National Repository of Grey Literature 117 records found  previous11 - 20nextend  jump to record: Search took 0.01 seconds. 
ENOUGH
Giertlová, Elena ; Smetana, Matěj (referee) ; Vaněk, Vojtěch (advisor)
Project deals with the development of a 2D, roleplaying videogame for the computer platform. Theoretical part of the thesis is focused on background of pixelart in videogames, as well as game and storytelling cliche, while both of these aspects are used in the final project. Practical part is the design of characters, enviroment and scenes, and the complete realization of a prototype for pixelart videogame named ENOUGH, with the visual of retro games for old platforms. Its story is being shown as a cliche as well, though with the strong symbolism refering to authors psychique and on the mental health or memories.
LABORARTORY BRNO
Bukatovič, Tomáš ; Nový, Alois (referee) ; Nový, Vítězslav (advisor)
The building is inspired by the internet phenomenon called crowdfunding. Anyone who can take own vision to the public spoteye, has the opportunity to realize their projects, Here in Laborartory. Whatever it is. An art or new piece of technology, ideas become reality and Laborartory it moves on to the real world. But the main purpose is to spread creativity and ideas through public mind, because therein lies the potential of Brno. As the city of fairgrounds and technological development.
Technologies of the electrical apparatuses protyping
Svoboda, Filip ; Kloc, Petr (referee) ; Šimek, David (advisor)
The work focuses on the production of prototypes of electrical devices. The theoretical part contains a structured overview of the historical development of prototype production technologies and description of individual prototyping technologies. The main part of the work is the design of a prototype extinguishing chamber, printing of the chamber and verification of the ability to extinguish the electric arc.
Overview of the development of flying cars
Kosír, Samuel ; Zikmund, Pavel (referee) ; Daněk, Vladimír (advisor)
This bachelor’s thesis is an overview of flying cars. The first part of the thesis describes their design. This part is further split into sections about technical requirements, take-off & landing modes, pilot modes, power types, propulsion system architectures, and transition between airplane mode and vehicle mode. In the second part is closely described development of flying cars in chronological order. The third part addresses legislative problems and regulations that apply to flying cars.
Possibilities of application of modern methods in the production of prototype castings
Ulm, Daniel ; Horáček, Milan (referee) ; Cupák, Petr (advisor)
This thesis deals with technology of Rapid prototyping and its application at foundry industry. It is split into two parts. There are basic priciples of selected methods of Rapid prototyping technology discussed in the first part. Second part is focused on direct and indirect production of foundry molds, including application methods of Rapid prototyping.
Production Process of Model of Holder Using Additive Technology of Rapid Prototyping
Ivančic, Marek ; Zouhar,, Jan (referee) ; Sedlák, Josef (advisor)
The bacherol thesis is focused on approach of design and production of the model GPS holder with using additive technology Rapid Prototyping. The design is created in parametric Autodesk Inventor programme and next production is realized with utilizing manufacturing machine Fortus 400, which generates products on the principle of additive method of Fused Deposition Modeling. The thesis also consists of characterize and practical applications of additive technology Rapid Prototyping inclusive of the most used methods and materials of the technology. In the end of the thesis it´s accomplished technical – economic valorization of the GPS holder and comparing the production costs, which would have spent at other organizations.
Energy Harvesting for Industry 4.0 Applications
Gajdošík, Róbert ; Šimek, Václav (referee) ; Smrž, Pavel (advisor)
Cieľom tejto práce je demoštrácia možností využitia energy harvestingu v priemysle 4.0, so zameraním na prototyp samonapájacieho vibračného senzoru. Vrámci práce bol vykonaný výskum techník pre zhromažďovanie a spracovanie dát ako aj výskum ohľadom senzorového vybavenie budúceho prototypu.   V ďalšom kroku bol vykonaný výskum a získaný prehľad ohľadom energy harvesterov, metód presunu a manipulácie vyťaženej elektrickej energie, a spôsobu jej uchovania. Ďalej bol vybraný vhodný mikroprocesor s vhodnou výbavou ohľadom vstupu a výstupu napájania, energie a konektivity. Nakoniec implementácie boli vyriešené rozhrania medzi jednotlivými komponentami prototypu.   Po vyhodnotení ďalšieho postupu bolo rozhodnuté vyvinúť software pre plánované rozhrania medzi senzorom a procesorom, ako aj spracovávanie dát za použitia vzorkovania a rekonštrukcie analógového signálu za použitia analógovo-digitálneho meniča. Ďalej bola vyvinutá jednoduchá časť software pre detekciu anomálií v očakávaných frekvenčných pásmach daného objektu, a otestovaný jednoduchý kód pre využite subsystému BLE. Nakoniec tejto časti projektu boli preskúmané možnosti vylepšenia účinnosti využitia energie použitej pre napájanie mikroprocesora.   V poslednom kroku práce boli otestované všetky komponenty navrhnutého prototypu. V prvej časti bola otestovaná funkcionalita komponentov bez integrácie s ostatnými časťami systému. Bola testovaná presnosť vibračného senzoru, funkcionalita harvesteru, a otestované jednotlivé subsystémy mikroprocesoru. V druhej časti testovania boli testované interakcie jednotlivých komponentov, napríklad rozhranie medzi mikroprocesorom a vibračným senzorom, a testovanie korektnosti softvérových metód pre vypočítanie frekvencie monitorovaného objektu. V poslednom kroku testovania boli otestované množstvá enegie vyťažené piezoelektrickým efektom a porovnané s experimentálne overeným odberom energie kompletného obvodu. Následne boli tieto informácie využité k aproximácií ceny prototypu a jeho realizovateľnosti v praktickom priemyselnom prostredí. Výsledkom práce je funčný prototyp obvodu samonapájacieho vibračného senzoru a teoretický návrh efektívnejšej verzie založenej na experimentálnych metódach prenosu energie medzi harvesterom a úložistom energie, ako aj aproximácia jednotkovej ceny obvodu a vyhodnotenia jeho použiteľnosti v modernom priemysle.
Multifunctional modular FDM 3D printer
Indra, Zdeněk ; Vyroubal, Petr (referee) ; Jaššo, Kamil (advisor)
This work deals with problems of 3D printers, their types according to function principle and their design. In addition to print materials, FDM printers chapter includes the types of motion systems available for FDM 3D printing, and the possibility of converting 3D printers to other CNC devices is discussed. This theory is then evaluated and the most suitable parts are used to build modular CNC machine wich is then tested in configuration of FDM 3D printer.
Gallery aviation technology and traditions of aviation at the airport Medlánky in Brno
Sudolský, Filip ; Hrabec, Josef (referee) ; Šindlar, Jiljí (advisor)
The main subject of the diploma project was to create architecture study for new building of a Gallery for sport aircrafts and their traditions and other equipment that cooperate with this topic. The Gallery is designed in Brno´s Medlanky municipality and it is incorporated on current local sport airport. This project was preceded by studio project on the same area, which included reconstruction and development of this airport area. In this diploma project I was trying to continue with this development and establish a design which would react to my earlier design. The site has a sloped character and it separated from a dense city area. Starting point for the design was to gently touch the landscape and also trying to find certain references directly in the closest surrounding. From the views to surrounding was created the idea to preserve the horizontal lines and with a landscape and constructions demands was created the main idea to continue with the landscape over the spatial structure. The need to cover large-scale exhibit items like aircrafts and other items from this topic led to a starting point of my design. The structure is formed as a spatial truss structure and dominates the exhibition space. Building is connected by program and structure to services and other areas like conference hall, coffee, study room, work room and administration. As a one building it teems mainly from arrival at the airport area when the roofing is an organic, monolithic surface disappearing in surrounding. But gallery itself emerges from the ground and opens towards the aircraft take off and departure area where it is also direction of a main view to the surrounding. The building is also unique for its entering, such as the main entrance through narrow staircase gap in the roof. This entrance should evoke to people an aircraft landing, where while descent plane dive in to the clouds and appear underneath above a whole new landscape. Thus a person sore in to the roof surface a
Prototype part and made by method rapid prototyping
Kočárek, Karel ; Dvořáček, Jan (referee) ; Kalivoda, Milan (advisor)
This bachelor thesis is dealing with prototype stage during development of reduction part for gas flow control, which is positioned in gas boiler downstream of the valve. Thesis is focused on additive manufacturing. Basic technologies, their attributes and procedures which are necessary to be followed are described here. Practical part is composed of 3D model creation in CAD software, export of model to STL format and its inspection for compactness. After that 3D model is sent to printer and functional components are made, that can be used for application verification and for detection of possible design deficiencies before the mold assembly is made.

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