National Repository of Grey Literature 8 records found  Search took 0.00 seconds. 
3D Reconstruction of Human Body Motion (MOCAP)
Černák, František ; Svoboda, Pavel (referee) ; Šolony, Marek (advisor)
This thesis deals with object recognition in image, motion capturing and his transformation into 3D coordination system and 3D reconstruction. The problem was solved by building stereo camera system, detection of markers on a moving object and getting his position in space using triangulation. Hit rate of 95%  was achieved in marker detection at close range and accuracy of 3D reconstruction answers to reality at certain extend. The main finding of this work is that it is possible to reconstruct body motions with a pair of simple web cameras.
3D model from multiview
Zemčík, Tomáš ; Klečka, Jan (referee) ; Richter, Miloslav (advisor)
Reconstruction of 3D model from multiple view images allows us to perform a contactless measurement of real world objects. This work contains theoretical and mathematical background necessary for understanding problems of 3D reconstruction. It also proposes possible hardware and software solutions for the task of measuring a hood with EEG sensors while on patients head.
Movement Identification in the Space
Šolony, Marek ; Beran, Vítězslav (referee) ; Potúček, Igor (advisor)
The aim of this paper is to suggest optical system capable of movement identification in space and its reconstruction. The motion capture system uses markers attached to parts of human body, and a camera pair to capture the movement. This paper describes step-by-step parts of this system. Epipolar geometry is used to deal with problem of object correspondence between two views.
"Fisheye" Camera Projection
Macík, Pavel ; Juránek, Roman (referee) ; Seeman, Michal (advisor)
The thesis describes theoretical fundamentals of optics and problems of ray-tracing method, ray-triangle intersection computation included. Next section describes concept of three different camera models for ray-tracing method - plain camera, pinehole camea and spherical camera (fish-eye). The thesis comparse properties and capabilities of camera models and their effect to projected image of a scene. The program for raytracing was implemented for purposes of the thesis including implementation of camera models described in the thesis.
3D model from multiview
Zemčík, Tomáš ; Klečka, Jan (referee) ; Richter, Miloslav (advisor)
Reconstruction of 3D model from multiple view images allows us to perform a contactless measurement of real world objects. This work contains theoretical and mathematical background necessary for understanding problems of 3D reconstruction. It also proposes possible hardware and software solutions for the task of measuring a hood with EEG sensors while on patients head.
3D Reconstruction of Human Body Motion (MOCAP)
Černák, František ; Svoboda, Pavel (referee) ; Šolony, Marek (advisor)
This thesis deals with object recognition in image, motion capturing and his transformation into 3D coordination system and 3D reconstruction. The problem was solved by building stereo camera system, detection of markers on a moving object and getting his position in space using triangulation. Hit rate of 95%  was achieved in marker detection at close range and accuracy of 3D reconstruction answers to reality at certain extend. The main finding of this work is that it is possible to reconstruct body motions with a pair of simple web cameras.
Movement Identification in the Space
Šolony, Marek ; Beran, Vítězslav (referee) ; Potúček, Igor (advisor)
The aim of this paper is to suggest optical system capable of movement identification in space and its reconstruction. The motion capture system uses markers attached to parts of human body, and a camera pair to capture the movement. This paper describes step-by-step parts of this system. Epipolar geometry is used to deal with problem of object correspondence between two views.
"Fisheye" Camera Projection
Macík, Pavel ; Juránek, Roman (referee) ; Seeman, Michal (advisor)
The thesis describes theoretical fundamentals of optics and problems of ray-tracing method, ray-triangle intersection computation included. Next section describes concept of three different camera models for ray-tracing method - plain camera, pinehole camea and spherical camera (fish-eye). The thesis comparse properties and capabilities of camera models and their effect to projected image of a scene. The program for raytracing was implemented for purposes of the thesis including implementation of camera models described in the thesis.

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