National Repository of Grey Literature 128 records found  beginprevious118 - 127next  jump to record: Search took 0.00 seconds. 
Fictional communication and representation of consciousness in narrative fiction
Koten, Jiří ; Kubíček, Tomáš (advisor) ; Bílek, Petr (referee) ; Češka, Jakub (referee)
The thesis deals with the topic of narrative fiction. It primarily focuses on the nature of a fictional discourse and the general issue of fictionality. Problems are viewed from a pragmatic point of view, i.e. we are primarily concerned with the behaviour of participants in communication exchanges, exploring the activity of speakers (authors) and recipients (readers). Our starting point was the so-called "theory of pretence", which was promoted by founders of the speech-act theory in order to explain and clarify fictionality. According to these scholars, the language of fiction is "parasitic" (Austin); it's an utterance lying outside the circumstances that could make it a successful illocutionary act (Searle, Ohmann). The path to more appropriate reformulation of "illocutionary" theory of fictionality leads through the scope of possible worlds. This approach suggests that a fictional discourse should be considered as a narrative of facts about the world (Lewis). In this case, in addition to the authors who imitate narrative, we can also take into account their fictional counterparts, narrators, who narrate either truthfully or falsely. Furthermore, it is believed that the creation of fiction is not an imitation, but a full speech activity, "doing things by words", which requires world-formative power. It...
Computer naratology: narrative templates in computer games
Praks, Vítězslav ; Hrbata, Zdeněk (advisor) ; Češka, Jakub (referee) ; Kubíček, Tomáš (referee)
Relations and actions between literature and computer games were examined. Study contains theoretical analysis of game as an aesthetic artefact. To play a game means to leave practical world for sake of a fictional world. Artistic communication has more similarities with game communication than with normal, practical communication. Game study can help us understand basic concepts of art communication (game rules - poetic rules, game world - fiction, function in game - meaning in art). Computer games are interpreted in the study using naratological and ludological approach. Computer is tracted as a narrative medium (to narrate means to demonstrate, to present any content, not only epic content). Computer games are interesting phoenomena for its specifical aspects: interactivity, self-narration and computer simulated narration. Main attention in this study is focused on phoenomena of computer generated literature (prose and poetry). The main purpose of this area is in study considered for literary analysis of "belles lettres". Author examines and demonstrates plausible computer generated fiction analysis of narrative texts. Two such analysis are proposed in a study, one of them (prose analysis - fabule generation) is detaily manifested on concrete literary text.
Language dramas. Theory of literature and creative writing practice
Studený, Jiří ; Bílek, Petr (advisor) ; Kubíček, Tomáš (referee) ; Fišer, Zbyněk (referee)
The coexistence and cooperation of theory of literature and creative writing practice is based on the necessity to build up a reliable methodological background for literary oriented creative writing itself. At the same time however this type of relation enables us to improve contemporary literary thinking with some new aspects derived from the vivid and authentic creative process dealing with specific literary forms and genres. In any case, the fundamental question of nowadays literary culture reamins the same, that is how to introduce at least some of the groundbreaking achievements of postmodern theory of literature to the institutionalized context of more or less traditional school system. Presented text reflects this kind of topic through the continuous comments on relationship between literary canon and spontaneous writing, and indirect, unconscious consequences of centralization and institucionalization or decentralization and deinstitucionalization of literary process represented mainly by creative writing practice. Two introductory chapters focused not only on methodic but also various cultural context of creative writing teaching, for example education through drama, rhetorics, therapy through art and zen aspects of creative activities, are followed with passages concentrating in particular on...
An Own Novelette With Authorial Commentary
Blažek, Ondřej ; Peterka, Josef (advisor) ; Kubíček, Tomáš (referee)
This thesis consists of two main parts: the first is author's own novellete and the second is an essay which describes mainly the process of a creation of the story. By using literary-theoretical perspective the essay thus tries to uncover and analyse the problems a writer deals with during his work; it analyses the changes, which were effectuated by author in order to attain his original intentions. In particular, the essay focuses on questions such as: finding the suitable subject for the story; portraying the characters and pointing the conflict between them; constructing the sujet and spatiotemporal relations. It is also higly focused on a questions linked to autobiography, on the transformation of an authobiographical story to a fictious story. At the conclusion the essay responds to the reviews on the long-short story; the author evaluates himself as a creative personality and thinks of a practical use of the experience acquired through the writing of a literary work in teaching the Czech language and literature at school.
Introduction of Deloitte Company
Kubíček, Tomáš ; Deloitte
V příspěvku bude představen rozsah činností společnosti a budou prezentovány její zkušenosti. Posluchači budou seznámeni s pojetím komplexních služeb s „lidskou tváří“. Příspěvek bude rozdělen do tematických bloků. V prvním bloku budou prezentovány nejnovější trendy v manažerském řízení ve veřejné správě. V dalším bloku bude představen společný projekt, jeho cíle a plánované výstupy.
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