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Self-Sufficient Home for 9000 Inhabitants
Valový, Přemysl ; Rudiš, Viktor (referee) ; Mléčka, Jan (advisor)
The objective of this diploma project is to propose a new self-sufficient city for 9000 inhabitants. The city as a phenomenon accompanying mankind for centuries has become an integral part of a physical and cultural heritage of our civilization. Accumulation of its population, ideas and material possessions always led to the remarkable act of creativity and efforts, that was always pushing mankind further. Nowadays cities are faced with a myriad of crises, both economic and social. However we shouldn't forget, with a view to the future, the impending ecological crisis. The rapid growth of the past is followed by a gradual decay in the current age. Moreover, in today's globalized society, the town becomes materially totally dependent on its surroundings. It drains resources from less developed land to feed its inhabitants. We can hardly predict consequences that would arise if these resources were cut off. With the precipitous pace of urban growth and migration of the world's population into densely urbanized areas* arise to us a question, if in these non-urban (agricultural) areas will be still somebody, who will nourish these future metropolis? * (since 2010, more than a half of the world population lives in cities) The aim to create a new self-sufficient city isn't a kind of compensation for contemporary cities, but an attempt to create a working model that would be generally applicable on a present towns. It should hint the way, which they could take to achieve self-sufficiency, less dependence on imports, functional community life reinforcing a higher unity and sophisticated environmental legacy for future generations. The goal of these efforts is not a "moving the population into this model city", but the movement of ideas from model town into existing cities.
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Modular System of Casino
Bartůněk, Petr ; Rozman, Jaroslav (referee) ; Grulich, Lukáš (advisor)
This thesis is pointed to a modular development of hazard game system. There is one main module in this system, it services gamers database and user accounts. Every game in this system is module pair; first it is game server, it realizes the game, and second client application, it has user interface for this game. Every network communications are realized using my own multi platform network library TCP_Network, and using network protocol for every server.
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Chataism
Novotná, Kateřina ; Hrabec, Tobiáš (referee) ; Mléčka, Jan (advisor)
The Chataism project solves the problems of today's modern cottages and tries to rediscover its beauty. The modular system of cottages is supposed to bring the possibility of creating one's own cottage according to interests and needs, and at the same time works with a minimum space in order to avoid the dimensions of family houses that belong to the urban structure. The size of the objects is limited in order to make the residents spend time mainly in nature and the cottage facilities serve to cover the basic needs of sleep and food. I also work with the minimum in public space, thereby preventing the occupation of the area around the cottages due to the neighbor's restrictions. Despite the fact that the cottage industry may appear to occupy the forest landscape, it is an integral part of our Czech culture and tradition. It is good not to forget this from the point of view of architecture and urbanism.
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Modular System for Distributed User Data Management
Pavliš, Filip ; Ježek, Pavel (advisor) ; Zavoral, Filip (referee)
Title: Modular System for Distributed User Data Management Author: Filip Pavliš, Author's email: f.pavlis@gmail.com Department: Department of Distributed and Dependable Systems Supervisor: Mgr. Pavel Ježek, Department of Distributed and Dependable Systems Abstract: The main objective of this project was to create a multiplatform modular system for distributed data management. The system supports both local and remote accessible data storage. Therefore a part of the solution is also a server for remote data access. System also provides parallel usage of a local and remote storage which guarantees that the storage is accessible also when connection to server is lost. In this case, system is capable to synchronize changes between the server and a client. A client can use multiple instances of his storage and our system is able to synchronize them through central server. The system provides abstraction over data model to separate plugin developers from its specific behavior. As practical preview of system usability was created an extension application called TuaLoca. The application will contain implementation of preview plugins and basic user interaction. Keywords: Distributed Data Management, Modular system, Synchronization on the SQL Queries Level, Distributed Solution for Interface LINQ
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Modular System for Distributed User Data Management
Pavliš, Filip ; Ježek, Pavel (advisor) ; Zavoral, Filip (referee)
Title: Modular System for Distributed User Data Management Author: Filip Pavliš, Author's email: f.pavlis@gmail.com Department: Department of Distributed and Dependable Systems Supervisor: Mgr. Pavel Ježek, Department of Distributed and Dependable Systems Abstract: The main objective of this project was to create a multiplatform modular system for distributed data management. The system supports both local and remote accessible data storage. Therefore a part of the solution is also a server for remote data access. System also provides parallel usage of a local and remote storage which guarantees that the storage is accessible also when connection to server is lost. In this case, system is capable to synchronize changes between the server and a client. A client can use multiple instances of his storage and our system is able to synchronize them through central server. The system provides abstraction over data model to separate plugin developers from its specific behavior. As practical preview of system usability was created an extension application called TuaLoca. The application will contain implementation of preview plugins and basic user interaction. Keywords: Distributed Data Management, Modular system, Synchronization on the SQL Queries Level, Distributed Solution for Interface LINQ
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Design and implementation of a wireless transmission system using USRP
Vaclík, Michal ; Mlýnek, Petr (referee) ; Krajsa, Ondřej (advisor)
This thesis is focused on design and possibilities of implementation of modular wireless communications system based on software defined radio. This system uses USRP1 kits from Ettus Research and is controlled by GNU Radio Companion software. Final Python script is used to controll and modify parameters of modulation schemes, encoder properties and used bitrate. Thesis also describes possibilities and challenges of using radio HW for transmitting and receiving. Final chapter summerizes and analyzes achieved transmission qualities.
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Graphical User Interface in JavaFX
Fusek, Zdeněk ; Nagy, Ľuboš (referee) ; Karásek, Jan (advisor)
The aim of of this thesis is creation of the simple computing system. In the first part will be processed research, which involves comparison of RIA platforms. The result of research is the analysis of advantages and disadvantages of each platform. Due to orientation of the thesis, JavaFX platform will be described in detail in a separate chapter. For creating the application, which is presented as a simple computing system, is necessary create modular kernel at first, then propose a user interface, which prescribes the basic look of the application. Subsequently is created function drag & drop. Modules of arithmetic operations and their input will be transmitted by using this function. Calculation of the result is possible after connecting inputs with the arithmetic operations. Creation of computing system is described in detail in the practical part of thesis. Bachelor thesis is implemented in a development environment e(fx)clipse, and CSS Cascading Style Sheets are used for the styling of thesis.
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Easily Upgradable Graph Editor
Sysel, František ; Martinek, David (referee) ; Smrčka, Aleš (advisor)
The bachelors thesis deals with design and implementation of graph editor. The emphasis is put on division of the whole application into independent plug-ins which can be replaced by other plug-ins or extended with new plug-ins and thus to add its functionality. Theoretical part deals with techniques for development of module applications while practical part describes design and implementation of particular plug-in modules of a program. The thesis also contains automatic tests for module development.
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