National Repository of Grey Literature 36 records found  beginprevious27 - 36  jump to record: Search took 0.01 seconds. 
Moving Object Detection in Video
Buchtela, Radim ; Ševcovic, Jiří (referee) ; Herout, Adam (advisor)
This thesis is devoted to detection of moving object in video sequence. In this thesis are described in detail detection methods based on principle of Background subtraction. There are indtroduced strategies of background modeling and background model updating. This thesis deal also with problems of tracking objects in video, there is introduced one of possible approaches. Part of this thesis is application for function demonstration of detection methods and tracking method. On results are showed main advantages and disadvantages of implemented methods.
Tracking of Military Objects in a Videosignal
Hamada, Ondřej ; Váňa, Jan (referee) ; Orság, Filip (advisor)
First part of this thesis briefly describes the main problems of object tracking in video and methods to deal with them. Main attention is paid towards usage of these methods for target tracking in videos taken by both normal and thermal camera. It propose solution to this problem based on the kernel-based method which uses mean-shift algorhitm and on the template matching. Both tracking methods results are supervised and corrected by Kalman filter. Proposed solution is implemented using C++ with OpenCV library.
Object Tracking in a Sequence of Images
Švancar, Boris ; Doležel, Michal (referee) ; Orság, Filip (advisor)
The bachelor thesis deals with motion detection and object tracking in video sequence from static and dynamic cameras. The background subtraction method along with using of background updating and Lucas-Kanade optical flow method are introduced in my thesis as well. Both methods are implemented in the test application in the language C++ using OpenCV and Qt libraries and consequently both of them are tested. The results are evaluated in conclusion of the bachelor thesis.
Game with Hand Gesture Control
Kartous, Petr ; Zemčík, Pavel (referee) ; Hradiš, Michal (advisor)
This work is focused on controlling the game by using hand gestures. The main part of the work is image segmentation and detection of the hand in picture. For the segmentation of the image are used techniques of skin detection and the background subtraction with adaptive model of the background. Also the methods of mathematical morphology to eliminate the noise from the image and the appropriate methods for transferring images of gestures to characteristic gestures in numerical form are mentioned. In the context of the work was a simple car race game created which is controlled by hand gestures. At the end there was a testing carried out to identify the advantages and disadvantages of used methods of image segmentation and to detect the used hand gestures. There were also several sets of gestures tested by which the game is controlled. The two sets which came out of the test most successfully are applicable depending on the quality of the hand gesture recognition.
Motion Detection in Video Sequences
Chadim, Petr ; Štancl, Vít (referee) ; Švub, Miroslav (advisor)
This thesis deal with a problem of motion detection in video sequence. The basic principle of method Bacground subtraction and the algorithm for searching differences between frames were described in details. Great attention is made for actualization of referential frame. Part of this thesis is a localization of motion object. The result of this thesis is an application for testing of motion detector in different environments.
Game with Body Movement Control
Crhák, Jaroslav ; Žák, Pavel (referee) ; Hradiš, Michal (advisor)
The work is dedicated to the processing of the human figures captured by the camera and its use for controlling computer games. There are given typical procedures for segmentation of images on the basis of movement and finding signs relating to binary image. Other part describes design of the application using informations about image.
Fire Detection in Images and Video
Poledník, Tomáš ; Juránková, Markéta (referee) ; Přibyl, Bronislav (advisor)
This bachelor's thesis deals with fire detection in image and video. Attention is paid to the existing methods and known approaches to fire detection. Based on the analysis of the described methods, a fire detector, monitoring the attributes of its colour and motion, is designed, implemented and tested. The implemented detector achieves true positive detection rate of up to 90%.
Game with Hand Gesture Control
Baštek, Jozef ; Žák, Pavel (referee) ; Hradiš, Michal (advisor)
This paper is intended for computer vision usage as a way of human-computer interacion. It covers design and implementation of interface for game controlling by hand gestures and movements, that are captured by camera. It describes and evaluates image segmentation algorithms (background subtraction, thresholding, Bayes' theorem, gaussian model) as well as hand gesture classification algorithms (knowledge-based classification, Hu invariant moments and K-nearest neighours). Implementation includes machanical contruction of camera holder and 3D FPS game as a interface usage demonstration.
Detection and Tracking of Small Moving Objects
Filip, Jan ; Zuzaňák, Jiří (referee) ; Hradiš, Michal (advisor)
Thesis deals with the detection and tracking of small moving objects from static images. This work shows a general overview of methods and approaches to detection and tracking of objects. There are also described some other approaches to the whole solution. It also included basic definitions, such a noise, convolution and mathematical morphology. The work described Bayesian filtering and Kalman filter. It described the theory of Wavelets, wavelets filters and transformations. The work deals with different ways of the blob`s detection. It is here the design and implementation of applications, which is based on the wavelets filters and Kalman filter. It`s implemented several methods of background subtraction, which are compared by testing. Testing and application are designed to detect vehicles, which are moving faraway (at least 200 m away). 
Moving Object Detection in Video Using CUDA
Horák, František ; Nečas, Ondřej (referee) ; Herout, Adam (advisor)
This thesis deals with methods of moving object detection in video; by selecting and applying proper algorithms and implementing them with CUDA. Technology CUDA is described and wieved it's architecture and other parts. General principles of moving object detection are observed and modification are discussed. Final system is implemented and tested.

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