National Repository of Grey Literature 78 records found  previous11 - 20nextend  jump to record: Search took 0.00 seconds. 
Motion Analysis
Hudec, Jiří ; Čmiel, Vratislav (referee) ; Sekora, Jiří (advisor)
The thesis describes the optical camera system from Vicon, which records human movement. In medicine, this technology is used in laboratories for walk analysis. In collaboration with the laboratory in the Brno Faculty Hospital, two sets of anonymised patient results are analyzed by designed algorithms in Matlab. Algorithms were design for processing data in 2D and 3D views and to display kinematic joint analysis. The practical part evaluates the functionality of the proposed algorithms and compares them with results from the laboratory.
Measuring of Vehicle Instant Velocity
Štencel, Jakub ; Petyovský, Petr (referee) ; Horák, Karel (advisor)
The theoretical part of this paper summarizes the methods for motion analysis in an image. Inspected in detail are the methods used for motion detection in the image sequences. The practical part is focused on finding the significant points in the image (the targeting reticles on the body of the vehicle) which are then used to calculate the speed of the vehicle.
Virtual Gate for Counting the Passing of Persons
Chudý, Andrej Oliver ; Dvořák, Michal (referee) ; Drahanský, Martin (advisor)
The goal of this thesis is to propose a viable technique of detecting people passing through a virtual line (any opening without a turnstile or other form of the physical obstacle). Two software solutions were implemented to achieve high accuracy. First one processes 2D data output from webcam and the other one processes depth data from the 3D imaging sensor. Both software solutions were deployed and tested in a pharmaceutical storage room, where they achieved the accuracy of 98%. The software proposed in this thesis is thus reliable enough to become the basis of access control and security systems or for real-time evaluation of visitor rate statistics of commercial properties and events. The thesis also contains a comparative analysis of 3 widely used depth sensors.
Measures to increase the transformation capacity of the Svitava inundation area in the Holásky - Chrlice section
Havran, David ; Roth, Tomáš (referee) ; Zachoval, Zbyněk (advisor)
This diploma thesis deals with the possibilities of using the left inundation area of Svitava river for purposes of transformation of the 100-years flood wave in Svitava. The area of interest is located on the territory of the Holásky and Chrlice city districts. SMS software with a hydraulic two-dimensional simulation model SRH was used to simulate the flow in the current state and variant solutions of the proposed state. Based on the results of the flow in the current state, two variant solutions of the proposed state were designed and simulated. The result of this work is the quantification of the change in the transformation capabilities of the area of interest in both proposed variants and followed by a recommendation.
RPG Game in Unity with Procedural Elements
Líška, Samuel ; Vlnas, Michal (referee) ; Milet, Tomáš (advisor)
The main objective of this thesis is to create 2D top-down RPG game with a focus on procedural generation in Unity. This thesis contains a summary of information about videogames, procedural content generation, game engines, and Unity itself. This thesis also contains solution design and implementation of the game. Perlin noise and its processing into the biome with the usage of Whittaker diagram has been used. Multiple systems to enhance gameplay are described as well. Lastly, this thesis contains testing and evaluation with a small survey.
Color Correction for 3D scanner and 3D printer
Kratochvíla, Michael ; Dorazil, Jan (referee) ; Říha, Kamil (advisor)
This thesis deals with color correction of a chain that starts with the 3D Artec MHT scanner, and ends with the 3D printers (CJP – Color Jet Printing technology). In principle, it is necessary to control the color interpretation of the entire chain from the scanning of real models to the 3D print model. With color properties and their color shade, including color textures. The principle of model surface scanning using a 3D scanner is in the same principle as photo camera which scans using a conventional CMOS chip. For this reason, color palettes were scanned using the photo camera and the resulting digital data were analyzed by the Darktable software. This analysis consisted of comparing the scanned color shades of the surface with the spectrofotometer measured data. The main goal of this method was to achieve color precision in the digital data during their acquirement, adjustment and interpretation. Then the same principle was applied to the data acquired by the 3D scanner to create an ICC profile of the 3D scanner. Because the 3D printer (CJP – Color Jet Printing) uses the same principle as the 2D printer, the 2D printing device calibration principle was used again to calibrate it. There have been defined procedures that adjust the color shade to the spectrophotometrically correct shades of the resulting print on a 3D printer. Color swatches were also printed for print quality verification. It has been found that with photo camera, which was used for objective measurement in the L*a*b* coordinates of independent space, any color setting and their adjustment is very sensitive to even small imprecisions. It has been found that it is not easy to obtain accurate colors within the Detla E
Visualization of DNA Secondary Structures in R/Bioconductor
Jaroš, Marta ; Bendl, Jaroslav (referee) ; Martínek, Tomáš (advisor)
This bachelors thesis deals with the visualization techniques of the secondary structures of DNA. It summarizes and discusses some of the current methods of visualization. It explains the problem and its importance from the standpoint of molecular biology. The main aim of the work is the design of a generic algorithm for visualization of secondary structures of DNA, specifically palindromes and triplexes, and its implementation into the environment R/Bioconductor. It focuses in particular on the area of 2D graphical imaging of these secondary structures of DNA. The result of the work is 2D visualization support for R/Bioconductors software packages which provide searching of the characteristic sequence of palindromes and triplexes in DNA sequences.
Educational Cross Platform Mobile Game for Youngsters
Janeček, David ; Hynek, Jiří (referee) ; Pastushenko, Olena (advisor)
Tato práce se zabývá vývojem multiplatformní vzdělávací hry na mobilní zařízení. Nejdříve je uvedena teorie a rozbor existujících her. Dále jsou v práci zmíněny některé možnosti tvorby takové hry a konečně popis návrhu, tvorby a testování samotné hry s využitím herního enginu Unity.
Interactive web applications supporting education of 3D graphics
Morávek, Jan ; Mokrý, Ondřej (referee) ; Rajmic, Pavel (advisor)
This diploma thesis is focused on computer 3D graphics and the implementation of educational applications in JavaScript language. Discussed topics of computer graphics include object transformations, Bezier patches and the role of the camera in the scene. The thesis describes the basic theory of these areas and educational applications. The thesis also includes the detailed description of the features and the implementation of the created applications. In the end of the thesis possible extensions are discussed.
Procedural Generation and Simulation of 2D Gaming World
Dubský, Tomáš ; Kocur, Viktor (referee) ; Chlubna, Tomáš (advisor)
Cílem práce je implementace procedurálního generování a simulace dvojdimenzionálního herního světa. Herní svět je tvořen nekonečnou mřížkou malých dlaždic. Tyto dlaždice jsou seskupeny do částí, takže svět je generován a simulován pouze pro ty části, které jsou poblíž hráče. Generovaný terén se skládá z několika biomů a podzemních jeskyní. Kapaliny, plyny nebo třeba růst trávy patří mezi procesy, které jsou simulovány.

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