National Repository of Grey Literature 29 records found  beginprevious20 - 29  jump to record: Search took 0.01 seconds. 
Universal Sensoric Platform with Programmable Features
Gál, David ; Nevoral, Jan (referee) ; Šimek, Václav (advisor)
The aim of this thesis is to design universal sensoric platform for data collection in manufacturing environment. Device is capable of collecting data from variety of sensors, but it is also able to control external systems. Platform is controled by Lua scripts. The scripts are generated in user friendly visual programming environment Blockly. Platform is based on WiFi module ESP-WROOM-02.
RPGcraft
Šurín, Lukáš ; Hnětynka, Petr (advisor) ; Kofroň, Jan (referee)
The aim of this work is to create game environment with added RPG elements which is sharing similarities with the Minecraft. We analyze the game environment further describing the properties that the project should include for the fulfillment of objectives. It contains design and implementation of the game using techniques for efficient and correct running. Project provides a description of possible extensions and shows the usage of LuaJ library for the execution of Lua scripts. The resulting state of the project describes two created games and compares the ability of the established gaming environment with a variety of others which it is appropriate to compare.
The Spider Game
Ziegler, Martin ; Plch, Tomáš (advisor) ; Bída, Michal (referee)
We discuss the process of designing and of the following realization of our computer game Spider. We talk about the means that the game design uses to accomplish the goals that we have set for the game. We discuss the game's implementation architecture that uses the OGRE library to render the 3D scene, the Awesomium and NaviLibrary libraries to render the 2D user interface that is described in HTML and the Lua library for scripting purposes. We show the technical solution that we have used to extend the Lua library, so that the scripts can start their execution automatically based on the events in the game world, and so that the scripts can pause their execution on demand.
Internet of Things Device Based on Bluetooth and COAP
Fuchs, Ondřej ; Husák, Jiří (referee) ; Musil, Petr (advisor)
This bachelor thesis deals with nowadays very mentioned concept of the Internet of things. The main objective is to define the Internet of things, describe the history of the formation, basic characteristics, development, security issues and the associated risks, trends and possible use. Then describe possible technology and data transfer protocols, manufacturers of device and then outline the future of the Internet of things. Thesis also includes the design, implementation and testing of device falling into the category of Internet of Things.
Sniffer for power lines communication
Zapletal, Radek ; Šťastný, Ladislav (referee) ; Franek, Lešek (advisor)
This work deals with the design and development of universal software packet analyzer for capturing, analysis and filtering Power-line communication (PLC). The input data are provided by hardware packet analyzer over RS-232 interface. The application will find use in the area of Smart Grids and Smart Metering. This work describes both of these areas including sniffers and suggests several possible solutions with a selection of the best one and description of the development process.
Wherigo Client for webOS Platform
Jelen, Jakub ; Kubíček, Radek (referee) ; Kašpárek, Tomáš (advisor)
In my thesis I focus on the design of hybrid application for webOS platform and on study and understanding of structure of the Wherigo system from programmer's point of view. I deal with compatibility problems between webOS devices. Another issue is an insufficiency of documentation available for the Wherigo library. The result is fully functional and tested application for Wherigo that meets the requirements and is available in the webOS App Catalog.
Smart Home Control System
Ševčík, Radek ; Fučík, Otto (referee) ; Maršík, Lukáš (advisor)
This bachelor thesis deals with unconventional solutions in the field of home automation systems such as the central unit consisting of a miniature computer. The work includes architecture design, visualisation and control of such system
Script Language for Image Processing
Crlík, Radek ; Španěl, Michal (referee) ; Zemčík, Pavel (advisor)
This bachelor thesis deals with capabilities of scripting languages and their types. Specifically with design of one such language suitable for image processing. The goal was to create a language small enough, but easy to use. One of the requirement was to utilize OpenCV library, for which the resulting code would be as short as possible. First part deals with descriptions of scripting languages, their main philosophy and options of language processing by the computer. Second part contains description of the designed language. Last part documents achieved goals and possible ways how to extend the language even further.
Image processing library wrapper for Lua
Prymus, Jiří ; Dusíková, Hana (referee) ; Petyovský, Petr (advisor)
The thesis deals with OpenCV library and its implementation into scripting language Lua. The first part of the thesis concentrates on description of the course Computer vision MPOV and description of mathematical basics needed for further understandings. The second part describes OpenCV library and its potential usage in the MPOV. Next chapter examines the programming scripting language Lua. The description of the implementation of binding the OpenCV library to Lua language along with its overall functionality is included in the practical part of the thesis. The use of LuaCV is more comfortable thanks to Open Source projects for cross-platform compilation and distribution. Part of the thesis is also generator of Latex documentation for LuaCV binding. The last chapter deals with testing LuaCV in course MPOV and analysis of criticism from students.
Programovací jazyk Lua a jeho možnosti využití v předmětu Programovací techniky
Vévoda, Petr
This bachelor thesis compares programming languages Pascal and Lua. This work starts with a brief history and description of both languages. It focuses on a comparison and description of key topics of programming languages in the scope of the course Programming Techniques, which is taught at the Mendel University in Brno, and covers the following topics: specific data types, creation of abstract data types and modules, object-oriented programming and interaction with operating system. Implementations of examples in both programming languages, which are then reviewed from didactic points of view, have been presented too. The main contribution consists of a definition of an advantages and disadvantages of using specific language as educational programming language. This text emphasises critical principles on which each of these two specific languages are based on. Conclusions of this work can be used for creating a course syllabus or as a way to make transition from one language to another easier for programmers.

National Repository of Grey Literature : 29 records found   beginprevious20 - 29  jump to record:
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