National Repository of Grey Literature 108 records found  beginprevious21 - 30nextend  jump to record: Search took 0.00 seconds. 
Algorithms and Programming Education with a focus on the programming language Python
Kotek, Lukáš ; Novák, Jaroslav (advisor) ; Černochová, Miroslava (referee)
The thesis researches the ability of use of Python programming language in the field of high school education and uses qualitative and quantitative methods of research and finds Python suitable. The thesis also brings theoretical analysis of the Python language, including practical exams in the form of sample programs. It researchs even other programming languages used in education and their suitability for this purpose and compares them with Python programming language. It also finds two most common used programming languages at high schools, which are Pascal / Object Pascal and Java.
Conditions for the development of digital literacy of preschool children
Fenclová, Karolína ; Fialová, Irena (advisor) ; Novák, Jaroslav (referee)
TITLE: Conditions for the development of digital literacy of preschool children AUTHOR: Karolína Fenclová DEPARTMENT: Department of information technology and education SUPERVISOR: Ing. Irena Fialová, CSc. ABSTRACT This thesis analysis possibilities and directions of the development of digital literacy by preschool children. It describes the ways of creation and the construction of children's information-technology competencies in preparation for the first grade of elementary school. The theoretical part defines some basic terms such as digital literacy, ICT literacy and others, it describes specifics of development of the child's preschool and shows the possibilities of using of digital technology in nursery school. The practical part of the thesis investigates how information technologies are incorporated into the education of children in nursery school; it investigates development of information-technology competencies of children of preschool age by work on computer and by interview of children and of their parents. On the basis of the discovered facts are showed ways for the development of the information-technological competencies of preschool children. KEYWORDS digital literacy, ICT literacy, information-technological competencies, information and communication technologies, preschool age, preschool...
Gender aspects of ICT education
Fusková, Lucie ; Fialová, Irena (advisor) ; Novák, Jaroslav (referee)
The topic of my diploma thesis is the current situation of gender aspects of education in primary schools, mainly concerning information and communications technologies. The theoretical part deals with the basic issue, which caused and still causes gender stereotypes. The practical section analyses results of my survey that was dedicated to the present situation of gender sensitive education in subjects of ICT. The survey paid attention to the attitude of the male and female students as much as the view of the male and female teachers on the gender issues. Further, there is a gender analyse of two of the textbooks used for the second grade of primary education. In the final part, there are conclusions of my research with a few suggestions for teaching practices.
Computer Games in Educaton
Balažík, Jan ; Novák, Jaroslav (advisor) ; Fialová, Irena (referee)
Diplomová práce se zaměřuje na charakterizování počítačových her, popř. her počítačem podporovaných, s poukázáním na možnost a vhodnost užití pro edukaci za předpokladu vhodného výběru a cíleného použití učitelem. Práce vychází z použité literatury, z vlastní zkušenosti a z rozhovorů a dotazníků tvořených s hráči. Těžištěm práce je hra SDF jako příklad didakticky využitelné hry. Pro tuto hru autor vytvořil několik programů a www rozhraní, které jsou rovněž v práci popsané. Samotné programy jsou práci přiložené na disku CD a dostupné na webové adrese http://kraken.pedf.cuni.cz/~balai2ap/. Cílem je na příkladu hry SDF poukázat na možnosti užití rozsáhlejší hry zaměřené na podporu výuky a na rozvoj žáků v různých předmětech a tématech.
The design and testing of teaching aids used to teach gastronomy in secondary vocational schools.
Žižková, Hana ; Vodáková, Jitka (advisor) ; Novák, Jaroslav (referee)
Diplomová práce se zabývá problematikou výuky předmětů se zaměřením na gastronomii s využitím ICT pomůcek na Středním odborném učilišti v Praze. Na základě dotazníkového šetření jsem zjišťovala stav vybavenosti vybrané školy, středního odborného učiliště, ICT pomůckami. Zjišťovala jsem, které pomůcky jsou na středním odborném učilišti k dispozici, které pedagogičtí pracovníci při výuce využívají a které postrádají. Na základě získaných informací jsem vybrala vhodný námět pro zpracování scénáře a vytvoření pomůcek. Připravené pomůcky, prezentace typu Power Point, jsou určeny všem učitelům předmětů zaměřených na gastronomii. Prezentace jsou dostupné na internetových stránkách školy, které byly navrženy formou rozcestníku. Měl by v konečné podobě sloužit jak pedagogickým pracovníkům, tak i žákům. Vytvořený rozcestník s vybranou prezentací jsem ověřila v praxi na Středním odborném učilišti v Praze.
Some approaches to the conceptual development of the principles of computer programming in SCRATCH in primary and middle school aged pupils
Šandová, Hana ; Černochová, Miroslava (advisor) ; Novák, Jaroslav (referee)
TITLE: Teaching approaches to pupils' concept development about computer programming in SCRATCH AUTHOR: Bc. Hana Šandová DEPARTMENT: Department of information technology and education SUPERVISOR: Doc. RNDr. Miroslava Černochová, CSc. ABSTRACT: This thesis deals with perceptions of pupils about how computers and computer programs work. The main objective is to inquire of pupils (ISCED-2) about how computer and computer programs work, and what ideas influence them. The theoretical part focuses on the history of the use of computers in teaching and an analysis of current approaches to teaching computer science and programming in the Czech Republic and in selected European countries. The practical part is devoted to mapping concepts of pupils aged 11-14 years involved in a teaching experiment organized at two schools in Prague, the aim of which was to examine the impact of teaching programming in "Scratch" over one semester in relation to pupil's ideas about how a computer works and in terms of the development of pupil's computational thinking. KEYWORDS: pupil's imagination, algorithm, programming, computational thinking, Scratch
French history as a symbolic frame for teaching french grammar.
Novák, Jaroslav ; Klinka, Tomáš (advisor) ; Jančík, Jiří (referee)
Title of the thesis: French history as a symbolic frame for teaching french grammar. Keywords: comic, foreign language teaching methods, history, french history, french grammar, interdisciplinary teaching, CLIL, french textbooks, School education programme, Framework education programme for elementary education Abstract: This thesis deals with the creation of comics about French history, which would also be useful for the teaching of French grammar. The aim is to verify whether during lessons we can combine two educational programs from various educational fields. In theoretical part we explore history of the comics. We discuss comic as a didactic text and its utility in teaching. The work desribes comics through the different foreign language teaching methods. In the work we can found fairly extensive research of the French language textbooks in terms of working with images and comic books. In the practical part of the work we describe the process of creating and testing of the five author's comics with grammar and history worksheets.
Web computer game as an educational tool
Žemlička, Milan ; Vaňková, Petra (advisor) ; Novák, Jaroslav (referee)
This diploma thesis focuses on a didactic game and its usage within an educational process. The subject of the thesis is, on the basis of the study of the expert literature and expertly focused primary resources from various fields, to create and test a functional web computer game with didactic content. The theoretical part focuses on the very phenomenon of a game; from a historical and philosophical point of view as well as from the current interpretation of electronic games and a game in the context of didactic methods. In the empirical investigation, the thesis contains the whole development of the game, possibilities of its modification depending on users and the implementation of the didactic game in teaching. In the conclusion, the results of the research are given and recommendations for the research area of the development of other educational tools using Web applications as games are made.

National Repository of Grey Literature : 108 records found   beginprevious21 - 30nextend  jump to record:
See also: similar author names
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111 NOVÁK, Jan
10 NOVÁK, Jaromír
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111 Novák, Jan
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