National Repository of Grey Literature 133 records found  previous11 - 20nextend  jump to record: Search took 0.00 seconds. 
Hardware Modelling in UGE
Varga, Ladislav ; Očenášek, Pavel (referee) ; Smrčka, Aleš (advisor)
The goal of this thesis is to create a plugin for application Universal graphic editor, which will allow users to design a hardware architecture. Design of hardware architecture usualy starts with drawing of block diagrams of system which is being developed. Next step is to transcribe this drawn design into some hardware description language (HDL). Since structure of hardware design written in HDL is modular, i.e. similar to the structure of its block diagram, it's possible to translate block diagram of hardware design into HDL source code. The point of this idea is to get rid of designer's work on re-writing the block diagram into HDL language, as this can be automated. Designed plugin allows users to create block diagrams and new hardware components on different layers and switch between these layers interactively. Modul also implements the translation of drawn diagram into VHDL source code.
Plugin for Drawing Recording and Reconstruction in Graphics Editor
Hiner, Martin ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
The goal of this thesis is to explore the possibilities of observing brush strokes inside a graphics editor, recording them, and finally, allowing the user to edit each individual stroke or play them out in a sequence. These features are then implemented in a form of a plugin module for a selected suitable graphics editor.
Database Version Management for Application Development in Eclipse
Palarczyk, Vít ; Šebek, Michal (referee) ; Burget, Radek (advisor)
This thesis deals with database version control for application development in Eclipse. In the theoretical part, it provides information about the Eclipse environment and its extension modules (plugins) that are an inseparable part of Eclipse. There is also a description of version control systems with a detailed focus on the Subversion system and a description of the JDBC application interface that is used for connecting the database in Java applications. The next part deals with the design of a tool for database version control, which is implemented as a plugin for Eclipse. In this section, there is a description of the implementation and a description of the installation and use of this tool. In the final part, there is a description of the performed tests and their results.
Granular Synthesis in Music Production
Pečinka, Pavel ; Glembek, Ondřej (referee) ; Černocký, Jan (advisor)
Cílem této práce je navrhnout a vytvořit aplikaci pro granulární syntézu, využitelnou v hudbení produkci. Aplikace je implementována jako VST3 zásuvný modul s využitím frameworku JUCE a programovacího jazyka C++ a je schopná propojení s programy typu Digital Audio workstation, zkráceně DAW, což jsou programy sloužící jako centrální bod pro hudební producenty, kde mohou mimo jiné vytvářet nové zvuky, provádět mixování skladeb a vytvářet zvukové nahrávky. Tento zásuvný modul je navržen jako sampler a je schopen nahrát zvukový soubor obsahující audio data, která dále využívá pro další zpracování a následné přehrávání. Z vyhodnocení uživatelského testování vyplývá, že je tato aplikace použitelná pro hudební produkci jako nástroj pro granulární syntézu.
Resources and Citations Library for DokuWiki
Kubík, Jaroslav ; Rychlý, Marek (referee) ; Křivka, Zbyněk (advisor)
The goal of this bachelor's thesis is to design and implement a resource library as a plugin for DokuWiki wiki system. This text contains basic information about DokuWiki and the plugin development. Then, the description of the final application follows along with the design of the data model. The last section covers the implementation of the application and contains informations about used external libraries.
Control and Diagnostic System for I2C Bus
Juhás, Miloš ; Šebesta, Jiří (referee) ; Urbanec, Tomáš (advisor)
The objective of this diploma thesis is design and realization of I2C bus analyzer. I2C bus protocol is briefly described, together with means of connecting devices to the bus. Next the basic requirements for I2C bus analyzer are defined. Then the design of hardware I2C-to-USB converter including block description is proposed. The chapter dedicated to converter firmware describes method of communication with PC, decoding of intercepted commands and principles of master, slave and passive mode of bus monitoring. The last part is focused on operation software and its structure. Described are individual interfaces, most notable classes and default plugin modules.
Communication Module for X-PLANE Simulator
Kolář, Michal ; Jalovecký, Rudolf (referee) ; Jirgl, Miroslav (advisor)
Within Mater’s Thesis a design of the communication module for X-Plane simulator was worked out. It will enable to read data from simulation model or change current flight situation.
Antispam software plugin for e-mail filtering based on geolocation of the sender
Kovařík, Martin ; Komosný, Dan (referee) ; Caha, Tomáš (advisor)
This thesis deals with the creation of a module for antispam software providing email filtering using sender geolocation. The theoretical part of the thesis describes spam in general and the threats that spread through email communication, such as social engineering and malware. Then the principle of email and email headers, email filters and their methods to filter messages are described and lastly IP geolocation and machine location methods are described.The created filtering module Geolock was designed for the SpamAssassin antispam software and uses the IP2Location geolocation database. The embedding of the module into SpamAssassin is shown and the module itself and its different parts are described. The module is tested on a dataset and a real-life application is outlined. The Geolock module is published on GitHub under the MIT license (https://github.com/MartinKovarik/Geolock).
Fuzzy State Machine Plugin for Unity
Hronský, Patrik ; Zachariáš, Michal (referee) ; Kajan, Rudolf (advisor)
This bachelor's thesis addresses the implementation of a fuzzy state machine via a plugin for the Unity engine. It describes the subject of fuzzy state machines and shows the solutions to a number of problems. It introduces the reader to the Unity engine and explains how it can be augmented by plugins and libraries. It deals with the design and implementation of our library with the help of simple and comprehensible pictures. The usability of our library is demonstrated by the Trolls scene, which was created in the Unity engine using our library.
Software Multi-Effect for Post-Production of Pop Music
Trkal, Tomáš ; Glembek, Ondřej (referee) ; Černocký, Jan (advisor)
This diploma thesis deals with design and implementation of complex software system for post-production of popular music. The system was implemented as a plug-in module in C++ language using JUCE application framework. The emphasis was on creating a well arranged and intuitive graphic user interface. The plug-in provides a set of audio effects and processors that can be connected into the desired graph structure. For less experienced users, there is a database of preset configurations usable for a variety of input signals.

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