National Repository of Grey Literature 66 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Augmented Reality for Desk Games and Educational Applications
Záleský, Jiří ; Kapinus, Michal (referee) ; Beran, Vítězslav (advisor)
This bachelor thesis deals with the topic of augmented reality and its use for board games and educational applications on the interactive table. The goal was to create a stand-alone system for an easy interactive game table creation, by designing a system that allows communication with the interactive table and the creation of a demo-application that presents the functionality of the system. In the system design section, the technologies and tools used, such as C ++, Qt, or Catkin, were introduced and the first design of the game - demo-application was created. The implementation section explains how to transform the design into a functioning application, and includes a description of the internal structure of the application. The last part of the work focused on testing brings, in addition to revealing the application errors, other suggestions for its expansion in the future. The result of the work is a functioning system for augmented reality and demo-application for it, which in the future will help to create other programs for an interactive table. The system is designed for use on the interactive ARTable3 table.
Use of Augumented Reality to Teach Guitar/Bass Playing
Kajan, Miroslav ; Zachariáš, Michal (referee) ; Šolony, Marek (advisor)
This final work deals with a design and implementation of a system suitable for teaching guitar playing by using the technology of augmented reality. A webcam and the musical instrument itself are necessary for a guitar player to achieve the main aim. The system is based on a principal of homography and other techniques to work with the image. The system also renders the tones of a chosen trained element (an accord or a scale) right into the image captured by a webcam.
Panoramatic View Reconstruction
Kuzdas, Oldřich ; Kohoutek, Michal (referee) ; Říha, Kamil (advisor)
This paper deals step by step with process of stitching images taken by perspective camera rotated by its optical center into the panoramic image. There are described keypoint searching algorhytms, possibilities of calculating homography matrix and methods of eliminating unwanted seams between source images in final panoramic image. A part of this paper is also standalone application in which are implemented some algorhytms described in the work.
Content Based Photo Search
Bařinka, Radek ; Přibyl, Bronislav (referee) ; Španěl, Michal (advisor)
This thesis deals with the problematics of searching of photographs by the content and existing applications dealing with this subject. The aim is the local working application for searching of photographs by the content given by a pattern. The solution consists of the simple graphical interface, the support of saving data and the reading of data from the transferable local database. The application searches the photographs of a given set that are similar to the given pattern. The results are visually depicted to the user. Feature extraction and detection by photo content is solved by means SURF algorithm, visual vocabulary created by method k-means and a description of photography as a bag of words. In addition,the searching of photographs by cosine similarity of vectors enriched with the independent calculation of homography and the selection of regions searched in an example photography. At the end of the technical report the results of testing are presented.
Superresolution
Mezera, Lukáš ; Dvořák, Radim (referee) ; Orság, Filip (advisor)
Úkolem této diplomové práce je navrhnout vlastní metodu pro zvýšení rozlišení v obraze scény, pokud je k dispozici více snímků dané scény. V teoretické části diplomové práce jsou jako nejlepší metody pro zvýšení rozlišení v obraze vybrány ty, které jsou založeny na principech zpracování signálu. Dále jsou popsány základní požadavky metod pro zvýšení rozlišení v obraze při přítomnosti více snímků stejné scény a jejich typická struktura. Následuje stručný přehled těchto metod a jejich vzájemné porovnání podle optimálních kritérií. Praktická část diplomové práce se zabývá samotným návrhem metody pro zvýšení rozlišení v obraze, pokud je k dispozici více snímků této scény. První navržená metoda je naimplementována a otestována. Při testování této metody je však  zjištěna její špatná funkčnost pro snímky scény s nízkým rozlišením, které vznikly vzájemnou rotací. Z toho důvodu je navržena vylepšená metoda pro zvýšení rozlišení v obraze. Tato metoda využívá při svém výpočtu robustních technik. Díky tomu je již vylepšená metoda nezávislá na rotaci mezi snímky scény s nízkým rozlišením. I tato metoda je řádně otestována a její výsledky jsou porovnány s výsledky první navržené metody pro zvýšení rozlišení v obraze. V porovnání výpočetních časů je lepší první navrhovaná metoda, avšak její výsledky pro obrazy obsahující rotace nejsou kvalitní. Oproti tomu pro obrazy, které vznikly pouze posunem při snímání scény, jsou tyto výsledky velice dobré. Vylepšená metoda je tedy využitelná zejména pro obrazy obsahující rotace. V závěru této práce je ještě navrženo jedno vylepšení, které by mohlo zlepšit výsledky druhé navrhnuté metody pro zvýšení rozlišení v obraze scény.
Augmented Reality based on Planar Object and Local Image Features
Bárta, Milan ; Chrápek, David (referee) ; Beran, Vítězslav (advisor)
This bachelor's thesis deals with creating an augmented reality application which allows mapping of planar object and camera position localization with possibility of rendering additional information into the picture. Procedures used in image stitching process using local features are described in detail. These are the fundamental techniques for creating augmented reality applications. The thesis focuses on designing and implementation of such an application.
Detection and Correspondence of Image Features
Hasmanda, Martin ; Kohoutek, Michal (referee) ; Říha, Kamil (advisor)
The main goal of this bachelor‘s thesis was obtain basic knowledge about image processing. Especially was this work specialized on features detection in images captured from different perspectives and for finding correspondences between those images. Preliminary were to be described the basic principles for understanding computer vision such as perspective projection, description model of the camera and two views geometry. From methods of the detection was introduced best-known and most widely used of the detectors Harris corner detector. He is independent of images rotation and he is analyzed in detail. Further was described SIFT detector, that is independent of images scale. In this work further be described to several methods for finding correspondences of images features. First were to be described and derived two basic transformation matrixes that arrange to the association with features of two images. The first homography matrix describes transformation of two 2D views and fundamental matrix. Fundamental matrix obtains from two images full information of captured 3D scene and projection matrixes of cameras. For to primary definition correspondences were to be used to methods SSD and NCC. These methods match correspondences after similarities surroundings of features. These methods unfiled correct assignment features. Therefore uses stochastic RANSAC algorithm. The RANSAC algorithm was in detail described in this work in basic form and further modified on MLESAC algorithm. This algorithm can find better correspondences than RANSAC. In the end was described simple application for implementation introduced methods.
Automatic Keystone Correction for Camera-Projector System
Vrzal, Radek ; Polok, Lukáš (referee) ; Šolony, Marek (advisor)
Causes of the Keystone effect occurence and the effect's diverse correction methods are described. The aim of the thesis is to develop the application capable of correcting distortions using a minimum user input and a webcamera connected to a computer. This was acheived through camera image analysis and the graphic transformations of the image as those methods are also described in the elaborate.
Camera Orientation in Real-Time
Župka, Jiří ; Herout, Adam (referee) ; Beran, Vítězslav (advisor)
This work deals with the orientation of the camera in real-time with a single camera. Offline methods are described and used as a reference for comparison of a real-time metods. Metods work in real-time Monocular SLAM and PTAM methods are there described and compared. Further, paper shows hints of advanced methods whereas future work is possible.
Human-Computer Interaction with Laser Pointer
Pavlín, Václav ; Ševcovic, Jiří (referee) ; Šolony, Marek (advisor)
This bachelor's thesis deals with the design and implementation of a system for controlling a PC via a laser pointer on a projection screen. Using a laser pointer can completely replace a computer mouse. The system simulates mouse cursor movements and clicks. The application uses homography for automatic camera calibration as well as for the conversion of coordinates between the image on the projection screen and the image on the computer.

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