National Repository of Grey Literature 85 records found  beginprevious76 - 85  jump to record: Search took 0.01 seconds. 
Game Interface with Data Projector and Leap Motion
Holcner, Jonáš ; Najman, Pavel (referee) ; Zahrádka, Jiří (advisor)
The goal of this paper is to develop a gaming user interface and a game itself using potential of the Leap Motion Controller in combination with projected image of a projector. This interface requires a projector calibration for user to be able to interact with the image. The calibration enables translation of points between coordinate spaces of Leap Motion and projector. Combined with data from Leap Motion, this allows user to interact with applications and games only by hands within the projected image. The solution contains a projector and a Leap Motion located over a table looking at the table desk. Leap Motion is used to track hand motions above the table. The capabilities of the proposed interface are demonstrated on a computer game, which was developed in Unity 3D engine.
3D Reconstruction of Historic Landmarks from Flickr Pictures
Šimetka, Vojtěch ; Maršík, Lukáš (referee) ; Polok, Lukáš (advisor)
Tato práce popisuje problematiku návrhu a vývoje aplikace pro rekonstrukci 3D modelů z 2D obrazových dat, označované jako bundle adjustment. Práce analyzuje proces 3D rekonstrukce a důkladně popisuje jednotlivé kroky. Prvním z kroků je automatizované získání obrazové sady z internetu. Je představena sada skriptů pro hromadné stahování obrázků ze služeb Flickr a Google Images a shrnuty požadavky na tyto obrázky pro co nejlepší 3D rekonstrukci. Práce dále popisuje různé detektory, extraktory a párovací algoritmy klíčových bodů v obraze s cílem najít nejvhodnější kombinaci pro rekonstrukci budov. Poté je vysvětlen proces rekonstrukce 3D struktury, její optimalizace a jak je tato problematika realizovaná v našem programu. Závěr práce testuje výsledky získané z implementovaného programu pro několik různých datových sad a porovnává je s výsledky ostatních podobných programů, představených v úvodu práce.
Development of equipment for body posture analysis
Vančura, Lukáš ; Krejčí, Petr (referee) ; Pillet,, Helene (advisor)
Zařízení k analýze pohybu umožnují zdokonalit chirurgický zákrok, rahebilitaci patologií pohybového systému a jsou také velmi přínosné pro výzkum v oboru biomechaniky. V dešní době existuje mnoho zařízení k analýze pohybu, jejihž cena může dosáhnout až 150 k€ (Vicon, Motion Analysis). Cílem této diplomové práce je vyvinutí levného prototypu zařízení k analýze pohybu založeného na sledování barevných terčíků pomocí dvou jedoduchých digitálních kamer a programu ke zpracování obrazu.
Use of Close Range Photogrammetry for Documentation of Historical Artefacts.
Naništa, Jiří ; Hanzl, Vlastimil (referee) ; Bureš, Jiří (advisor)
This diploma thesis deals with the design and implementation of appropriate procedure photogrammetry processing of technical documentation of selected historical artifacts gauges. During processing was calibrated camera, historical gauges were photographed and metrological documented and model viualization was created.
Accuracy Analysis of Astronomical Positioning Results
Jalovecký, Martin ; Kratochvíl,, Radim (referee) ; Machotka, Radovan (advisor)
This diploma thesis is focused on the analysis of results accuracy of astronomical positioning. It describes observation methods and the latest surveying systems used in geodetic astronomy. Further in the thesis there is the description of surveying system MAAS-1. Subject of the elaboration is the data obtained by measuring with this system. Testing is focused on digital camera. There is also an analysis of the results of geographical coordinates, depending on the accuracy of determining the angled pixel size and also on the accuracy of the input coordinates.
Camera Calibration by Registration Stereo Reconstruction to 3D Model
Klečka, J.
Paper aims at unusual way to camera calibration. The main idea is that by registration of uncalibrated stereo reconstruction to 3D model of the same scene is eliminated ambiguity of the reconstruction. The reason for this is that exact metric scene reconstruction from image pair can be understate as information equivalent to calibration of the source camera pair. Described principles were verified by experiment on real data and results are presented at the end of the paper.
Height Measurement in Digital Image
Olejár, Adam ; Přinosil, Jiří (referee) ; Říha, Kamil (advisor)
The aim of this paper is a summary of the theory necessary for a modification, detection of person and the height calculation of the detected person in the image. These information were then used for implementation of the algoritm. The first half reveals teoretical problems and solutions. Shows the basic methods of image preprocessing and discusses the basic concepts of plane and projective geometry and transformations. Then describes the distortion, that brings into the picture imperfections of optical systems of cameras and the possibilities of removing them. Explains HOG algorithm and the actual method of calculating height of person detected in the image. The second half describes algoritm structure and statistical evaluation.
Visual detection of electronic devices
Juhas, Miroslav ; Honec, Peter (referee) ; Janáková, Ilona (advisor)
This thesis describes application of image processing for precise distance measurement in self acting production of a tip for AFM microscopes. The main goal is to measure distances between assembly parts during fabrication process. The purpose is to acquire a data for self acting assembly line which have to substitute inaccurate and nonrecurring manual assembly process. The assembly process consists of three technological steps. In first two steps the tungsten wire is glued to the cantilever. Distance measurement is necessary in all axes for proper alignment of parts. In third step the sharp tip is etched by KOH solution. The right distance between liquid level and the cantilever must be kept. A camera with high resolution and macro objective is used to acquire an image. Camera image is then calibrated to suppress distortions and scene position with respect to camera position. Length conversion coefficient is also computed. Object recognition and distance measurement is based on standard computer vision methods, mainly: adaptive thresholding, moments, image statistics, canny edge detector, Hough transform… Proposed algorithms have been implemented in C++ using Intel OpenCV library. The final achieved distance resolution is about 10µm per pixel. Algorithm output was successfully used to assembly few test tips.
Processing of Stereoscopic Video Sequence
Hasmanda, Martin ; Šmirg, Ondřej (referee) ; Říha, Kamil (advisor)
The main goal of this master’s thesis was get up used methods for observation the stereoscopic scene with one couple of cameras and find out good solving for processing these resulting pictures for two-view and multiple-view autostereoscopic displays for three-dimensional perception. For methods for acquisition video was introduced two methods. They were method “Off-axis” with parallel camera axis and method “Toe in” with intersections axis. For fit method was choice the method named as “Off-axis“. It was not produces the vertical parallax and in detail was in this work described principle of this method. Further were describe principles off used methods for three-dimensional perception namely from the oldest method named anaglyph after methods for viewing at autostereoscopic displays. The Autostereoscopic displays were main goal of this thesis and so their principles were described in details. For production the result image for autostereoscopic displays was used generation intermediate images between left and right camera. Resulting videos were acquisition for testing scene in created in 3D studio Blender, where was possible setting system of cameras exactly parallel axis. Then were introduce principles processing video where was extract from the couple of cameras where were connected to PC for help digitizing card and next time with two web cameras. Here is not guaranteed exact parallel axis system. Therefore this work try for real cameras achieve exactly parallel axis system by the help of transformations of frames with stereo rectification. Stereo rectification was solving with OpenCV libraries and was used two methods. Both methods work from principles epipolar geometry that was described in this work also in detail. First method rectifies pictures on the basis fundamental matrix and found correspondences points in two images of the scene and second method rectifies pictures from knowledge intrinsic and extrinsic parameters of stereoscopic system of cameras. In the end of this work was described application for implementation introduced methods.
3D data processing
Babinec, Tomáš ; Janáková, Ilona (referee) ; Richter, Miloslav (advisor)
The thesis falls within the field of computer vision. It describes the development of the software environment for 3D data processing. The thesis deals with the design of C++ classes suitable for scene description and representation of bonding conditions between scenes elements. There is also discussed the solution of camera calibration, geometric distortion identification and 3D coordinates reconstruction. The solving of these tasks is augmented with planarity and linearity conditions, which support projection equations and augment the computational ability of the environment.

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