National Repository of Grey Literature 278 records found  beginprevious41 - 50nextend  jump to record: Search took 0.02 seconds. 
Development of application for simulation of physicals effects
Polách, Milan ; Šimek, Milan (referee) ; Holcman, Vladimír (advisor)
The aim of this bachelor's thesis was to create an educational system for more effective teaching physical phenomena and the replacement of older systems used. Whole project is composed of several parts. At the begining, the theoretical information are shown on website. Next is a simulation of physical phenomena and in conclusion, how the phenomena looks like in a real situation is presented. Animations for simulations are created in Blender, using programming language Phyton.
Motion Capture of Human Figure in 3D Space
Lupínek, Dalibor ; Krupa, Kamil (referee) ; Drahanský, Martin (advisor)
This paper deals with techniques for acquiring data for character animation driven from video. Among other, it also presents several Motion Capture systems and animation data formats BVH and CSM. It also contains an example application demonstrating attained accomplishments. These are reviewed and there is instituted a course of future proceeding.
E-album
Horáková, Romana ; Baladrán, Zbyněk (referee) ; Klímová, Barbora (advisor)
Diploma thesis "E-memorybook" (with subtitle "Just actually you know how") is a miniseries, the audiovisual work, using some strategies for TV series. The final piece of the project composed of the seven short episodes, that straddle the boudary among video, video-collage, animation and powerpoint presentation.
Company Presentation Using Animated Infographics
Zunka, Ondřej ; Skácel, Ondřej (referee) ; Smolíková, Lenka (advisor)
The point of this dissertation is a creation of motion graphics video which functions as an in-depth presentation of Visual Unity services. The output is a video of approx. two minutes in length which the company will make use of as an information basis for prospective clients during international conference participation and other new business initiatives. The result is a functional proposal addressing spectrum of areas throughout the company.
Visualisation of hydraulic structures
Urbanec, Luděk ; Duchan, David (referee) ; Dráb, Aleš (advisor)
The aim is to implement the process for creating realistic visuals (including animations) for a small hydroelectric power plant Litomerice. This thesis is the creation of spatial models based on existing drawings. Using these models will be developed with an emphasis on rendering realistic scenes created. An important part of the work output will also be focused primarily on the animation feature demonstrations of technological equipment, handling and maintenance work on the water. A key outcome will be the documentation process of spatial models, realistic rendering and animation.
Modeling and animation of biological structures
Matulík, Martin ; Bílek, Michal (referee) ; Maxa, Jiří (advisor)
Following work deals with subject matter of digital modelling and animation of biological structures. Software tools for computer generated images (CGI), well proven in common practice, are evaluated, as well as tools for specific activities, available inside chosen software environment. Among vast pool of modelling approaches are discussed tools suitable for creation and representation of selected structures, along with tools essential for their consequent animation. Possible rendering approaches and their parameters in relation to qualities of resulting computer-generated images are discussed as well. Above-mentioned approaches will be consequently utilized for modelling, physical simulation and animation of erythrocyte’s flow throughout blood vessel in following project. Resulting output of that work will be based on series of digital images, suitable for creating video-sequence containing abovementioned animation in end-user digestible form.
Image Formats
Wolanský, David ; Bartoš, Michal (referee) ; Jiřík, Radovan (advisor)
The thesis deals with a detailed analysis of the GIF file format. It is divided into two basic parts, theoretical and practical. The theoretical part includes a thorough analysis of the internal file structure, i.e. the description of the individual block types, of which the file consists. Each block-type characteristic includes properties and a detailed description of its individual items. This part also includes a brief description of the most common compression methods applied in the field of image compression. The practical part includes the design and implementation of an edutainment application for synoptic viewing of the internal structure for a chosen GIF file and its parameters. The implementation of the application covers algorithms for selection of individual block types and realization of a graphical user interface.
Distributed Ray Tracing in Reasonable Time
Slovák, Radek ; Polok, Lukáš (referee) ; Herout, Adam (advisor)
This thesis deals with the method of distributed ray tracing focusing on optimalization of this method. The method uses simulation of some attributes of light by distributing rays of lights and it produces high quality and partly realistic images. The price for realitic effects is the high computational complexity of the method. The thesis analysis the theory connected with these aspects. A large part describes optimalizations of this method, i.e. searching for the nearest triangle intersection using kd-trees, quasi random sampling with faster convergence, the use of SSE instruction set and fast ray - triangle intersection. These optimalizations brought a noticable speed - up. The thesis includes description of implementation of these techniques. The implementation itself emphasises the practical usability including generating some advanced animations and universal description of objects.
Graphics Intro 64kB Using OpenGL
Geršl, Jan ; Kubíček, Radek (referee) ; Herout, Adam (advisor)
The field of this project is size restricted graphic intro. The paper deals with motivation creating such an intro and talks briefly about history. Main focus is put on general description of various principles common in demo development, techiques used achieving the practical assignment are provided with more detailed description.
Animated 3D Model
Konečný, Kamil ; Navrátil, Jan (referee) ; Zemčík, Pavel (advisor)
This thesis deals with production of three-dimensional animated model. It’s about visualisation of balls motion on billiard table. The thesis contains summary of physical phenomena, simulation methods and animation techniques. Next there is introduced elementary description of chosen modelling software. In this work the physical model of balls motion is created, using modified equations for animation purpose. The final animation is contained on attached CD.

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