National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Using of EduScrum Method in Biology Education at the Lower Secondary School
Čížek, Tomáš ; Vojíř, Karel (advisor) ; Nejedlý, Adam (referee)
This work was focused on the eduScrum teaching method and its use in the teaching of biology at the second level of elementary school, specifically in the seventh and eighth grade. The main goal was to characterize this method and find out what the students reported as its strengths and weaknesses, what they took away for themselves and what threats they perceived. Also, what suggestions did they have for improving the method. A secondary goal was to define the goals of science education in general and to define activation methods, among which the EduScrum method belongs. A modified SWOT analysis was chosen as a research tool. The students' statements were further processed qualitatively using the open coding method. The result of the research part showed that the students mentioned teamwork as the main strength of the EduScrum method. Non-cooperation was mentioned by the students as the weakest aspect. This paradox was explained on the basis of two theories of motivation - self- determination and mind-set. The greatest benefit for the pupils was the deepening of knowledge in the given topics. The students saw the greatest threat in non-cooperation and the related risks of missing work and receiving a bad grade. In order to improve the method, the students presented mostly irrelevant proposals that...
Didactic game for pupils of the 5th class in a primary school
Štěpánková, Pavlína ; Hejlová, Helena (advisor) ; Poche Kargerová, Jana (referee)
The method of didactic games is a popular means of modern pedagogical practice. This thesis deals with the effectiveness of this method in the following five selected parameters: fun, usefulness, interest in the material, mastery of the discussed material, reflection on own competences. To do this, it uses a combination of different procedures, quantitative and qualitative data collection by questionnaire, measurement by quiz and unstructured observation. As a result, the work fulfils the principle of triangulation. The thesis has a theoretical and a practical part. The theoretical background is drawn from domestic professional sources on didactic play and developmental psychology. The concept of didactic play, the division of didactic games, the developmental specifics of the fifth grade student, and the planning, management, and evaluation of instruction from the teacher's perspective are discussed. The practical part first defines the research objectives and questions, the research population, the methods used and research ethics, followed by the presentation of the results. The results section of the paper first deals with the processing of the quantitative data from the survey, followed by the processing of the qualitative data. The results section concludes with the presentation of the case...
Playing as a teaching and educational method
Vacková, Veronika ; Kasíková, Hana (advisor) ; Koťa, Jaroslav (referee)
The purpose of this thesis is to introduce game as a teaching and educational method. Game is the most natural activity of a child. Therefore, every teacher should be familiar with possibilities of classifying games into educational activities. There are many definitions of games, I mention some of them in my work, and I also present examples of games, classified according to their specialization. I tried to contain important factors that operate on the proper course of the healthy and active game. As part of my pedagogical practice, I applied the selected games to students and I tried to affect their effectiveness and popularity. One part of my work is a chapter about games in different developmental stages. I present the possible games, toys and activities, appropriate and proportionate to different developmental steps. The result is a theoretical base I would like to develop in my next research.
Playing as a teaching and educational method
Vacková, Veronika ; Kasíková, Hana (advisor) ; Koťa, Jaroslav (referee)
The purpose of this thesis is to introduce game as a teaching and educational method. Game is the most natural activity of a child. Therefore, every teacher should be familiar with possibilities of classifying games into educational activities. There are many definitions of games, I mention some of them in my work, and I also present examples of games, classified according to their specialization. I tried to contain important factors that operate on the proper course of the healthy and active game. As part of my pedagogical practice, I applied the selected games to students and I tried to affect their effectiveness and popularity. One part of my work is a chapter about games in different developmental stages. I present the possible games, toys and activities, appropriate and proportionate to different developmental steps. The result is a theoretical base I would like to develop in my next research.

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