National Repository of Grey Literature 42 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
IoT Application Deployment Platform
Hrvol, Marek ; Smrčka, Aleš (referee) ; Kočí, Radek (advisor)
The aim of this work is simplifying deployment of Internet of Things in households or smaller companies and also reducing the need of maintenance of created network.  Main goal of this web application is creating platform capable of deploying applications across ARM single-board computers. Moreover, application provides intuitive preview of all registered devices including its state, shows all the necessary data and informs user about failures on devices.
Server for Continuous Integration
Šajdík, Michal ; Fiedor, Tomáš (referee) ; Lengál, Ondřej (advisor)
Tato práce obsahuje popis následujících témat: jaké technologie a principy jsou potřebné pro vytvoření kontinuálního integračního serveru, již existující řešení, proč je potřeba jeden vytvořit a jak integrovat kontinuální integrační server, který byl vytvořen během této práce, na základě informací uvedených v této práci, do pracovního prostředí. Tato práce také ukazuje efekty a některé vedlejší účinky způsobené správnou a nesprávnou konfiguraci uvedeného serveru pro kontinuální integraci. Uvedený server pro kontinuální integraci je také schopen běžet na MS Windows 10 a Linuxu, aniž by bylo nutné přizpůsobit konfiguraci pro konkrétní operační systém.
Open Call
Gajdošík, Andreas ; Rathouský, Luděk (referee) ; Sterec, Pavel (advisor)
In diploma thesis Open Call I focus on unequal position of artists in current art world in which, despite the transparent practices like open calls, still persists the cult of name, the power of networking and personal recommendation. This topic I artistically process in form of practical artistic intervention, which is close to the tactics of 1:1 scale of Arte Útil - specifically by creation of software tool called Nomin. Its purpose is to support weakened or marginalized groups of artists. Nomin uses properties of email protocol SMTP to allow its users-spectators to send fake self-recommending emails - from email addresses of famous curators to the inboxes various galleries or other art institutions. During development of program Nomin and its technical background (software documentation, web page etc.) I followed the paradigm of free, libre, open source software (FLOSS) and also the methodology of agile software development in order to provide in this gesamtsoftwerk the users-spectators with fully functional, user-friendly software and give them possibility to influence further development of Nomin or directly participate on it. Created artwork is thus not a single artefact but rather a set of interconnected objects and practices grounded in the network of social bonds and behaviours which balances on the edge of institutional critique, useful art, participatory art and collective performance.
Intelligent Presence Detection
Kronika, Vojtěch ; Smrčka, Aleš (referee) ; Janoušek, Vladimír (advisor)
In this work I dealt with the solution of indoor localization, its design and implementation. We are at a time when the topic of smart home is a daily affair and the solution for indoor localization does not have a certain winner yet. The goal of this work is to create an intelligent presence detector, using Bluetooth technology, which recognizes in which room the device is located. And it estimates in which part of the room the device can be located. To achieve the goal, I use at least three sensors in each room and compare the signal strengths between the sensors and the localized device. A Kalman filter is used for a noise reduction on data signals from sensors. The result of the work is a functional solution for indoor localization. I have found that it is not easy to use rapidly changing signal strength within triangulation to obtain the exact position of the device. Further work could address what needs to be done to make triangulation possible and functional. One of possible directions is an exploration of Bluetooth Direction Finding technology.
Game Portal in Cloud
Rozsypálek, Václav ; Maliulin, Valerii (referee) ; Škoda, Petr (advisor)
This thesis describes the design and implementation of gaming portal in the cloud for one of the providers of Platform as a Service (PaaS). The main part of this work is the selection of appropriate technologies and their use in the design and implementation of gaming portal. The conclusion is written based on the results of testing load and scalability.
Data Transform Module for Digital Official Boards
Leonov, Martin ; Burget, Radek (referee) ; Rychlý, Marek (advisor)
The goal of this thesis was creation of application that will allow a universal way of getting data from electronic document and record management systems and their transformation to unified designed format. Interfaces for downloading, storing and transforming data were designed from knowledge of these systems. Created solution offers user configuration and easy way to add new data sources. Functionality was verified with using tools for continuous integration and continuous delivery.
Information System for Accommodation Services
Bargl, Vojtěch ; Burget, Radek (referee) ; Rychlý, Marek (advisor)
This bachelor thesis deals with microservice architecture. Main goals of this thesis is analysis of microservice architecture, comparison with monolith architecture and creation of a information system with the help of concepts revealed from the microservices architecture. This thesis reveals the volume of work that this architecture entails. The system is suitable for the management of apartments, users and reservations. This thesis describes the most important factors obtained from the analysis of this architecture, the process of specifying the domain of accommodation services and the development of the system itself with the help of the application of these concepts.
Manager for Board Games
Kouřil, Jan ; Zbořil, František (referee) ; Rozman, Jaroslav (advisor)
The main goal of this bachelor work was to remove errors from actual programming, to implement possibility of arranging different forms of tournaments and to add support for games gomoku, checkers, chess and go. It was also necessary to programm possibility of human play for better debugging of artificial intelligences, which are playing against each other in this manager. As a minor goal i would mention implementation of standard protocol in game gomoku, which supports connection for universal artificial intelligences. From begginning I discuss theoretical solutions of given problem, board games, their rules and algorithm proposal. Next, there is a summary of implementation and its realization. In the end posible extentions of manager  are  mentioned.
Information System for Monitoring and Detecting Black Dumps
Chmelický, Oliver ; Rychlý, Marek (referee) ; Bartík, Vladimír (advisor)
This thesis covers the process of reporting black dumps and organizing it`s collection. Platform creates an evidence about these collections and saves it in a database. At the same time thesis analysis and compares existing software solutions with similar purpose. The aim of the platform is to spread an awareness among people and nature lovers. The thesis also tries to show how modern technologies can help to protect environment
High-Quality Visualization of Petri Nets for Publishing Purposes
Bednář, Drahoslav ; Kočí, Radek (referee) ; Janoušek, Vladimír (advisor)
This work is trying to solve the problem of graphical visualization of Petri nets in text publications. The aim of the thesis is to create a tool that will simplify generating of Petri nets and at the same time provide a more aesthetic graphical output than existing tools do. A simplex algorithm was used for automatic network layout. The program has both graphical interface and text mode and can cooperate well with existing tools for working with Petri nets, which the text also mentions. The program is able to load a pnml file and produce a usable image in png, pdf, and svg formats.

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