National Repository of Grey Literature 31 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Search Acceleration in Spatial Structure
Vlk, Jakub ; Čižmarik, Roman (referee) ; Vlnas, Michal (advisor)
This thesis presents the implementation of a fast nearest neighbor lookup algorithm, which identifies the closest point from a set of points to other points. "The algorithm is scalable for searching for k-neighbors, and it supports the identification of oriented points according to selected criteria and various approaches. The structure offers various approaches and utilizes properties of structures such as Voronoi diagrams, Octree binary search, or hash tables. The complexity of the nearest neighbor search is nearly constant because the cost is logarithmically logarithmic. The thesis shows numerous benchmarks for accuracy and performance.
Semantic Enrichment Component
Doležal, Jan ; Otrusina, Lubomír (referee) ; Dytrych, Jaroslav (advisor)
This master's thesis describes Semantic Enrichment Component (SEC), that searches entities (e.g., persons or places) in the input text document and returns information about them. The goals of this component are to create a single interface for named entity recognition tools, to enable parallel document processing, to save memory while using the knowledge base, and to speed up access to its content. To achieve these goals, the output of the named entity recognition tools in the text was specified, the tool for storing the preprocessed knowledge base into the shared memory was implemented, and the client-server scheme was used to create the component.
Database Performance Tuning
Paulíček, Martin ; Ruttkay, Ladislav (referee) ; Chmelař, Petr (advisor)
The objective of this thesis was to study problems of an insufficient database processing performance and possibilities how to improve the performance with database configuration file optimizations, more powerful hardware and parallel processing. The master thesis contains a description of relational databases, storage media and different forms of parallelism with its use in database systems. There is a description of the developed software for testing database performance. The program was used for testing several database configuration files, various hardware, different database systems (PostgreSQL, Oracle) and advantages of parallel method "partitioning". Test reports and evaluation results are described at the end of the thesis.
Image Processing in FPGA
Maršík, Lukáš ; Španěl, Michal (referee) ; Zemčík, Pavel (advisor)
This bachelor's thesis presents a hardware realization of graphic algorithm for rendering objects described with 3D point clouds - a spatial objects representation. An FPGA (Field-Programmable Gate Array) chip coupled with a DSP (Digital Signal Processor) creates basement for implementation of function units. Is possible to decrease overall computation time by using more than one of that pair. That mean so simple distribution of load is used. The input graphical data is 3D point clouds - sets of points which are transformed into oriented circles just for purpose of rendering. Result of projection of that elements are ellipses. Such graphical representation seems to be more suitable for many purposes than the most commonly used triangle meshes. The implementation equivalent to concept is described too.
Image segmentation on GPU
Bravenec, Tomáš ; Mego, Roman (referee) ; Frýza, Tomáš (advisor)
Bachelor thesis is focused on using graphical processing units for parallel data processing, specifically on image processing. Main focus of this thesis is determining time difference in image processing using graphical processing unit and classic approach on processor. Another focus is accessing webcam and processing of captured frames.
Distributed Ray Tracing in Reasonable Time
Slovák, Radek ; Polok, Lukáš (referee) ; Herout, Adam (advisor)
This thesis deals with the method of distributed ray tracing focusing on optimalization of this method. The method uses simulation of some attributes of light by distributing rays of lights and it produces high quality and partly realistic images. The price for realitic effects is the high computational complexity of the method. The thesis analysis the theory connected with these aspects. A large part describes optimalizations of this method, i.e. searching for the nearest triangle intersection using kd-trees, quasi random sampling with faster convergence, the use of SSE instruction set and fast ray - triangle intersection. These optimalizations brought a noticable speed - up. The thesis includes description of implementation of these techniques. The implementation itself emphasises the practical usability including generating some advanced animations and universal description of objects.
Automatic Machine Learning Methods for Multimedia Data Analysis
Mašek, Jan ; Chromý, Erik (referee) ; Vozňák, Miroslav (referee) ; Burget, Radim (advisor)
The quality and efficient processing of increasing amount of multimedia data is nowadays becoming increasingly needed to obtain some knowledge of this data. The thesis deals with a research, implementation, optimization and the experimental verification of automatic machine learning methods for multimedia data analysis. Created approach achieves higher accuracy in comparison with common methods, when applied on selected examples. Selected results were published in journals with impact factor [1, 2]. For these reasons special parallel computing methods were created in this work. These methods use massively parallel hardware to save electric energy and computing time and for achieving better result while solving problems. Computations which usually take days can be computed in minutes using new optimized methods. The functionality of created methods was verified on selected problems: artery detection from ultrasound images with further classifying of artery disease, the buildings detection from aerial images for obtaining geographical coordinates, the detection of materials contained in meteorite from CT images, the processing of huge databases of structured data, the classification of metallurgical materials with using laser induced breakdown spectroscopy and the automatic classification of emotions from texts.
3D Model Voxelization Using GPU for Further Processing
Brída, Ján ; Milet, Tomáš (referee) ; Španěl, Michal (advisor)
This thesis focuses on the analysis of the latest techniques for surface and solid binary voxelization of 3D models. It briefly describes current trends in this problematics and identifies a suitable method with an aim to parallelize the given solution on GPUs. It concretely explains the implementation process of the selected algorithm described in the paper Fast Parallel Surface and Solid Voxelization on GPUs , which produces a sparse voxel octree. The results are very close to those of the original authors. A new solution for extracting a smooth isosurface from this structure based on Marching Cubes is presented as well, providing up to 98 % reduction of the traversed cubes in higher resolutions. The resulting implementation is a framework usable for further voxel scene processing.
Use of optical cable properties for geolocation in the Internet
Chmelař, Jakub ; Verner, Lukáš (referee) ; Komosný, Dan (advisor)
This thesis deals with the IP geolocation which estimates the geographic location of hosts in the Internet network. The knowledge of geographic location can be used both for targeting specific services and information, such as advertisement or weather forecast, and for better utilization of transport network because it is possible to serve content from sources which are located closer to client. The main topic of this thesis is the Speed of Internet geolocation method (SOI), which is an active method based on measurement of latency in network. The theoretical part of the thesis explains how to perform these measurements and briefly describes a few more active geolocation methods. The practical part includes full description of SOI implementation created using Python programming language. This implementation was subsequently used to accomplish a sequence of measurements which allowed accuracy comparison with other geolocation methods. The final part of this thesis evaluates results of these measurements and offers a few possible changes which could improve accuracy of described implementation.
Signal processing using parallel mathematical operations
Polášek, Jaromír ; Ležák, Petr (referee) ; Mžourek, Zdeněk (advisor)
This Bachelor thesis deals with the acceleration of function calculations, using parallel computing mediated by NVDIA graphics cards via CUDA technology. The theoretical part describes the general principles of parallel computing and the basic characteristics and parameters of graphics cards NVDIA. The theoretical part also deals with basic principles of CUDA technology. End of the theoretical part focuses on FFTW and cuFFT libraries. The practical part deals with the comparison of the performance between GPU and CPU functions filter2D and Canny and practical possibilities of accelerating fast convolution calculation. The practical part also describes sample code that was used to compare the performance between GPU and CPU. The results of this program are then plotted and evaluated.

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