National Repository of Grey Literature 96 records found  previous11 - 20nextend  jump to record: Search took 0.01 seconds. 
Echo-Based Distance Measurement on Mobile Phone
Richter, Jiří ; Maršík, Lukáš (referee) ; Černocký, Jan (advisor)
Cílem této práce je vytvoření aplikace pro mobilní zařízení na měření vzdálenosti pomocí ozvěny. Zaměřuje se na testování komponent zařízení a výběr signálu s vhodnými parametry pro měření. První částí práce je vyhodnocení schopnosti zařízení přehrávat a nahrávat zvuk, výsledkem je určení frekvence a síly zvuku, se kterým je zařízení schopno pracovat. Práce dále popisuje algoritmus pro měření vzdálenosti založeny na vzájemné korelaci vyslaného a přijatého signálu. Další částí je popis implementace výše zmíněného algoritmu v aplikaci pro operačním systému Android s řešením komunikace a synchronizace mezi jednotlivými součástmi. Implementace navrženého algoritmu v aplikace je v závěru práce otestována. Na základě zjištěných údajů je možné měření vzdálenosti na mobilním zařízení od půl metru do přibližně tří metrů, s ohledem na okolní hluk, s přesností na desetinu metru.
Development of a Mobile Application and a Business Plan for a New Start-up
Miklánek, Peter ; Novák, Lukáš (referee) ; Dydowicz, Petr (advisor)
The Master‘s thesis deals with the design, implementation and creation of a mobile application and a business plan for a new-coming start-up which offers rental intermediation for movable goods. The application is designed for a mobile platform Android. It focuses on user-friendly interface while containing functionality of adding and viewing rental advertisements for movable goods. The first part of the thesis deals with theoretical outcomes of the operating system Android and the structures of business plan. The following parts concern the analysis, design and implementation. The conclusion is aimed towards the business plan blueprint.
Comics Camera for Android
Štefl, Lubomír ; Herout, Adam (referee) ; Szentandrási, István (advisor)
This bachelor`s thesis deals with the design and implementation of the application Comics camera in real time. The application is designed for mobile device with Android operating system. The thesis describes basic operations with Android, way of working with the OpenGL ES 2.0 library, the possibility of image processing and using this library in the application. The result of thesis is an application for Android platform, which will display Comics camera in real time with the comics effect. After taking a picture the application saves it to the device memory.
Android Music Player with the Song Selection by a Device Context
Chmelařová, Gabriela ; Burget, Radek (referee) ; Rychlý, Marek (advisor)
Tato práce pojednává o vytvoření mobilní aplikace zvažující kontext zařízení, která vybírá a doporučuje hudební skladby dle aktuálního stavu kontextu zařízení. Kontext je získáván na základě naměřených hodnot, které jsou získány z vestavěných senzorů mobilního zařízení a z ostatních systémových hodnot zařízení. Výběr konkrétní skladby je poté založen na výstupu modelu strojového učení, který klasifikuje kontext na základě aktuálních získaných dat a následně zvolí skladbu připadající k danému kontextu.
Antz Game for Mobile Devices
Hovorka, Petr ; Novosad, Petr (referee) ; Křivka, Zbyněk (advisor)
This Bachelor's thesis describes the basics of game development for mobile devices. It contains a description of common mobile platforms and tries to choose one of them, suitable for developing of simple card game Antz. Next it describes design and implementation of this game on platform Windows Mobile and programming language C#. Major part of this document dwells on graphical user interface development. At the end it discusses future extensions of the game and common problems of game development for mobile devices.
Mobile Application for Ordering Small Services
Vican, Peter ; Orság, Filip (referee) ; Semerád, Lukáš (advisor)
This bachelor thesis deals with the development of a mobile application for ordering small services. The application is developed for the Android mobile platform. The mobile application is written according to the latest trends using Kotlin and the Google Firebase cloud solution. The first part defines mobile application design specifications, the second part introduces Android platform and the last part is about implementation and testing.
iOS Application for Pokemon's GO Players Community
Pihrt, Patrik ; Kočí, Radek (referee) ; Hrubý, Martin (advisor)
Pokémon Go is one of the most successful mobile game applications ever created. The game is supported on Android and iOS platforms. This bachelor's thesis describes the way of finding out certain type of information from game's screenshot. Those screenshots are inserted to the application by user, datas are calculated and Pokémon's individual value is known and showed. Results are saved and can be seen anytime. The application provides the newest gaming information.
Intelligent Control of Ringing Profiles in OS Symbian
Houšť, Marek ; Koutný, Jiří (referee) ; Čermák, Martin (advisor)
This bachelor thesis is about operations systems in mobile phones focusing on operation system Symbian. It describes proposal, implementation and testing of application for intelligent control of ringing profiles. Application is implemented in operation system Symbian. There is discussion about future development in the end.
Night Sky on Mobile Device
Plešek, Jan ; Dittrich, Petr (referee) ; Koutný, Jiří (advisor)
p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo} This thesis describes concept and implementation of the application designed to observate the night sky in the simple and intuitive way using the concept of augmented reality. Based on the brief specification of the most widespread mobile operation systems, the iOS system was chosen as the implementation platform. The thesis describes methods to calculate the position of celestial objects based on the data gathered from GPS module, magnetometer and accelerometer. Stars, planets and other objects are rendered by the stereographic projection. The user can see celestial objects trough the mobile device display and control the direction of the view by positioning and turning the device. The application could be used for quick orientation in night sky during astronomical observation or educational purposes.
Distance measurement using sensors of mobile phone
Hubr, Ivo ; Endrle, Pavel (referee) ; Lattenberg, Ivo (advisor)
Distance and the associated parameters can be measured by specific sensors mobile device. Introduction The work focuses on the description of the sensors and the effects on their accuracy. To measure the distance, there is a number of good practices, which were described and demonstrated the application implemented source code for the Android platform. The project works with a total of three sensors, namely accelerometer, magnetometer and camera. The main objective of this work is the definition and application of methods for measuring distance using the appropriate sensors.

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