National Repository of Grey Literature 22,234 records found  beginprevious22215 - 22224next  jump to record: Search took 1.03 seconds. 

Events and Places Agregation and Suggestions from Facebook
Dubeň, Matej ; Plchot, Oldřich (referee) ; Szőke, Igor (advisor)
The aim of this bachelor thesis is to explain the design and implementation of an Android application "Let's Go Out", which can recommend Facebook events and places to the user. The recommendation is carried out by using the hybrid recommending system approach that links together the collaborative filtering and a content-based recommendation approach, tracks the user's interaction with the application and, based on recorded data, adapts to the recommendation process. This thesis also describes the testing process that compares the recommender systems of competitive applications and points out achievements.

Shopping Advisor for Android
Eliáš, Vladimír ; Milička, Martin (referee) ; Maršík, Lukáš (advisor)
This bachelor thesis deals with study, design and implementation of mobile application for smartphones with Android operating system. The application scans barcodes and then communicates with the database. This thesis also describes how to create a modern graphical user interface with illustrative examples. The main purpose of application is to speed up the process of obtaining information about the products offered in shops and at the same time help choosing the right product based on the user's input and advanced algorithms.

System for Recording and Evaluation of GPS Data
Žáčik, Šimon ; Burget, Radek (referee) ; Bartík, Vladimír (advisor)
The aim of the thesis is design and implementation of web system for results evaluation and tracking of sports events based on GPS data. GPS data acquisition is possible by mobile application for Android operating system or by import TCX files. User interface allows realtime competitors tracikng or replay of competition progress. The part of application is automatic generating of intermediate and overall standings of athletes. System is implemented in PHP scripting language, user interface was developed in HTML, CSS, javascript libraries jQuery, Bootstrap and OpenLayers for work with maps.

Cartesian Genetic Programming in Evolutionary Art
Veselý, Pavel ; Hyrš, Martin (referee) ; Petrlík, Jiří (advisor)
This thesis deals with use of Cartesian Genetic Programming (CGP) in Evolutionary Art (EvoArt). Text presents introduction to the topic. The rest of the thesis focuses on the process of design, implementation and testing of new method of application CGP in EvoArt. The proposed method uses CGP to create 2D vector images. Web application for EvoArt creation is made to demonstrate this method. Achieved results are presented and evaluated.

Synchronization of DNS Records between LDAP Database and DNS Server
Bašti, Martin ; Matoušek, Petr (referee) ; Čejka, Rudolf (advisor)
Cílem této práce je prozkoumat možnosti uložení DNS dat v LDAP databázi a jejich oboustranné synchronizace s DNS serverem s využitím standardních technologií, paralelizace a jednoduché rozšiřitelnosti o podporu různých DNS a LDAP serverů s různými DNS schématy. Práce dále popisuje různa schémata pro uložení dat v LDAP databázi a analyzuje problémy spojené se synchronizací a navrhuje jejich řešení. Výsledkem je prototyp synchronizační aplikace s doporučenými nastaveními pro DNS server a LDAP databázi, která je schopna efektivně synchronizovat DNS data.

Time Management - Android app with the First-Things-First (S. Covey)
Sladeček, Martin ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The aim of this thesis is the design and implementation of mobile application for time management on Android. It is based on First Things First philosophy by Stephen Covey. The main effort is to design application for various devices like mobile phones, tablets and smart watches. Modification of the design, bugfixes and new functions are based on user's monitoring, which is part of this thesis.

Implementing Edge Clustering for Graphs
Klimčíková, Iveta ; Charvát, Lukáš (referee) ; Smrčka, Aleš (advisor)
The objective of the thesis is to explore graph layout and edge clustering to improve graph visibility and the overall edge crossings. A summary of tools focusing on improving of graph visualisation is given. The thesis describes in more details a method of geometry--based edge clustering. Further, the method is implemented in a C++ library. The library itself can handle both simple and more complex graphs with a lot of vertices and edges.

Evaluation of Company Performance
Charvát, Daniel ; Hájek, Filip (referee) ; Režňáková, Mária (advisor)
The main objective of these thesis was to describe the theoreticle principles of the financial analysis, its function, the value of the outcome and its application possibilities. Apply this method on a czech trade company, describe the outcome and suggest recommended steps.

Concept of Motivation Program as an Effective Management Tools in the Gala, Inc.
Wagnerová, Libuše ; Kukla, Otakar (referee) ; Konečná, Zdeňka (advisor)
I deal with analysis of the original motivational program and introduce new motivational program in scope of needs of big company in my diploma work. Concrete aplication is solved in coooperation with Gala inc.In theoretic part I describe process of motivation and theory of motivation which I choose. I target the characteristic of select company, I describe history and line of products in my practical part. After I done SWOT analysis, I describe development of number of staff very short, organizational structure etc. After I analyzed present situation of motivational program in company from in-house document and from anonymous interrogatory. On the basis of interpretation I proposed new motivational program and measure which improve motivation of staff.

Gamification in Teaching
Chmelař, Jan ; Jiřinová, Kateřina (advisor) ; Procházka, David Anthony (referee)
This thesis focuses on the topic of gamification and searches for options of using gamification to improve student experience in the Principles of Management course at University of Economics, Prague. The thesis formally defines gamification and identifies the theory of motivation and game design as two key paradigms in the topic. The practical part uses the apparatus of managerial decision making to choose a suitable variant for implementing gamification elements the self-management activity 30 Days Challenge. The application Habitica is identified as a suitable solution.