National Repository of Grey Literature 176 records found  previous11 - 20nextend  jump to record: Search took 0.01 seconds. 
Graphics Intro 64kB Using OpenGL
Pinter, Jan ; Španěl, Michal (referee) ; Herout, Adam (advisor)
This paper deals with graphics intro (demo) 64 kB creation issues. It analyses and describes problems involving effective use of minimum data space assigned and presents basic techniques used with those specific types of programs as mentioned above. It also describes a way of specific, interesting graphic effects and elements realization, their possible optimization and visual improvement.
Distress
Kašubová, Barbora ; Alster, MgA Darina (referee) ; Ruller, Tomáš (advisor)
The topic of the diploma thesis is fear, the form is an audiovisual installation with social overlap. Audio created from recordings of interviews on a given topic and spatial installations. It is therefore a matter of creating several elements that will put together a complete installation. One of the elements is conversations with people about their feelings, fears and fears - work also has a social overlap. The second element is the installation and use of sound recordings of the requested persons. The end result is a room where the voices of people are played, the walls are formed of reflective surfaces so that the visitor can see himself in the spacious darkness. Reflective material is not mirrors, I want to create a blurred image of faces.
Study efficiency of modern thermal insulation for buildings
Šot, Petr ; auditor, Karel Trojan, Brno, energetický (referee) ; Šťastník, Stanislav (advisor)
The bachelor´s thesis deals with the problem of thermoreflect insulation. The small part of thesis focuses on the energy demand of buildings and its problems. Then the greater extent is analysed problems by heat transfer of material. It includes effects arising from the individual methods of heat transfer and defines the level of expression of individual methods of heat transfer in materials. The thesis presents an overview of experimental methods for determining thermal insulating properties of insulators. Then there is shown a selection of the most widespread insulation materials used in today´s construction. It includes the division of insulators in terms of used materials and subsequent classification of the most used materials in these groups. Another part of thesis deals with the thermoreflect isolation. There are mentioned the necessary concepts for the study of thermoreflect thermal insulation, which include the emissivity surface, the coefficient of mutual radiation and translucency of the material. Then there is described the method heat transfer of thermoreflect isolation. On the next there are presented experimental methods of determining thermal insulating properties thermoreflect thermal-insulating material. The thesis also includes a practical part, which contains the measurement results on a small range of samples taken termoreflection insulators. In the end there is mentioned a brief realization of thermoreflection thermal insulation materials in buildings.
Rendering of Terrain and Water Surface in a Computer Game
Kopecký, Marek ; Kajan, Rudolf (referee) ; Herout, Adam (advisor)
This bachelor's thesis deals with rendering of water and terrain, which is a key part of many computer games and simulations. The resulting application runs fluently and is powered by XNA Framework. Rendering of terrain includes multi-texturing and lighting. The water simulation includes reflection and refraction of ray on water surface. Foam is rendered on the bank of water. Water waves are computed using the inverse discrete Fourier transform.
SDL model for Source Specific Multicast
Záň, Stanislav ; Skořepa, Michal (referee) ; Šimek, Milan (advisor)
This work deals with questions of IP net communication, with using metod Source-Specific Multicast. It focused on questions of registration, unregistration and administration of clients in multicast group and IGMP protocol, which is made for this communication. Work deals also about problems of signalization between source of data and clients of multicast group.In the introduction of this work questions of communications in multicast are analyse. I tis followed by the chapter focused on the specific metod of multicast – Source Specific Multicast (SSM). Next chapter is based on the protocols in SSM, which are used for distribution of data stream in source to clients direction and also in the reverse direction. The net chapter deals with signalization of communication in SSM. It specializes for reflection and summarization metods, which are used here. This chapter also shows basic matematics formules for sending signalization packets and proposes other solutions and ways for simplify communication and minimalize delay, which is for signallization very important. After that, the work deals with differences between these two metods of signalization. The aplicationis builded in practical part of work from the knowlidge of theory from previous chapters and it simulates the real communication between data source and clients situated to multicast group. This communication is explained in MSC diagrams. The aplication also simulates both used metods of signalization and real count of cients in multicast group. The results of simulation are interpreted in the last part of work.
Comparison of Properties and Performance of Object Oriented Databases
Kozák, Daniel ; Burget, Radek (referee) ; Zelený, Jan (advisor)
In this thesis, the reader learns basic models, which are use for storing data in database sys- tems. Next I describe a way, how to store objects in Java Language and explain expressions like object-relational mapping, reflection and introspection. After that, I will introdice some of existing implementation, which are use for storing objects in Java. Next I will explain testing methodology and make benchmarks of various implementation. In the end I will analyze a results of these benchmarks.
Verification of thermal-insulation properties of the foil materials
Šot, Petr ; TROJAN,, Karel (referee) ; Šťastník, Stanislav (advisor)
The master´s thesis deals with verification of thermal insulating property of thermoreflection foil insulations. The teoretical part of thesis focuses on the energy demand of buildings, the problems of heat transfer material, terms required for study of thermoreflection thermal insulation and experimental methods for determination of thermal insulating properties of insulators. In the next part the chapter is accompanied by an overview of the most common insulation materials which used in construction. The last part of teoretical part is devoted to the description of thermoreflect formation and analysis of the spread of thermal insulating layers of thermoreflection thermal insulation. The first part of thesis is devoted to the use of thermoreflection therm insulation in buildings. The second part of thesis is devoted to the design, assembly and calibration of the measuring device that uses a method of protected warm chamber. It is declared as a binding method of detection of the heat transfer performance of thermoreflection thermal insulation. The developed measuring device allows detection of endpoints in some direction of propagation of heat. Measurment of heat transfer coefficient devoted the third part of practical part. This part contains a description of the samples used for the measurement of the heat transfer coefficient. In the fourth chapter of the practical part are presented the results of the heat transfer coefficient measurments on selected samples of thermoreflection foil insulation. It is shown the characteristic of heat transfer coefficient of individual samples, the dependence of the heat transfer coefficient on the position of the sample in the measuring device and the recommendation of an appropriate use of sample in the works for the climatic conditions of the Czech republic. The work concludes the chapter of comparing and evaluating of all samples with practical recommendations.
Graphics Application in Python Using OpenGL
Szentandrási, István ; Kršek, Přemysl (referee) ; Navrátil, Jan (advisor)
The aim of this work was to study the possibilities of the Python programming language in computer graphics and to determine its competence in this field. To achieve this the cross platform Python binding to OpenGL and related APIs, PyOpenGL was used to create a demo, and compare it in many ways to an implementation of the demo using the standard OpenGL C API. As the result Python was found in average twice as slow as the alternative C~demo and using much more CPU~load. Because of this fact PyOpenGL is not advisable in professional applications. On the other hand Python has an extensive standard library, very useful specialized libraries, simpler syntax, which makes it ideal to use in education.
Implementation of the Norwegian friluftsliv to the organization of school trips at Czech primary school
Bucharová, Tereza ; Chrástková, Martina (advisor) ; Kašpar, Ladislav (referee)
Title Implementation of the Norwegian friluftsliv to the organization of school trips at Czech primary school Aim of the thesis To implement a trip with elements of Norwegian Friluftsliv and then to evaluate the behaviour, reaction and reflection of pupils and teacher. On the basis of the reflection to propose the implementation of Norwegian Friluftsliv in Czech education. Methodology The work is inspired by a study stay in Norway, where experiential friluftsliv trips were part of the teaching. The theoretical background is focused on the stay in nature and planning of friluftsliv activities, according to which a school trip was designed for pupils of class 6. A and their class teacher from Vrchlického Primary School in Liberec. The research was carried out using a qualitative method, where data was obtained by observation, interviews, evaluation of tables for planning and questions for individuals and the group after the school trip with elements of Norwegian Friluftsliv. Results It is important for the planning of the trip to divide the pupils evenly into groups according to many aspects and it is necessary to have adequate time allocation for the preparation phase of the trip. Furthermore, it became clear that the trip could have been more connected to financial literacy skills and the promotion...
Design and implementation of automatic user interface generation for desktop and mobile applications using .NET MAUI
Kopecký, Robin
The work is focused on the area of automatically generated UI, which falls into the field of generic programming. The application uses the .NET MAUI display technology, which is capable of running on Android, iOS, macOS and Windows. Auto-generated UI means that the application is able to automatically generate an appropriate window based on the input object. It involves the generation of two types of windows, a list of objects and a detail of the selected object. The work deals with problems such as storing data of a multi-platform application in a database, setting validation rules and metadata for an object, the principle of creating a window and navigating between windows. The application uses modern development approaches including MVVM pattern, dependency injection, FluentAPI and services.

National Repository of Grey Literature : 176 records found   previous11 - 20nextend  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.