National Repository of Grey Literature 17 records found  previous11 - 17  jump to record: Search took 0.00 seconds. 
Detection and measurement of electron beam in TEM images
Polcer, Simon ; Vičar, Tomáš (referee) ; Chmelík, Jiří (advisor)
This diploma thesis deals with automatic detection and measurement of the electron beam in the images from a transmission electron microscope (TEM). The introduction provides a description of the construction and the main parts of the electron microscope. In the theoretical part, there are summarized modes of illumination from the fluorescent screen. Machine learning, specifically convolution neural network U-Net is used for automatic detection of the electron beam in the image. The measurement of the beam is based on ellipse approximation, which defines the size and dimension of the beam. Neural network learning requires an extensive database of images. For this purpose, the own augmentation approach is proposed, which applies a specific combination of geometric transformations for each mode of illumination. In the conclusion of this thesis, the results are evaluated and summarized. This proposed algorithm achieves 0.815 of the DICE coefficient, which describes an overlap between two sets. The thesis was designed in Python programming language.
Image Transformations
Novák, Radim ; Juránek, Roman (referee) ; Venera, Jiří (advisor)
The main goal of this thesis is to introduce two fundamental geometric transformations in 2D space - by changing the resolution together with related image resampling and image rotation. Also brightness interpolation, technique of mapping and other problems related to the topic are explained there, i.e. Fourier transformations, problem with aliasing and technique of aliasing suppression.
Retrospective Game for Two Players
Vybíral, Jan ; Bartoš, Pavel (referee) ; Pospíchal, Petr (advisor)
The subject of this bachelor's thesis is the development of a 2D space arcade computer game. The introduction describes the history and current status of the game industry and computer graphics. Then the text deals with the libraries OpenGL and SDL chosen for development, design of game principles, realization of graphics and audio, collision system, user interface, controls and the object oriented design of the application. The second part gives an account of the implementation of the designed system in the C++ programming language. Finally the thesis contains information about the testing and evaluation of the final product.
Image Processing Chain
Ptáček, Tomáš ; Zuzaňák, Jiří (referee) ; Juránek, Roman (advisor)
This master's thesis deals with implementation of a system for creating general image operations using an image processing chain. The text introduces the concept of image processing using chains and shows its advantages and possibilities. Furthermore, the text focuses on the detailed design of a system based on that concept. The system was successfully implemented and tested, while the results were described and discussed. Finally, the system is shown in a practical application of several image processing tasks.
Geometrical Image Transforms
Němeček, Petr ; Řezníček, Ivo (referee) ; Španěl, Michal (advisor)
This master's thesis deals with acceleration of geometrical image transforms using the GPU and NVIDIA (R) CUDA TM architecture. Time critical parts of the code are moved on the GPU and executed in parallel. One of the results is a demonstrational application for performance comparison of both architectures: the CPU, and GPU in combination with the CPU. As a reference implementation, there are used highly optimized routines from the OpenCV library, made by the Intel company.
Detection of Corresponding Points in Images
Komosný, Petr ; Hradiš, Michal (referee) ; Španěl, Michal (advisor)
This thesis is interested in detection of corresponding points in images, which display the same object, eventually some of important elements and synchronizing these images. The aim of this thesis is to find, study and choose suitable algorithm for detecting interesting points in image. This algorithm will be apply at couple of images and in these images will find couples of corresponding points across these images. Functional output of this thesis will be application which will realize choosen interesting points detector, algorithm for finding correspondencies of regions and their synchronizing and joint them to one output image.
Interactive teaching aids for 3D computer graphics
Balusek, Radim ; Průša, Zdeněk (referee) ; Rajmic, Pavel (advisor)
This diploma thesis deals with the creation of interactive tools for 3D computer graphics. The introduction of the thesis focuses on general theory of curves and surfaces and its mathematical description. The topics of Geometric transformation, Perspective projection and Parametric description of 3-dimensional surface are analysed in more detail. The successive chapter deals with the subject of visualisation of spatial objects in Java platform interface. The practical part describes the implementation of individual applets. JAVA programming language, which uses the library functions JOGL, was employed for the very realization of the interactive tools. The goal of the diploma thesis is the creation of a set of interactive applets in the field of computer graphics. These applets will be placed on the website of the faculty and they will serve students of VUT in Brno to improve the quality of education.

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