National Repository of Grey Literature 7 records found  Search took 0.00 seconds. 
Image Texture Representation and Detection
Zachar, Tomáš ; Ševcovic, Jiří (referee) ; Španěl, Michal (advisor)
This bachelor's thesis presents methods used for texture classification and implements programme which is able to realize simple classification and which is capable of generating dynamic bank of filters according to actual texture library. For feature extraction is used combination of Gabor filters with Hu-moments. As classifier there is used algorithm SVM.
Detection of characteristic facial features in tele-X-ray image
Hruška, Martin ; Přinosil, Jiří (referee) ; Mišurec, Jiří (advisor)
Description cephalometric images and the characteristic points on the skull for cephalometric analysis. Theoretical analysis of digital image editing and image before the actual detection. The range of possible methods for determining the characteristic points on the face. Experimental verification of edge detectors, Hu moments with neural networks and Haar wavelets with Viola-Jones detector.
Game with Hand Gesture Control
Baštek, Jozef ; Žák, Pavel (referee) ; Hradiš, Michal (advisor)
This paper is intended for computer vision usage as a way of human-computer interacion. It covers design and implementation of interface for game controlling by hand gestures and movements, that are captured by camera. It describes and evaluates image segmentation algorithms (background subtraction, thresholding, Bayes' theorem, gaussian model) as well as hand gesture classification algorithms (knowledge-based classification, Hu invariant moments and K-nearest neighours). Implementation includes machanical contruction of camera holder and 3D FPS game as a interface usage demonstration.
Image descriptors
Dula, Marek ; Druckmüller, Miloslav (referee) ; Procházková, Jana (advisor)
Image processing is a growing industry that makes extensive use of image descriptors to analyze objects in a photo. Nowadays, practically all photos go through Image processing, for example for our convenience when browsing digital photos or for our safety, but also for marketing purposes.
Image Texture Representation and Detection
Zachar, Tomáš ; Ševcovic, Jiří (referee) ; Španěl, Michal (advisor)
This bachelor's thesis presents methods used for texture classification and implements programme which is able to realize simple classification and which is capable of generating dynamic bank of filters according to actual texture library. For feature extraction is used combination of Gabor filters with Hu-moments. As classifier there is used algorithm SVM.
Game with Hand Gesture Control
Baštek, Jozef ; Žák, Pavel (referee) ; Hradiš, Michal (advisor)
This paper is intended for computer vision usage as a way of human-computer interacion. It covers design and implementation of interface for game controlling by hand gestures and movements, that are captured by camera. It describes and evaluates image segmentation algorithms (background subtraction, thresholding, Bayes' theorem, gaussian model) as well as hand gesture classification algorithms (knowledge-based classification, Hu invariant moments and K-nearest neighours). Implementation includes machanical contruction of camera holder and 3D FPS game as a interface usage demonstration.
Detection of characteristic facial features in tele-X-ray image
Hruška, Martin ; Přinosil, Jiří (referee) ; Mišurec, Jiří (advisor)
Description cephalometric images and the characteristic points on the skull for cephalometric analysis. Theoretical analysis of digital image editing and image before the actual detection. The range of possible methods for determining the characteristic points on the face. Experimental verification of edge detectors, Hu moments with neural networks and Haar wavelets with Viola-Jones detector.

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