National Repository of Grey Literature 83 records found  previous11 - 20nextend  jump to record: Search took 0.00 seconds. 
Socio-cultural centre with townhall for the district Brno-Kohoutovice
Ľuptáková, Lenka ; Pechman, Tomáš (referee) ; Sochor, Jan (advisor)
The building of the town hall Brno Kohoutovice is situated on the site next to the local hospital. Currently, there is a widespread paved area, which has become the place for markets and other cultural activities. Town hall completed urban structure, built on the most visible plot, and closes the plaza on the east side. From the south, the square is open to Kohoutovická valley. It is closed and opened at the same time by a colonnade. Functional composition is expressed in both - size and material. On a solid concrete base, which holds cultural and social events, lie two light steel boxes dedicated to the town hall. The middle part is cantilivered into the square, which symbolizes the proximity of town hall offices to the citizens. It is dedicated to the departements, which are in daily contact with the public. The upper part with large terrace has representative function. There are the internal departements and a ceremonial hall.
Conversion of Grain Silo in Zlin
Klímová, Radka ; Svoboda, Jiří (referee) ; Nový, Alois (advisor) ; Donaťáková, Dagmar (advisor)
The subject of the Bachelor thesis is conversion of grain silo in Zlín-Prštné. Building plot is between avenue of Tomáš Baťa, Přímá and Jateční. Close to the building is situated railway station Zlín-Prštné. The aim is to design creative centre for artists, designers, architects and others. They will be allowed to rent here a space for the realization of their ideas. Part of the proposal was to create a square on the investigated area.
This Way That Place
Hašková, Tereza ; Trejbal, Jan (referee) ; Ambrůz, Jan (advisor)
The topic of the bachelor's thesis is the landscape in the student's place of residence. The concept of the bachelor's thesis is primarily the perception of the cultural landscape. Emphasis is put on artistic interventions with the socializing potential, which can be the reason for meeting the locals, sources of aesthetic experience, pleasant leisure time, walking or sports. The work has the ambition to reveal unusual perspectives, to offer possibilities and experiences with different perceptions of the village in the valley, for centuries formed in the logic of the local landscape and the resulting human needs. The tangible output of the bachelor's thesis is the locally unique work of art, a vantage point that will become part of the intended series.
Apartment complex Brno-Sadová
Hendrych, Pavel ; Jacková, Eva (referee) ; Sátora, Josef (advisor) ; Mohelníková, Jitka (advisor)
The bachelorˇs thesis apartment complex Sadová. Work solves a lot from urban and architecture viewpoint. Complex is created by three apartment houses with three above-ground levels and 1 underground level. A lot is divided on relax and traffic zone. The simple frame and Velox system solution support low-energy solution. Main part of thesis is process on realization projct level.
Static Analysis of CodAL Language Source Code
Fajčík, Martin ; Přikryl, Zdeněk (referee) ; Hynek, Jiří (advisor)
The goal of bachelor's thesis is to design and implement extensions devoted to source code static analysis and automatic corrections used in CodAL language editors. This form of analysis is convenient e.g. for the source code semantic checks. The thesis consists of theoretical and practical part. Role of the theoretical part is to overview with extension development related to Eclipse platform, especially with the CodAL language editor, CodAL language itself and to define problems of this language which are suitable to be solved on the static analysis level. Practical part includes specific implementation details of the particular static analysis elements and automatic corrections. These extended CodAL language editors are available in integrated development environment Codasip Studio based first and foremost on the Eclipse platform and project CDT. Codasip Studio has been developed by company Codasip Ltd. in collaboration with Lissom research team.
Sports and Relaxation Centre Vsetín, Ohrada
Marková, Dominika ; Kotek, arch Jakub (referee) ; Odvárka, Antonín (advisor)
The assignment is an architecture and urban planning study of a sports and recreation center. The solved area is located in the town of Vsetín, in the part called Ohrada. Nowdays, the area is obsolete, unfunctional and also unmodern. My project is mainly focused to create a concept that responds to the environment, offers outdoor and indoor spaces for all generations. It allows better connection with nature, variable use, and division of area by function. The design is defined by the river Bečva on the west side and a busy 1st class road on the east side. It was important to separate pedestrians and cyclists from motor vehicles. The response to this restriction is to direct traffic in the area to the west, towards the river. This creates a terrain works that optically deflects the design in a quieter direction. Buildings are placed in the line and oriented in the western direction. After creating the terrain, I divided the area into several segments according to functionality. In the heart of the area, a multifunctional central hall with an inner climbing wall is set in the terrain. In front of it is a public space for meetings, sports and recreation. On the other side, there is a basketball court, a workout playground, a children's playground in front of the hall and a rest area of ??greenery closer to the river. If we continue southerly down, another cube set into the terrain is a building with a restaurant and a cafe. The southernmost building is a tennis club with facilities for athletes and squash. In front of the building there is a 9x tennis court with a grandstand. Closer to the river and the bike path there is an outdoor climbing wall. From the newly created embankment, the area is divided by a cycle path around the river. Behind the bridge is a green belt separated area which, unlike the previous ones, is tuned in a calmer spirit. We will find a building of a yoga and meditation center.
To Dvur Kralove by train - Transfer Terminal in Dvur Kralove nad Labem
Juránek, Marek ; Svojanovský, Viktor (referee) ; Žalmanová, Petra (advisor)
The terminal is becoming a heart of traffic in Dvur Kralove nad Labem. Linking of train and bus transport is inspired by a shape of a “courtyard” - open space, that is surrounded by buildings. This is a stage where acts of transportation, meetings, happiness and worries take place every day. Space has been designed so people don’t only use it for a purpose of transport, but also to enjoy moments of free time. The appearance gives a futuristic impression, however respects city’s history and tries to enrich its surroundings, so it doesn’t become just another place where people like to spend their time. Although trains and buses enter terminal from 21st century, design respects also its history as well as surroundings and use a form and function to promote them. “courtyard” terminal is a place for meetings and goodbyes, where a time flows and journey to adventure begins.
Design and Analysis of Computer Center Management System
Reniers, Petr ; Lukáš, Roman (referee) ; Fiala, Jiří (advisor)
With arrival of the internet new types of easily accesible web applications and systems developed on standard technologies have begun to emerge. Nowadays we cannot even imagine the world without these systems. They have garnished massive popularity among users and developers while being created for the internet applications as well as corporate intranet applications. Considering an emergence of object oriented desing and design patterns it is important to test these modern tools on developement of an information system. This thesis acts just this problem. I develope computer center managment system, which serves for better management of firms.
Rendering and Interacting Objects Displaced in a 3D Landscape
Koza, Tomáš ; Kršek, Přemysl (referee) ; Herout, Adam (advisor)
Goal of this bachelor's thesis was to create a system of powerups for program TankGame. This document contents theoretical base for rendering of objects in 3D scene, it describes algorithms used in rendering of these objects. It also contains overview of rendering process and description of concrete graphical engine used in program TankGame. In the end there is description of concrete implementation of renderable objects (powerups) for program TankGame.
Looking Back
Ivanová, Karolína ; Hládeková, Katarína (referee) ; Smetana, Matěj (advisor)
In my bachelor thesis I will deal with the connection between observation and photography process. I watch how the process of photography is born in its simplest and most basic form and in the initial idea. The first part of my bachelor thesis consists of audio recordings where I capture the everyday moments of interest that I was interested in. I am interested in the relationship between photos by word / language, how the language enters the photo, and vice versa. It is enough to look at the picture and associations and memories and ideas are reflected in words and images. It's about raising "mental" photos in my mind. The second part of my bachelor's thesis consists of a mirror object, which is activated only when the viewer is involved in the observation process.

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