National Repository of Grey Literature 65 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Web-Based Panorama Image Viewer
Slunský, Tomáš ; Herout, Adam (referee) ; Čadík, Martin (advisor)
The purpose of this bachelor's thesis is the implementation of panoramic viewer of videos and images with use of WebGL. Thesis is focussing on processing videos in fisheye mode without having to convert them to equirectangular projection. Between other aspects of this thesis belongs the improvement of panoramic viewer with compass or with information about viewers angle.
WebGL Engine Exploitation for Rendering of Automobiles
Macků, Jiří ; Kobrtek, Jozef (referee) ; Tóth, Michal (advisor)
This paper deals with rendering of automobiles with use of WebGL technology. Aim of this paper is proposal and implementation of method for realistic and stylized rendering of 3D models of automobiles for internal use as a simple preview of automobile in development and presentation or for use in infotainment systems directly in automobiles. Part of this paper is implementation and outline of reachable options and properties of such implementation. This paper is created in cooperation with company SKODA AUTO a.s.
Displaying 3D Graphics in Web Browser
Zvěřina, Jiří ; Herout, Adam (referee) ; Španěl, Michal (advisor)
This Bachelor's thesis deals with design and implementation of application displaying car's diagnostic information using 3D visualization. Application allows real-time displaying of warnings related to car parts malfunctions, such as engine failure, or low tire pressure. Aplication is based on WebGL technology, Three.js library and runs in a web browser.
Performance Benchmark for Smart TV Platforms, Set-Top Boxes and Game Consoles
Madaj, Tomáš ; Ismael, Mazen (referee) ; Hynek, Jiří (advisor)
Cílem této práce je vytvořit nástroj pro vývoj aplikací  na určité minoritní platformy, primárně Smart TV a HbbTV. Ty jsou implementovány v klienském JavaScriptu. Cílovou skupinou jsou tedy vývojáři takových aplikací, nikoli koncoví uživatelé. Zmíněný nástroj bude mít za cíl zjednodušit a urychlit vývojové procesy, hlavně ladění výkonu aplikací.
Design 3D Catalog for Company
Hubert, Michal ; Luhan, Jan (referee) ; Němcová, Zuzana (advisor)
The subject of the thesis is the area of on-line 3D catalogues. In the first part, the basics of computer graphics and 3D modelling are summarized. The following part of the text focuses on the product catalogue of a certain company - S&K KONTAKT - and performs its analysis. Based on the analysis, several options are proposed how to transform the current company's presentation into an interactive 3D catalogue with the goal of distinguishing oneself from the competition and addressing new customers.
Web-Based Renderer of Light Field Data
Hlávka, Matěj ; Milet, Tomáš (referee) ; Chlubna, Tomáš (advisor)
This bachelor thesis deals with generating of light fields from 3D scenes. The goal is to design and implement a web application, that will be capable of generating a light field in a form of discrete set of images based on the user supplied 3D scene. The work includes parsing files supplied by the user, rendering the scene, camera and light manipulation and light field generation according to entered parameters.
Distributed Rendering on WebGL Platform
Svačina, Lukáš ; Navrátil, Jan (referee) ; Šolony, Marek (advisor)
Bachelor thesis deals with the research and the usage possibilities of modern web browsers from the view of 3D graphics and data distribution. In the research were used the new HTML5 standard technologies, such as the WebGL technology for low level graphics together with direct programming of the card shaders or XHR2 technology for asynchronous binary data transfers. The objective of the thesis is to implement a simple distributed 3D graphics renderer by application of these technologies.
3D Interface for Web Pages
Klepárník, Petr ; Beran, Vítězslav (referee) ; Szentandrási, István (advisor)
This thesis discusses the possibility of creating 3D Web sites. It primarily focuses on accelerated real time rendering of 3D scenes in a web browser. It uses a web-based graphics library WebGL. This thesis also deals with design of 3D user interface, and implementation of Web pages via JavaScript (WebGL). Finally, user assessments on the proposed implementation are evaluated and the overall results are discussed.
Weather and Aeronautical Data on Map for Airplane EFB
Koukolíček, Ondřej ; Maršík, Lukáš (referee) ; Polok, Lukáš (advisor)
Práce se zabývá webovými knihovnami pro práci s mapou a jejich možným využitím pro implementaci grafického uživatelského rozhraní nativní aplikace Weather Information Service (WIS) společnosti Honeywell. V práci jsou představeny prvky WIS, které je třeba implementovat pro úspěšné převedení aplikace do webového rozhraní. Dále jsou vysvětleny základy mapových knihoven a podrobněji popsány knihovny Leaflet a Altus Map Engine, které byly vybrány pro vytvoření demonstrační aplikace. Jedna kapitola je věnována metodám použitelným pro vykreslování ve webovém prostředí. Práce dále popisuje implementaci demonstrační aplikace, vytvořené za účelem prezentace možností mapových knihoven implementovat prvky WIS. Na závěr jsou diskutovány výhody a nevýhody obou zkoumaných knihoven a jejich použitelnost pro případné využití v aplikaci WIS.
Displaying 3D Graphics in Web Browser
Sychra, Tomáš ; Pečiva, Jan (referee) ; Španěl, Michal (advisor)
This thesis discusses possibilities of accelerated 3D scene displaying in a Web browser. In more detail, it deals with WebGL standard and its use in real applications. An application for visualization of volumetric medical data based on JavaScript, WebGL and Three.js library was designed and implemented. Image data are loaded from Google Drive cloud storage. An important part of the application is 3D visualization of the volumetric data based on volume rendering technique called Ray-casting.

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