Original title: Počítačem řízený hráč hry Blokus založený na metodách umělé inteligence
Translated title: Artificial Intelligence-Based Player for "Blokus" Game
Authors: Sulaiman, David ; Hrubý, Martin (referee) ; Rogalewicz, Adam (advisor)
Document type: Master’s theses
Year: 2010
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: back propagation; backward induction; Blokus game; game theory; Java; neural network; perceptron; Swing; back propagation; Blokus; Java; neuronová síť; perceptron; Swing; teorie her; zpětná indukce

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54382

Permalink: http://www.nusl.cz/ntk/nusl-237239


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-09-04


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