National Repository of Grey Literature 64 records found  beginprevious55 - 64  jump to record: Search took 0.00 seconds. 
Scene Analysis Based on the 2D Images
Hejtmánek, Martin ; Drahanský, Martin (referee) ; Orság, Filip (advisor)
This thesis deals with an object surface analysis in a simple scene represented by two-dimensional raster image. It summarizes the most common methods used within this branch of information technology and explains both their advantages and drawbacks. It introduces the design of an surface profile analysis algorithm based on the lighting analysis using knowledge and experiences from previous work. It contains a detailed description of the implemented algorithm and discusses the experimental results. It also brings up options for the possible enhancement of the projected algorithm.
(Cave) Modelling Using Stereocamera
Haša, Jiří ; Orság, Filip (referee) ; Rozman, Jaroslav (advisor)
This document focuses on stereoscopic vision, machine vision and 3D scene reconstruction. First we create mathematic framework which is later used to determine solution for problems appearing during creation of scene reconstruction application.
Minimal Representation of the Božetěchova Complex
Král, Tomáš ; Beran, Vítězslav (referee) ; Herout, Adam (advisor)
The document describes developing graphical application with limited size. It describes suitable techniques for a polygonal mesh's compression. The second part is focused on practical usage of this techniques for developing scene in 3D modeling environment and also describes how to transfer this model to the executable file. The work attends to optimalizations of source code compilation and executables compression at the final chapters.
Graphical Environment for Robot Simulation
Binko, Petr ; Drozdová, Martina (referee) ; Zbořil, František (advisor)
The work describes the Microsoft Robotics Studio tool, its logic and simulation environment. It also deals with simulation and modeling. It describes various features of simulation and model division and creation. In the next part the work deals with robotics and it contains the description of a robot and its use. Last there is the description of a program I created which generates scenes for the Microsoft Robotics Studio.
Rendering Complex 3D Scenes
Mrkvička, Tomáš ; Kršek, Přemysl (referee) ; Herout, Adam (advisor)
This thesis deals with representation of large and complex 3D scenes which are usually used by modern computer games. Main aim is design and implementation of data driven rendering system. Proper rendering is directed (driven) by scene description. This description is also designed with respect to scene creators whose typically do not have deep knowledge of programming languages in contrast to game programming developers. First part is focused on design of efficient scene description and its possible applications at scene rendering. Second part is focused on proper system implementation. Finally, consequently important system optimizations are mentioned too.
moving objects tracking
Bradáč, František ; Gogol, František (referee) ; Richter, Miloslav (advisor)
The thesis deals with founding and tracking of moving objects inside of visual field and prediction of their future position. The created methods combine few approaches for solution this problem. First, the most probable of the static part of the observed scene is created. Then this model is used to detect moving objects. The correspondence of objects between two consecutive pictures is performed by analyzing of motion of these objects. For analyzing of motion of the objects optical flow is used. Prediction of the future position is performed by Kalman filter. Providing suitable condition these methods are able to track the moving objects even if these objects are passing closely or colliding. The methods are implemented in language C++ and their functionality was verified by sample with scanned non static scene.
IR camera data processing
Malík, Dalibor ; Petyovský, Petr (referee) ; Richter, Miloslav (advisor)
The aim of this master’s thesis is to give information about the thermo camera measurement with error minimization. The basic concepts of thermography are explained with an implementation of postprocesing technique which uses graphically modified thermogram back projected to the scene. This is closely related to the scene design, calibration of thermal camera with projector, image rectification, thermogram processing with highlighting of interesting information and implementation of control elements as the user interface. The results obtained are analyzed and re-evaluated.
Slovene National Theatre in Ljubljana
Pivoňková, Dagmara ; Bajger, Oldřich (referee) ; Kynčl, Jakub (advisor)
The plot for a new theater is in historic centre of Ljubljana and it is defined by block of existing buildings. I designed theatre with 3 variable scenes – one for 500 spectators, two for 100 people each. In addition i propose the theatre square – big exterior arena. The proposed building is an ending of urbanictic axe, that is why it has shape of monumental gate. The gate is oriented to the south, so i covered the fasade with huge fotovoltaic sreen, that is collecting electric energy during the day and shining this energy out during the night as a big city culture screen..
Slovene National Theatre in Ljubljana
Hujo, Marián ; Kozumplík, Vladimír (referee) ; Sochor, Jan (advisor)
The basic idea of project is design national Slovenian theater in Kongresni Trg square in Ljubljana in Slovenia. The building place is located in the middle of complex of historical buildings in the centre of city. I was creating new square which will be used like modern alternativ theater scene. Main theater building is the view point of theater. Flats, comercial places, caffe and restaurants are also components of the theater square.
Problems of Stage in Dramatic Art
ČERNÍKOVÁ, Lucie
This work will deal about issue of scene in dramatic art. My intention is to show how it is possible to define the scene and the role of scene in the dramatic arts. I will be based on theory of Otakar Hostinský and on theory of Otakar Zich. I chose them, becouse Otakar Hostinský is considered the founder of Czech theater studies and scientific esthetics and Otakar Zich was the first who create the complex theory of dramatic art in Bohemia. I will try to outline by using the comparative method how they develop understanding of the scenic art and especially what was different in. The

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