st December 2020 to 5th March 2021, when the first round of the men's Champions League began to be played. Overpowering game combinations from the video are recorded using diagrams, tables and graphs. The highest number of overpowering games was recorded by the Cn Marseiille team, a total of 22. On the other hand, the Waspo98 Hannover team had the smallest representation in the number of 10 overpowering games. At the most cases, the power play was ended over the right or left wing and this was also the most successful type of ending. The second most successful type of power play was over the right and left goalpost. The power play ended over the back defender had the lowest success. The Spanish team Zodiac Barcelona achieved the highest success in overpowering game combinations. On the other hand, the lowest success rate was recorded in the Waspo98 Hannover team.
Game Over: Death in video games and impact of videogame Brothers: Tale of Two Sons on gamers
Khan, Jakub ; Švelch, Jaroslav (advisor) ; Švelch, Jan (referee)
Videogames are no longer just an entertainment product for certain interest groups, they are a global mass medium for all generations that can be used for purposes other than entertainment. The subject of this thesis is videogames and their influence on gamers. The aim is then to find out how male and female gamers perceive death in videogames, what emotions and reactions this contact evokes in them, and whether videogames can change their perception of death. The research was conducted through a qualitative study, conducted through semi- structured interviews with male and female gamers who first played the videogame Brothers: A Tale of Two Sons, which contained a narrative type of death. From the conducted research it was found that the videogame was able to evoke strong emotions in the male and female players, especially negative ones such as sadness, fear, or regret, caused by contact with the unexpected death of the main character they had been playing all along. The evocation of these emotions was enhanced by the simple controls and simple puzzles, allowing for a greater focus on the story, as well as the interactivity of the videogame and belonging to the protagonist. Only one participant out of six in the research succeeded in changing the perception of death in a positive direction, but...
Analysis of sports agents activities in connection with identifying and developing sports talents (on the examples of football and ice hockey).
Žatkuliak, Ondřej ; Perič, Tomáš (advisor) ; Kaplan, Aleš (referee)
1 Abstract Title: Analysis of sports agents activities in connection with identifying and developing sports talents (on the examples of football and ice hockey). Objectives: The goals of this study was to analyze the activities of sports agents in ice hockey and football. The actual research was conducted by comparing the information from 4 groups of probands - a) Sports agents, b) Coaches, c) sports managers, d) players. Methods: The main research methor chosen was a qualitative research approach, information was obtained in two ways: a) providing a structured interview (sports agents, coaches and managers) and b) a questionnaire with open questions (players). Results: The research results showed similar ways of view of sports agents in the field of football and ice hockey. Individual groups of probands understand the activities of agents in different terms. A unifying feature defined by all groups is representation of players in terms of negotiation for professional contracts with clubs. Except for a group of sports agents, no other group sees their work as important for the development of the players performance. Keywords: Sports agents, players, coaches, sports managers
Analysis of frequency individual's game activities of serve and of pass in zone I, V and VI at the adolescent.
Gabrielová, Žaneta ; Vorálek, Rostislav (advisor) ; Buchtel, Jaroslav (referee)
Title: Analysis of frequency individual's game activities of serve and of pass in zone I, V and VI at the adolescent. Objectives: The aim of this thesis was individual 's game activities of serve and of pass, mainly specialization frequency of serve to zones I, V and VI and success of passes from these zones, between zones II and III. Methods: For processing results of thesis were used methods of observation, questioning and method of analysis. Method of analysis was applied on receiving data from individual training of unit. The results of research were showed by graphs and comments. Results: We found out according to results of research, that dividing of court on individual zones is not important for pass and serve at age of category - adolescent. During of testing no of zones in back side of court was different from another zones, to say that the zone is the most successful. In my subjective opinion the most importatnt is angle of pass. Keywords: analysis, volleyball, players, serve, pass
YMCA and University sport as pioneers of volleyball in Czech countries
Šarochová, Klára ; Vorálek, Rostislav (advisor) ; Buchtel, Jaroslav (referee)
Title: YMCA and University sport as pioneers of volleyball in Czech countries Objectives: The goal of our thesis is to make an overview of beginning and development of volleyball between first and second world war in Czech countries and to prove the influence of YMCA and University sport on it. Methods: We have used these methods in our thesis: progressive and retrospective method, direct and indirect method and comparative method. The necessary part of a retrospective and progressive method were synchronous and diachronic attitude to a historical progress. Results: The thesis provides an overview of information related to the formation and development in a period between World War I and World War II in the Czech lands with contribution of the YMCA organisation and the University Sport organisation. The paper demonstrates that these two organisations had the major role in the development of volleyball and thanks to them volleyball in our lands is one of the best ones in Europe from its beginning, in a matter of both its level and organisation. The objectives and partial objectives of the thesis have been fullfiled. Keywords: Clubs, results, tournament, competition, players, championship
Visual experince as example and pattern in relation to the expansion and influence into human life
Nohejl, Jiří ; Czumalo, Vladimír (advisor) ; Vojtěchovský, Miroslav (referee)
The main theme of this dissertation is to define an image as a visual experience. The human interaction is described by the author himself as a perception of the image, which serves as an information unit that could be presented as a possibility, example and pattern for the individual. There is an emphasis on the process of perception itself and on the way of interaction of an individual emphasizing the context of social learning and imitation in this text. The analysis of the principles of this interaction leading into introduction of the partial interactive models covering these processes is formed by the essential plane. The structure of the thesis is divided into ten main chapters in which the author tries to introduce a category of perception, a definition of the image and imitation as a tool of cultural transmission, presentation of the units of this transmission, the process of the interaction itself and analogous example of the fundamental role that a person in this interaction holds. There are also three analogies of these roles, which refer to the anthropological universal interaction describing the man as a gatherer and hunter. Their main purpose is to illustrate the form of a human experience better. Finally, there are reflections on the topic above. The possibilities and results, which...
POSTWAR HISTORY OF THE FOOTBAL CLUB SOKOL LIBOČANY
Holák, Julius ; Kašpar, Ladislav (advisor) ; Dlouhý, Martin (referee)
TITLE: POSTWAR HISTORY OF THE FOOTBALL CLUB SOKOL LIBOČANY AUTHOR: Julius Holák DEPARTMENT: DEPARTMENT OF PHYSICAL EDUCATION SUPERVISOR: PhDr. PaedDr. Ladislav Kašpar, Ph.D. ABSTRAKT: The first aim of this work is to write a history of the football club Sokol Libočany. In terms of time is the theme of the work focused on the period from 1945, when the football club was founded, until 1998. Using the direct method of successive record chronologically successive periods. Results, reports, and the following trace information using the indirect method to integrate into a broader context and to try to predict the functioning of both the club and the team performance. Diachronic approach to monitor and capture the different seasons, as in itself followed. An overview of these individual matches, supplemented by additional information helps to understand the pitfalls of rural football, and its specific symptoms. Work is complemented with text and image attachments relating to that period. KEYWORDS: History, football, players, the game, a football pitch, a village.

National Repository of Grey Literature : 40 records found   1 - 10nextend  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.