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Linguistic Picture of Chods
Strenková, Johana ; Janovec, Ladislav (advisor) ; Chejnová, Pavla (referee)
The aim of this work is to compile the linguistic picture of Chods, that is how the word is fixed in the language and the conceptual system of a native speaker. For this purpose, canonical literature has been chosen that thematizes Chods, furthermore some Chod newspapers, corpus syn2013pub and Jindřich's song-books and a few collections of Chod fairytales and legends representing folk literature. This thesis has also drawn upon systemic data, i. e. dictionaries wherein the word Chod can be found in order to record the denotations of this word. Next, the thesis explored the etymology of the word Chod and its synonyms, which also helps to clarify the objective of this work. All the data have been analysed and the connotations, collocations and also attittude towards the dennotation have been gathered that have been featured in more sources to compile the linguistic picture of Chods. Among the most frequent collocations and connotations confirmed in more than one source are Chodsko, border service, privileges and duties of Chods, Kozina and Lomikar, the uprising, Újezd, rebels, defenders against the Germans, nacionalism, freedom, a traditional costume, dialect, music, bagpipes, pies, Chod festival, ceramics, farmers, a banner, a dog, stubborness, repulsion, pride, distinctiveness, togetherness, hard...
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ENOUGH
Giertlová, Elena ; Smetana, Matěj (referee) ; Vaněk, Vojtěch (advisor)
Project deals with the development of a 2D, roleplaying videogame for the computer platform. Theoretical part of the thesis is focused on background of pixelart in videogames, as well as game and storytelling cliche, while both of these aspects are used in the final project. Practical part is the design of characters, enviroment and scenes, and the complete realization of a prototype for pixelart videogame named ENOUGH, with the visual of retro games for old platforms. Its story is being shown as a cliche as well, though with the strong symbolism refering to authors psychique and on the mental health or memories.
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Nav
Serebrianska, Daria ; Záhora, Zdeněk (referee) ; Vaněk, Vojtěch (advisor)
The topic of the diploma thesis is the creation of a computer game of the platform genre called "Nav". The work examines the stages of game creation and the position of games in contemporary art. The purpose of this work is to create a game based on Slavic, especially Ukrainian, mythology.
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Mist
Volkova, Zoya ; Kudělka, Vladimír (referee) ; Vaněk, Vojtěch (advisor)
The "Mist" is a visual narrative project on the border between 2D digital games and interactive animation. The virtual space here thematically take place between key words such as dream, sleep, limbo, phase of sadness, phase of dying. Subsequently, a form of metaphor is elaborated with the help of a non-existent landscape with specific elements (trees, plants, and others). Road through the countryside, road through the mist. Part of the movement of virtual space is a survey of linear processing over time.
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Information System Design
Huťka, Matúš ; Talarovič, Martin (referee) ; Koch, Miloš (advisor)
The object of my master’s thesis is the analysis and design of an information system for the company SAP ČR spol. s r.o., which will facilitate the process of monitoring the development of Fiori applications. The work contains a theoretical background, as a basis for processing analyses that are focused on the user. The following is the design of the information system, which helps to improve the company's internal processes.
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Software Projects Risk Management Support Tool
Gabriš, Ondrej ; Chudý, Peter (referee) ; Kreslíková, Jitka (advisor)
Management projektů a jejich rizik je v současnosti rozvíjející se disciplína, která si získává stále větší pozornost a uplatnění v praxi. Tato práce popisuje úvod do problematiky řízení rizik, zkoumání metod jejich identifikace, vyhodnocení a managementu, předcházení jejich následkům a jejich zvládání. V další části práce byla provedena analýza vzorků rizik z reálných projektů, byly popsány metody pro identifikaci a vyhodnocení následků rizik v úvodních fázích softwarového projektu, taktéž byly popsány atributy rizik a navržen způsob jejich dokumentace. V závěrečné části zadání byl navržen a implementován prototyp modelové aplikace pro podporu managementu rizik softwarových projektů.
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System for Quality Control Management of Devices
Černý, Lukáš ; Hrivňák, Ján (referee) ; Hynek, Jiří (advisor)
This diploma thesis describes both the theoretical and practical part of the process of design and implementation of interactive computer software for the~management of~the~quality control of the~devices, assigned by SIGMA GROUP a.s., more precisely its Energo division, which is engaged in the maintenance and repair of pumping equipment. The theoretical part explains the concept of user experience, its acquisition methods, specification of~requirements and interface design methods. The next part is focused on the description of the~formats used by common text editors. Within the theoretical part is described the design of the interactive application itself. In the practical part there is a description of the main parts of the system and the conclusions from the system testing.
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Multifunctional modular FDM 3D printer
Indra, Zdeněk ; Vyroubal, Petr (referee) ; Jaššo, Kamil (advisor)
This work deals with problems of 3D printers, their types according to function principle and their design. In addition to print materials, FDM printers chapter includes the types of motion systems available for FDM 3D printing, and the possibility of converting 3D printers to other CNC devices is discussed. This theory is then evaluated and the most suitable parts are used to build modular CNC machine wich is then tested in configuration of FDM 3D printer.
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