National Repository of Grey Literature 15 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Computer Game Project Focused on Light Effects
Hupka, Dušan ; Polok, Lukáš (referee) ; Pečiva, Jan (advisor)
This bachelor thesis aims at introduction into methods for simulation of undulation of surface. There will be explained Phong reflection model and other best known theories at the beginning. The text deals with Normal mapping and various types of Parallax mapping. Then there will be demonstration application.  There will be short comparison performances of implemented methods.
Color correction of 3D model based on scene knowledge and light illumination
Dočkal, Michal ; Kopečný, Lukáš (referee) ; Chromý, Adam (advisor)
This thesis focus is on the design and verification of improvements for the RoScan robotic system texture module. RoScan is a robotic scanner for scanning and diagnosing the human body. In this thesis current texturing module of this system is described. Furthermore this thesis describes the theory of light, color and shading in computer graphics. Subsequently, improvments for RoScan texture module are proposed based on the said principles. The last part deals with the implementation of the test script in Matlab and the verification of the functionality of the proposed solution.
Graphics Intro 64kB Using OpenGL
Bobuľa, Matej ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
This bachelor thesis deals with the problem of creating an OpenGL Graphical Intro with size limited to 64kB. It describes different techniques and methods used to create such intro. These methods are: procedural generation of terrain, procedural generation of textures, lighting, animation and particle systems. It also deals with size-reduction methods such as compiler configuration and file compression. The result of the intro is a stroll in the night on a volcanic island. Created graphics intro in its size does not exceed the given limit of 64kB.
Graphics Intro 64kB Using OpenGL
Minařík, Antonín ; Matýšek, Michal (referee) ; Herout, Adam (advisor)
This thesis deals with creating a graphics intro, which's size has to be below 64~kB. Described and used techniques includes: Phong reflection model, fog, skybox, generating textures from noise and shadow mapping. Intro is placed in a city and techniques of generating elements of the city are described. In addition, there are described methods for reducing file size and system for camera animation.
Efficient Computation of Lighting
Kubovčík, Tomáš ; Pečiva, Jan (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis deals with efficient computation of lighting in graphics scenes containing many light sources. Basic lighting calculation techniques as well as techniques derived from them will be introduced. The main goal of this thesis is to investigate tiled shading and its optimalizations described more in detail in both theoretical and practical sections. Concluding part consists of experiments performed on this techniques measuring their efficiency as well as implementation details of some interesting or important parts of them.
Photorealistic Rendering
Melcer, Pavel ; Lysek, Tomáš (referee) ; Zemčík, Pavel (advisor)
This bachelor thesis deals with the realistic rendering of 3D  scenes, which describes the procedures leading to the photorealistic image. First are mentioned ways to definition objects, how the scene is rendered on screen, the types of light source and surface characteristics of materials. The work is also a description of the local shading model, optical phenomena and the methods used to realistically display (raytraycing, pathtraycing, radiosity and photon mapping). Next part mentions the reason for choosing the topic and description of implementation methods raytraycing and photon mapping.
Graphics Intro 64kB Using OpenGL
Růžička, Jiří ; Kobrtek, Jozef (referee) ; Milet, Tomáš (advisor)
This work describes problem of creation graphic intros with limited size. It describes its creation and discusses the methods and procedures which characterize graphic intros. Main theme is about generation of procedural textures and models, animations, creation of static and dynamic textures and particle systems. 
Color correction of 3D model based on scene knowledge and light illumination
Dočkal, Michal ; Kopečný, Lukáš (referee) ; Chromý, Adam (advisor)
This thesis focus is on the design and verification of improvements for the RoScan robotic system texture module. RoScan is a robotic scanner for scanning and diagnosing the human body. In this thesis current texturing module of this system is described. Furthermore this thesis describes the theory of light, color and shading in computer graphics. Subsequently, improvments for RoScan texture module are proposed based on the said principles. The last part deals with the implementation of the test script in Matlab and the verification of the functionality of the proposed solution.
Graphics Intro 64kB Using OpenGL
Bobuľa, Matej ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
This bachelor thesis deals with the problem of creating an OpenGL Graphical Intro with size limited to 64kB. It describes different techniques and methods used to create such intro. These methods are: procedural generation of terrain, procedural generation of textures, lighting, animation and particle systems. It also deals with size-reduction methods such as compiler configuration and file compression. The result of the intro is a stroll in the night on a volcanic island. Created graphics intro in its size does not exceed the given limit of 64kB.
Graphics Intro 64kB Using OpenGL
Minařík, Antonín ; Matýšek, Michal (referee) ; Herout, Adam (advisor)
This thesis deals with creating a graphics intro, which's size has to be below 64~kB. Described and used techniques includes: Phong reflection model, fog, skybox, generating textures from noise and shadow mapping. Intro is placed in a city and techniques of generating elements of the city are described. In addition, there are described methods for reducing file size and system for camera animation.

National Repository of Grey Literature : 15 records found   1 - 10next  jump to record:
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