National Repository of Grey Literature 5 records found  Search took 0.01 seconds. 
IPv6 Communication Library
Pecháček, Václav ; Slaný, Karel (referee) ; Vašíček, Zdeněk (advisor)
Thesis deals with IPv6-based network communication. The aim was to create a library enabling FITkit development board equipped with Ethernet extension module to act as an IPv6 node. Project includes application to demonstrate available functionality. The library is written in ANSI C.
Selected Late Night Shows as a Source of Information and their Convergence with Journalistic practice
Pecháček, Václav ; Moravec, Václav (advisor) ; Lokšík, Martin (referee)
This master's thesis focuses on the relationship between late night shows, a specific type of talk show popular mainly in the United States of America, and journalism. It primarily aims to reveal the details behind the convergence of these shows and journalism, find out how this convergence manifests and how significant it is. The thesis describes the history and the present of these shows, including their function as an important information source for the American public. The thesis then clarifies the influence of satire and infotainment in the American media landscape and defines some of the most important journalistic methods and genres. It deals with the concepts of investigative, explainer and constructive journalism. The thesis then examines, using both qualitative and quantitative analysis, three late night shows: Last Week Tonight with John Oliver, The Daily Show with Trevor Noah and The Late Show with Stephen Colbert. In these three case studies, methods and genres used by these shows are examined, and it is shown how they deliver information to the viewer and what kind of information it is. The thesis also, if possible, assigns each of the shows to the overarching concepts. Finally, the shows are compared, and the thesis determines the rate of their convergence with journalistic...
The Specificity of Digital Games and Their Communication in Growdfunding
Pecháček, Václav ; Švelch, Jaroslav (advisor) ; Strielkowski, Wadim (referee)
This thesis deals with a relatively new phenomenon of crowdfunding, specifically relating it to the computer games industry. It poses the question: What is the reason for the disproportionate success of computer games compared to other types of products? and clarifies the rules of crowdfunding and the current state of the computer game industry. It analyses computer games as a medium and also their publicand among all these elements tries to identify those relevant for crowdfunding success and unique to computer games. Furthermore, it deals with crowdfunding campaigns with the specific focus on computer games campaigns. The final part of this work focuses on the crowdfunding of Czech computer game projects and in the form of case study examines three specific campaigns that were successful either on the Startovač.cz or the Kickstarter.com webpage. These three games are Brány Skeldalu from Napoleon Games, Dex from Dreadlocks Studios, and Kingdom Come: Deliverance from Warhorse Studios. These projects are very different and the goal of this work is not to directly compare them, but examine through them the extent of adaptation of the Czech computer game scene to the new global trend with the potential to cause far- reaching changes in the whole computer game industry.
IPv6 Communication Library
Pecháček, Václav ; Slaný, Karel (referee) ; Vašíček, Zdeněk (advisor)
Thesis deals with IPv6-based network communication. The aim was to create a library enabling FITkit development board equipped with Ethernet extension module to act as an IPv6 node. Project includes application to demonstrate available functionality. The library is written in ANSI C.
Acceleration of Discrete Optimization Heuristics Using GPU
Pecháček, Václav ; Jaroš, Jiří (referee) ; Pospíchal, Petr (advisor)
Thesis deals with discrete optimization problems. It focusses on faster ways to find good solutions by means of heuristics and parallel processing. Based on ant colony optimization (ACO) algorithm coupled with k-optimization local search approach, it aims at massively parallel computing on graphics processors provided by Nvidia CUDA platform. Well-known travelling salesman problem (TSP) is used as a case study. Solution is based on dividing task into subproblems using tour-based partitioning, parallel processing of distinct parts and their consecutive recombination. Provided parallel code can perform computation more than seventeen times faster than the sequential version.

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1 Pecháček, Vilém
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