National Repository of Grey Literature 190 records found  1 - 10nextend  jump to record: Search took 0.02 seconds. 
Playstation 1 Emulator with Higher Rendering Resolution
Stupka, Filip ; Šimek, Václav (referee) ; Jaroš, Jiří (advisor)
This thesis investigates the augmentation of visual fidelity in PlayStation 1 emulation by implementing advanced rendering techniques for higher resolution output. The study begins with a thorough analysis of the original hardware architecture, identifying components impacting graphical output. Focusing on developing a custom emulator, the research addresses challenges associated with upscaling graphics while maintaining compatibility with existing game software. The findings provide valuable insights for retro gaming enthusiasts and researchers, showcasing the successful implementation of a PlayStation 1 emulator with higher rendering resolution to preserve the legacy of classic games.
Housing estates and their author's reflection
Cibulková, Kristýna ; Francová, Sylva (advisor) ; Raudenský, Martin (referee)
Housing estates and their author's reflection ABSTRACT The housing estate itself and its development represent a fascinating topic that encompasses a wide range of aspects from urban planning and architecture to social and cultural phenomena. The central theme of the thesis is the environment of panel housing estates and their reflection in the author's and didactic parts. In the theoretical part, the thesis addresses the idea of the emergence, realization, and development of housing estates in the area of the capital city of Prague. It focuses on the relationships of the housing estate with other elements of the city and studies them in sociological, political, and geographical contexts. It deals with the theme of the place itself, its character, and its recording. It seeks connections of the topic in art, architecture, and urbanism and interprets them into the didactic and practical parts. The didactic part is based on the findings obtained in the theoretical part and proposes their use in visual arts classes. Using mental maps, it explores the environment of housing estates from the perspective of elementary school students. It motivates them to actively explore the environment in which they live and offers various activities to support their interest and understanding of the topic. In the practical...
Diploma work
Němec, Jakub ; Magid, Václav (referee) ; Mikyta, Svätopluk (advisor)
The aim of my work is to reflect expression coincidence that reflects the theoretical basis of cellular automata and quantum mechanics. I think that art should point to examples of accurate knowledge and in this way spread among potential viewers. This is how I try to get closer to the subjective utopian society WERP-VEGA. I am not entirely convinced that fine arts can change the political situation or address fundamental civilization complications, but I believe that art is able to predict freely one of the possible scenarios of the future because one is only able to do what he can imagine.
Opportunities and Feasibility Analysis of New Internet Portal Including Realization
Kuklínek, David ; Ing.Lukáš Mezera (referee) ; Dydowicz, Petr (advisor)
The main intention of the Master’s thesis is analysis of the feasibility and software solution of specific insertion portal. The analysis of the feasibility researches, particularly competition forces, potential users, financial analysis and prognosis of future growth and development. The realization part contains software solution and its implementation. All outputs of the Master’s thesis are used as basis for growing project Flatsharing.
Multimedia System for Support of Languages Education
Drápal, Libor ; Eysselt, Miloš (referee) ; Kreslíková, Jitka (advisor)
This project is about electronic learning (e-learning). The first part of this document explains the meaning of the term e-learning, where it is used and what advantages and disadvantages has this type of learning compared to the other methods of learning. The user gets familiar with tools that create the electronic lesson and how to design the lesson. In the second part there are described different techniques and tools to create application interface, to display 3D graphic and to play audio records in different operating systems. In this part, there are described tools in more detail for the operating system Microsoft Windows. The goal of this project is to design and to realize the multimedia system for language education. With the use of 3D graphic and audio records the educational system was created with sophisticated appearance and comfortable control.
Generation of Infographics for Live Streaming
Krejčík, Marek ; Starka, Tomáš (referee) ; Matýšek, Michal (advisor)
Main goal of the work was to create application for static and dynamic graphic creation for use in electronic sports live broadcast. Program should be able to create static graphics for individual matches and also generate dynamic graphics based on responses obtained from Riot Games' servers during a live game. It should also be able to send the acquired graphics to the editing device without using keying.
Visual Language of Controllers and Communicators of Czechoslovak Machine Tools in 1947-1990
Fridrichová, Eva ; Hulák, Jiří (referee) ; Jelenčík, Branislav (referee) ; Rajlich, Jan (advisor)
This thesis deals with the development of graphical symbols on the control panels of machine tools made by Czech factories TOS from the years 1947–1990. The aim is description genesis graphics controllers and communicators of machine tools and their inclusion in the context of the development of graphic design. As well as determine the influence of design in area of operational graphics. This area has not yet been subjected to closer examination and in terms of consistency of the historical aspects of the Czech graphic is benefit to the future.
Photon Splatting Using a View-Sample Cluster Hierarchy
Kiss, Marcel ; Starka, Tomáš (referee) ; Milet, Tomáš (advisor)
This thesis deals with the techniques of global illumination of the scene. The theoretical part discusses various techniques, focusing on processing in real-time using various optimization methods. It focuses to the technology of photon splatting using view sample cluster hierarchy. The main part is analysis, implenetation and measurement of mentioned method.
Interactive Visualization of Large 3D Graphics in Web Browser
Ludvík, Martin ; Vlnas, Michal (referee) ; Španěl, Michal (advisor)
This bachelor thesis deals with rendering data-intensive scenes in a web browser. What solution are available for creating a functional application and a description of existing solutions. Final creation of a web browser point cloud viewer using JavascriptAPI WebGPU.
Interactive web applications supporting education of 3D graphics
Morávek, Jan ; Mokrý, Ondřej (referee) ; Rajmic, Pavel (advisor)
This diploma thesis is focused on computer 3D graphics and the implementation of educational applications in JavaScript language. Discussed topics of computer graphics include object transformations, Bezier patches and the role of the camera in the scene. The thesis describes the basic theory of these areas and educational applications. The thesis also includes the detailed description of the features and the implementation of the created applications. In the end of the thesis possible extensions are discussed.

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