National Repository of Grey Literature 89 records found  beginprevious50 - 59nextend  jump to record: Search took 0.00 seconds. 
Robotic table football - game strategy
Vaverka, Pavel ; Matoušek, Radomil (referee) ; Parák, Roman (advisor)
The aim of this bachelor's thesis is to design and implement a game strategy for a robotic table football of the B&R Automation company. The company B&R Automation and its products will be presented in the introduction. The following chapters will briefly describe the initial state of the table football as well as other similar projects. In the main part, the game strategy will be both theoretically and practically designed and a simple program for testing of the strategy will be developed. The final part of the thesis will sum up the achieved results and propose ways of further development.
Mathematical and Statistical Methods as Support of the Development of Software Applications
Kinc, Petr ; Novotná, Veronika (referee) ; Šustrová, Tereza (advisor)
This diploma thesis focuses on the design and development of the software tool using C# programming language and his subsequent implementation into the Microsoft Dynamics NAV information system. The task of this tool is to analyze the development of selected indicators using statistical methods and to predict their future development. On the basis of these predicted data, is created an indicative budget to support decision making on the determination of key accounting parameters and coefficients for the next accounting period in the company Vodovody a kanalizace Hodonín, a.s.
Add-on to moto-racing software
Schneiderka, Dominik ; Macho, Tomáš (referee) ; Štohl, Radek (advisor)
The main goal of this bachelor´s thesis was to establish communication with scoreboard via RS-485 and develop application for reporter. Communication with scoreboard was added to existing program Regularity Rally, also main errors were corrected. To ensure correct behavior the existing database was slightly modified. All programs were developed in Microsoft Visual Studio 2017 and written in programming language C#. The database was developed via MySQL.
Visual Studio Refactoring and Code Style Management Toolset
Linka, Marek ; Ježek, Pavel (advisor) ; Krijt, Filip (referee)
Keeping a consistent coding style is an important part of having a maintainable code base. In times when software solutions become increasingly complicated this requirement is more important than ever. However, most commercially available coding productivity tools put a much bigger focus on refactoring and support of additional technologies than on maintaining consistent code style. We decided to remedy this situation by implementing a plugin-extensible toolset for Visual Studio focused on diagnosing and correcting code style violations in C# code bases. By completing our intent we created a tool that integrates seamlessly with Visual Studio and provides the user with effective and intuitive tools to improve the overall maintainability of their code base. Powered by TCPDF (www.tcpdf.org)
Localization plugin for Visual Studio
Štumpf, Ondřej ; Malý, Jakub (advisor) ; Ježek, Pavel (referee)
Many applications nowadays are intended to be used worldwide, supporting several languages in user interface. The process of making the application aware of multilingual environments is called localization. The programming languages used to develop such applications provide certain support for localization, but it is not perfect and may significantly complicate the development. This project aims to solve the problem in the .NET Framework environment by creating a plugin for Microsoft Visual Studio, which helps developers with routine tasks associated with localization. The most common .NET programming languages and technologies are supported, i.e. C#, Visual Basic .NET and ASP .NET. The plugin makes it possible to extract localizable string literals from source code (offering help with selecting only the relevant ones) and move them to specified resource files and vice versa. Also, editor of resource files is provided, helping developers maintain only relevant content in them and perform advanced operations with the resource files.
Server application for distributed computing
Svozílek, Marek ; Andrš, Ondřej (referee) ; Kovář, Jiří (advisor)
This diploma thesis deals with the realization of a server application for distributed calculations programmed on .NET platform and in C # language in development environment Visual Studio 2015. The diploma thesis is divided into the theoretical and practical part. In the theoretical part, the thesis deals with technologies, which are needed for implementation of the application. Here is how each technology is used and set up to serve the purpose of the master's thesis. In the theoretical part, functionality is shown in the examples. The practical part describes the layout of the application and the functionality of the individual part of the application. The architecture of each part of the application is presented in the UML class diagram.
Mobile Application for CMS Administration
Ingr, Michal ; Tesař, Filip (referee) ; Dydowicz, Petr (advisor)
The master's thesis describes the designing and developing mobile application for remote management of Kentico CMS/EMS system via REST interface. The thesis emphasized agile approaches to development, especially Test-Driven Development and automated testing.
Object detection
Baáš, Filip ; Petyovský, Petr (referee) ; Richter, Miloslav (advisor)
This bachelor thesis deals with detection of rigid objects in images. Chamfer matching algorithm, which is built for this kind of tasks is used as detection algorithm. First part of this work is dedicated to theoretical explanation of the algorithm. Most commonly used metrics of distance transform are explained, which is needed for the algorithm. Also explanation of chamfer distance calculation and pyramid representation of information is here. Next part is dedicated to development tools used in this work, which is integrated development environment Visual Studio and libraries OpenCV for image processing and Qt for graphical user interface creation. In last part of this work, practical implementation of object detection is described. This part explains the way objects are rendered, steps for creating a template from rendered image, method to create set of templates, comparison of speed of distance transformation calculation in different metrics, comparison of speed of common and pyramid detection and method of score calculation. The conclusion summarizes reached goals of this work.
Proposal of Applicaton for High Technical School
Bret, Ondřej ; Beňová, Jiřina (referee) ; Luhan, Jan (advisor)
The content of this diploma thesis is to design user interface to SQL database for the Secondary Technical School in Frýdek-Místek. The work is divided into a theoretical part and a practical part. The theoretical part provides the necessary information and theories important for successful fulfilling the goal of the work. The practical part analyses the current situation of the school and offers a solution to the problem mentioned.
Tools for creating cross-platform applications
Smíšek, Martin ; Burget, Radim (referee) ; Lattenberg, Ivo (advisor)
The goal of the thesis is to analyse the Xamarin.Forms framework and implementing an application based on it. Visual Studio was used as an development environment. External libraries Skia.Sharp, Prism, Acr.UserDialogs, sqlite-net-pcl and rda.SocketsForPCL were used. More than 90% of the application code is shared among all platforms. The application is multilingual and able to keep persistent data. Supported operation systems are Android and Windows 10 covering mobile and desktop devices. The main benefit of the thesis is clarification of the Xamarin.Forms framework principles demonstrated by developed application.

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