National Repository of Grey Literature 104 records found  beginprevious95 - 104  jump to record: Search took 0.01 seconds. 
3D indoor mapping using Microsoft Kinect
Pilch, Petr ; Věchet, Stanislav (referee) ; Krejsa, Jiří (advisor)
This work is focused on creating 3D maps of indoor enviroment using Microsoft Kinect sensor. The first part shows the description of Microsoft Kinect sensor, the methods for acquisition and processing of depth data and their registration using different algorithms. The second part shows application of algorithms for map registration and final 3D maps of indoor enviroment.
Using virtual reality in design process
Hlavatý, Michal ; Novotný, Tomáš (referee) ; Augste, Jan (advisor)
Master thesis deals with the possibility of using virtual reality in the construction process and points to new possibilities for non-traditional controlling of devices. The aim of this thesis is to become familiar with equipment designed in ÚVSSR and technology using motion capturing. Subsequently, there is also aim to use the gained knowledge to design a software which uses virtual reality in the construction process of parallel kinematic structure delta type, which will have the option of touchless control and will analyze the progress of energy flow of devices.
Head Pose Estimation and Tracking
Pospíšil, Aleš ; Krajsa, Ondřej (referee) ; Přinosil, Jiří (advisor)
Diplomová práce je zaměřena na problematiku detekce a sledování polohy hlavy v obraze jako jednu s možností jak zlepšit možnosti interakce mezi počítačem a člověkem. Hlavním přínosem diplomové práce je využití inovativních hardwarových a softwarových technologií jakými jsou Microsoft Kinect, Point Cloud Library a CImg Library. Na úvod je představeno shrnutí předchozích prací na podobné téma. Následuje charakteristika a popis databáze, která byla vytvořena pro účely diplomové práce. Vyvinutý systém pro detekci a sledování polohy hlavy je založený na akvizici 3D obrazových dat a registračním algoritmu Iterative Closest Point. V závěru diplomové práce je nabídnuto hodnocení vzniklého systému a jsou navrženy možnosti jeho budoucího zlepšení.
3D scanning method of environment via Kinect sensor
Kumpán, Pavel ; Mašek, Petr (referee) ; Růžička, Michal (advisor)
This bachelor thesis deals with the use of Microsoft Kinect sensor to create a three-dimensional model of the environment. The thesis describes a method for scanning the environment and its implementation for common CPUs and GPUs. The outcome of this work is an application that allows scanning the environment and creating a model in the form of a point cloud or a polygon mesh.
Extending mobile platform Car4 with onboard computer and sensors: Kinect and Hokuyo scanner
Najman, Jan ; Krejsa, Jiří (referee) ; Vejlupek, Josef (advisor)
This thesis partly builds on the project of remote controlled vehicle Car4, which was part of several bachelor and master theses in mechatronic laboratory FME BUT. The aim of this work is the development of anti-collision system for experimental vehicle Car4 using two different types of sensors - Xtion motion sensor and Hokuyo laser scanner. The work also includes testing the properties of both sensors and design of onboard PC for processing data from sensors.
Návrh a implementace softwarové komponenty pro manipulaci s 3D objekty
Čapek, Martin
This master thesis focuses on the design and implementation of software component for manipulating 3D objects. Work includes a general description of hand,hand gestures aspects of distribution, basic image preprocessing methods, detailed description of the classification methods, description of Kinect device and libraries for image processing. The practical part deals with the design and implementation of software component named Tool into ArcScene application, design and implementation of gestures that emulate a 3D mouse functionality. The component is implemented in C# programming language with Kinect SDK library. This gesture recognition system is based on the FSM method with success 80--97%.
Bezdotykové řízení polohy koncového efektoru manipulátoru
Kolaja, Josef
The main aim of this diploma thesis is to design and implement the position control of the end effector of robotic arm with five degrees of freedom. The end effector reproduces the position of the operator's hand in the real time. The Kinect sensor is used for tracking position of the operator. The selected problems from the field of human body tracking, robotic arms and inverse kinematics are under discussion in the first part of the diploma thesis. The second part contains detailed description of the designed solution, which consists of the tracking of operator's palm, calculating inverse kinematic problem and development of the control software.
Utilization of input device XBOX Kinect
PŘEDOTA, Jan
The bachelor work's topic is utilization of input device XBOX Kinect. The theoretical part focuses on technical specialization, properties, single parts and history of this device and other motion sensors. It also describes the way of getting data and processing them, proposal of algorithms and flowcharts. The practical part examines developing application, which uses this motion sensor as a control device. That means that the program scans human body, evaluates the position of it, designates the gesture and does relevant action. For coding, the application uses Visual Studio as an integrated developing environment, C# as a programming language, .NET Framework 4.5 as a software framework, Widnows Presentation Foundation and Windows Software Development Kit 1.8 as a communicator with the Kinect.
Bezdotykové řízení stacionárního manipulátoru
Slaný, Vlastimil
This diploma thesis describe design and implementation of a touchless control of a stationary manipulator. Part of this thesis is to create of custom library for controlling stationary manipulator.

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