National Repository of Grey Literature 74 records found  previous11 - 20nextend  jump to record: Search took 0.02 seconds. 
LOGISTIC CONCEPT FOR VIRTUAL ORGANISATIONS
Kuřitka, Ivo ; Jurová, Marie (advisor)
The thesis addresses the role of logistic concept in a virtual organization. Theory of virtual organization was complemented by a definition of virtuality and a model of virtual organization was created. Two measurable properties of virtual organizations are used for construction of a 2x2 matrix of centralization – integration giving thus clear view of virtual organizations taxonomy. Duality of hierarchic dimension of network structure and layers of the virtual dimension led to a comprehensive description of virtual enterprises with the aid of newly created 3x3 matrix of virtual layer – hierarchy level. Within this framework are interpreted processes in virtual organization during virtual enterprise’s lifecycle. Dynamic restructuring and stability issues are explained with the aid of the matrixes. A consistent approach of presented virtual organization’s theory gives interpretation of emerging logistic concept. The use and application potential of presented theory is exemplified in development of RFID implementation method for virtual organizations. Attention is paid to RFID costs and benefits analysis under condition of virtual organizing.
Technology design for screw connection for extreme loads
Václavek, Jan ; Trčka, Tomáš (referee) ; Kalivoda, Milan (advisor)
Screw connections are a commonly used method of joining two or more components that are loaded with different types of loads during their operation. Screw connections are in some cases extremely stressed. The topic of the bachelor thesis is the introduction of potential types of extreme load on a screw connection and acquaintance with a specific case of an extremely stressed screw connection. A design of the production process is created for the discussed case and the manufactured components are evaluated in terms of assembly and service life.
Clouds and Hills Generation Using Fractal Geometry
Tůma, Petr ; Zuzaňák, Jiří (referee) ; Venera, Jiří (advisor)
This work is concerned with generation of landscape objects using fractal geometry. In this work is explained what the fractal is and terms associated with them. The other parts describe basic theoretical ideas and implementation of these algorithms. The Capital theme is generation of models clouds and hills in values of input parameters, their presentation and date media saved there. The project includes my algorithm extension for hills generation of course. At the conclusion of this work are summarized tendencies of next development and my results.
Crane hook block - lifting capacity 25 tons
Šanca, Kristián ; Trčka, Tomáš (referee) ; Malášek, Jiří (advisor)
The crane block is the lower part of the hoist. It is designed to fulfill a load capacity of 25,000 kg, while being safe and as light as possible. The work describes the principle of the hoist. A design solution is chosen in which two ropes are wound on a drum. The calculation of the hoist is in the calculation part, the components of the hoist are further described and calculated, using basic strength calculations. Attached is a drawing of the assembly and important details.
Model of induction machine drive for educational purposes
Šabo, Patrik ; Knobloch, Jan (referee) ; Pazdera, Ivo (advisor)
This wokr describes mathematical model of electic machines. In beginning it shows transformation of values of asynchronous motor from one coordinate system to another, which i sused to create mathematical model. Next we use analogy between transformer and asynchronous motor to create equations, which describes motor. In the practical part are created models of transformer and asynchronous motor in MatLab SIMULINK. Later was created simulation of scalar and vector control on these models.
Syntactic Analysis Based on Matrix Grammar
Brindza, Dominik ; Horáček, Petr (referee) ; Zámečníková, Eva (advisor)
The subject of this thesis is to develop a method of syntactic analysis based on matrix grammar s. In its theoretical part we provide various analytical aspects for this type of regulated grammar in order to reveal the common background as well as search for similarities with the classical context-free grammars which we will then be able to benefit from in the practical part. Our goal is to extend the well-known predictive method of syntactic analysis to further accept a wider spectrum of formal languages - some of the context-sensitive ones which we are able to generate using our matrix grammars. Besides this main effort we also present some experimental algorithms and suggestions hich could be used in further research of this project.
Octave to C++ Source-to-Source Compiler
Ševčík, Václav ; Křivka, Zbyněk (referee) ; Kolář, Martin (advisor)
It is difficult to use programs developed in the interactive programming environment Matlab for low-memory devices and for integration into projects without the language support. Therefore, the programs are converted into C++. In practice, manual transfer is used which significantly prolongs the time of the developing program. The work focuses on the automation of translation from Octave/Matlab to C++ using the Eigen library to enable matrix and vector operations. The translator allows 39 basic operations and 13 functions of the Octave language. Experiments show that this translation will reduce memory requirements of up to 99%
Interactive Splint Positioning on 3D Bone Models
Jedlička, Lukáš ; Španěl, Michal (referee) ; Kršek, Přemysl (advisor)
This Master's Project deals with creation of virtual Splint (Orthopedic plate) model and with placement of virtual Splint model onto 3D Bone model. It handles with creating of interpolation curves in 3D (especially Subdivision method) and motion along a curve. This work is only in Czech.
Strategy for Game Systems
Švestka, Marek ; Tóth, Michal (referee) ; Zemčík, Pavel (advisor)
This thesis resolves the artificial intelligence representation in computer games. The goal was to find it's suitable interpretation methods. The issue was solved with "map"implementation, which is the n-dimension matrix holding the information about current game state for the concrete player. There were various types of these matrixes used in this thesis. Furthermore was designed a way to evolve computer opponents during the gameplay and created an algorithm, that gives the idea of the space in which it is located. Benefit from this thesis is a solution that makes artificial adversary close to human gameplay behavior. The outcome could also be used in simulators for military battles in real world.
Comparision of FEM models of joints
Hlaváč, Martin ; Hrůza, Václav (referee) ; Pokorný, Přemysl (advisor)
This thesis deals with the comparison of alternative models of the simplified joints used in the FEM models of complex models with detailed joint details. This is essentially a screw connection with dowel bolt and standard bolt, weld connection "T" and overlap weld connection. Individual connections are compared in the simulation results of matching models.

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