National Repository of Grey Literature 82 records found  beginprevious73 - 82  jump to record: Search took 0.02 seconds. 
Mathematical modeling of mechanical systems of vehicles
Zháňal, Lubor ; Svída, David (referee) ; Porteš, Petr (advisor)
This thesis deals with design and implementation of the computing system, which would allow interactive simulation of kinematics and dynamics of vehicle mechanical systems or general mechanisms with the help of modern computer technology. In the thesis is described a basic working principle, optimization of numerical simulation parameters, as well as the implementation itself in the form of functional application and its key parts. Described are also possibilities for the use of virtual reality devices in conjunction with visualization of simulation process. Final comparative tests have confirmed the functionality and high performance of the created system.
Media and its effect on the learning process in a web application
Drtinová, Kateřina ; Vondra, Zdeněk (advisor) ; Sigmund, Tomáš (referee)
The thesis concentrates on the utilization of multimedia in the learning process. For this purpose, information about memory function, media, multimedia transmission and perception and the interaction and gamification theories are synthesised. In the practical part of the thesis, a pair of educational web applications will be analysed, based on the comparison with the common quality of internet courses and specified criteria. Four main areas of interest are established for this assessment, based on the study of cognitive processes, pedagogics, communication theory and the principles of gamification. The aim of this thesis is to provide recommendations for an ongoing development of an eLearning project.
ROLE AND SIGNIFICANCE OF PHOTOGRAPHY IN THE MULTIMEDIA WORLD
Zídka, Lukáš ; Horný, Stanislav (advisor) ; Černý, Zbyněk (referee)
The human world is constantly evolving. Today's modern society is, within the technological advances and globalization, more dynamic than ever before. The same applies to the current conception of the world of photography. This area of human activity has undergone many changes during its existence, both of technical and intellectual character. What role does the photography play in today's modern society? Does it differ from the past, and if so, to what extent? What do new technologies bring to photography and to what extent were they influenced by it? And above all, to what extent can we use a photography in combination with other multimedia components to create a complex multimedia experience? The analysis of these questions and their answers form the basis of this bachelor's thesis, regarding interpretation of results and practical experience gathered from group project Multimedia Display and Development of National and Cultural Identity Program (NAKI) created by the Cultural Ministry of the Czech Republic. The aim of this thesis is to provide an effective theoretical basis for understanding the importance of photography in order to reveal assumptions for maximal utilization of its potential in creating a multimedia project.
Interactivite content of electronic books
Gorbatiuc, Julia ; Šedivá, Zuzana (advisor) ; Pour, Jan (referee)
This thesis Interactive content of eBooks presents complex view on preparations and development of interactive and enhanced electronic book from technical, legislative, content and economic perspective. It describes types of interactivity modules, available interactive eBook formats, reading devices and software. It also compares USA market to the Czech market of interactive eBooks. This thesis processes results of questionnaire survey in the area of Czech readers awareness of interactive eBooks. In practical part of the thesis process of interactive book creation in Czech environment is engineered.
The interactivity of ICT tools
KORTAN, Michal
This bachelor thesis deals with the concept of interactivity which, in course of time, became overused, not only in terms of information systems. Thus, the thesis also discusses the unclear interpretation of interactivity and aims to express more apt definition. The interactivity is analyzed across various fields, which further provides a basis for the establishment of unbiased model called classification frame defining a degree of interactivity of specified complex systems.
Interactive tasks for informatics contest
KADLEC, Jan
This work deals with the preparation, production and evaluation of the respective roles of interactive web applications for a contest iBobr - Bobřík informatiky. It also strives to clarify and bring technical and organizational challenges associated with implementing these tasks and their application in the real competition.
Hypermedia and interactive journalism
SKLENIČKOVÁ, Kateřina
The onset of digital technologies in the late 1990s significantly influenced the nature of production, distribution and consumption of journalistic content: the emergence of Internet has forced print and audiovisual media to go digital and transfer their content online; journalism has embraced the multimedia phenomenon; the so-called citizen or participatory journalism emerged; the traditional, mostly one-way communication has changed to all-to-all communication in many ways; a number of hypermedia and significantly interactive projects balancing on the boundary between journalism, documentary and activism have appeared. The purpose of the thesis is to investigate these key trends and to describe the basic characteristics of the new media journalism. The first part summarizes the basic features of academic reflection of these trends; the second part introduces some selected on-line projects which represent the stated trends.
Proposal the Usage of 3D Technologies in Museum Branch
Paločko, Vladimír ; Kubaš, Mario (advisor) ; Vítek, Pavel (referee)
This thesis provides a theoretical study of museums and how today's available technologies for 3D visualization and virtual reality are used in present day museums to further its main objectives. It explores the technologies and proposes additional implementations by thorough analysis of the positive and negative effects and makes a brief overview on possible ways they may be financed.
E-learning - new interactive teaching methods with an emphasis on multimedia
Budinský, Michal ; Krsek, Libor (advisor) ; Horný, Stanislav (referee)
E-learning - new interactive teaching methods with an emphasis on multimedia The author's main focus is to introduce new concepts, general approaches to current teaching and point out new methods and techniques in the specific area of learning called e-learning. The theoretical part explains the key terms concerning the issues of distance learning using e-learning, and also involves classification and clarification of these key terms that are often being confused by general audience. A small overview of the history helps to characterize the breakthrough technologies of the last century, which have started a new era of scientific disciplines in education. An integral part of e-leaning is multimedia through which is possible to design and use the educational materials directly in teaching. A wide spectrum of multimedia, interactive communication capabilities and the importance of their usage in education, makes e-learning a universally flexible training model which is due to rapid progress in technology more important than ever before. The practical part of the work characterizes a program which is able to create a complete educational material with a possibility of feedback in form of testing and verification of student's knowledge. Furthermore, this program describes the procedure of making video tutorial, which can serve as a medium for the studying itself or as a supplement for live presentations in the classroom. The conclusion highlights the advantages and shortcomings of e-learning and provides the author's contemplation concerning the issues related to the creation of the tutorial and the overall contribution of this thesis.
Interactivity in Museology
Belaňová, Petra ; Černá, Jitka (advisor) ; Pešek, Ondřej (referee)
The MA Thesis makes a brief survey about one of interesting trends in museology - the interactivity. First part of the Thesis is devoted to the definition of interactivity in the relation with museums. Interactivity is understanded as a possibility for the visitors to be active and creative at the museum, to use more senses than only their eyes, the possibility to touch the exhibited objects. From all types of museums two are considered to be completely interactive or hands-on - Science Centers and Children's museums. The next part of the thesis is dedicated to the fundamental aspects of Arts Marketing and interactivity is assigned to the Product of museums as one of its aspects. An analyzis of some foreign and Czech interactive museums is also an important part of the Thesis.

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