National Repository of Grey Literature 32 records found  previous11 - 20nextend  jump to record: Search took 0.00 seconds. 
Architecture and Art
Hrončeková, Barbora ; Hybská, Bohumila (referee) ; Hora, Jan (advisor)
The design of City Gallery in Litomyšl reacts to the viewpoints of the city’s structure with the number of volume in various heights. The volume of the building is divided into 5 units with different height levels. The main principle is the connection of urban spaces, whether in the form of terraces, which are accessible to the public and connected by exterior staircases or in the form of volumes. Volumes tactically change their height based on the purpose and filling of a given volume, the phase of passage from one elevation to another, or the desired expression. They recede and create semi-public terraces and courtyard, ascend or protrude and form dominants. At the point of direct vision from the square, the mass of the highest floor recedes, and thus does not disturb the desired expression of the church.
Revitalization Program of Floral Garden in Kromeriz
Plávka, Ján ; Suchánek, Radek (referee) ; Jura, Pavel (advisor)
Architecture is inspirated by klasicism greenhouses and old entrance building with green houses. Facade is compounded from vertical columns and horizontal ceilings. New buildings are creating new court, which is open to dutch garden. New objects are from white concrete.
Collaborative Interaction among Users in Virtual 3D Scene
Tóth, Michal ; Beran, Vítězslav (referee) ; Pečiva, Jan (advisor)
The goal of this bachelor's thesis was to get familiarized with graphical library OpenSceneGraph, windowing library Qt and possibilities of network communication. And to demonstrate possibilities of these libraries on simple application. Basic traits of used libraries and tools are explained to the reader. Design and implementation of application -- network game are descriped later in thesis.
Renessaince residences of the Trčka of Lípa and the work of Antonio Ericer
RŮŽIČKOVÁ, Michaela
The master's thesis is a continuation of the bachelor's thesis, which monographically dealt with the so-called Trčkův castle located in the area of the Premonstratensian monastery in Želiv. The theme of the thesis will focus on the group of residences of the Trčka family from Lípa in the Vysočina region with an emphasis on the Renaissance phase of the buildings (Ledeč nad Sázavou, Světlá nad Sázavou and Želiv). The thesis will deal with the cultural and historical context of their creation and the mutual formal similarity of the buildings. Particular attention will be paid to the realisation of the Italian-born builder Antonio Ericer, who worked for the Trčka family from Lípa and was also in contact with the Rožmberk family and the lords of Hradec. The author will try to find possible models for some significant forms of the buildings in question or typologically related comparisons in relevant areas.
Restoration of the renaissance castle complex in Slatina u Jevišovic
Pavlovský, Tomáš
The area of the Renaissance chateau in Slatina u Jevišovic has been declared an immovable cultural monument since the 1950s. However, the whole area was used until the end of the 1980s by the JZD Vítězný únor for various purposes, from cattle housing, slaughterhouses, granary to the boiling house and dining room of the JZD Běhařovice. One wing of the castle is used as the town hall of the municipality of Slatina and is also owned by the municipality. Since 1990 the building has been abandoned outside the town hall. For ten years, the whole area was dilapidated and threatened with demolition due to the damaged statics of the main building. The Renaissance wing of the chateau was sold into private hands and in 2000 the restoration of the entire chateau complex, except for the municipal part, began. All the works were consulted with the Znojmo department of monument protection, under which the whole castle area falls. In the first stage, a supporting stone pillar was structurally secured, which, instead of supporting the building, threatened it from the north side. This was followed by the repair of the historic roof and the roof as a whole. . The construction and restoration work in the whole area was and still is carried out gradually according to the set goals. No artefacts have so far been found during the restoration which would help to understand more about life on this estate at its peak, in the 17th and 18th centuries.
The symbolism of the tree in the profane architecture around 1500
FIALOVÁ, Tereza
This master's thesis, entitled Symbol of the Tree in Profane Architecture around 1500, is based on the bachelor's thesis by Tereza Fialová. The bachelor thesis dealt with the so-called tree chamber in Bechně Castle and focused on unique naturalistic decorations. This thesis follows on from the previous research and takes an in-depth look at the phenomenon of astwerk and attempts to understand the preference for dissimilarity that it evokes. The thesis explains the theme of tree symbolism and the appearance of plant forms in profane architecture. The considerable of the text focuses on finding connections between the natural forms and classical architectural treatises. The these sis concluded with the list of monuments of Central European architecture around 1500 that used a naturalistically rendered tree with branches in various forms.
Computer Games as a New Media Phenomenon
Rylich, Jan ; Chýla, Roman (advisor) ; Šisler, Vít (referee)
Computer Games as a New Media Phenomenon Jan Rylich 1 1 [ T H E S I S ] Jan Rylich Abstract: This thesis is focused on the development of computer games and video games, evolution of gaming and game technologies and their impact on our society. In addition to an important historical context and practical and theoretical analysis of game genres and potential of games, key chapters of this thesis are devoted to the importance of games and their impact on various aspects of our lives, from economic and demographic factors to influence on our culture and contemporary art. This thesis also aims to introduce computer games and video games in the context of "neglected media" and the theory of "remediation".
Reconstruction of the chateau in Ivanovice na Hane
Studnička, Michal ; Poslušná,, Iva (referee) ; Guzdek, Adam (advisor)
The aim of this master’s thesis is to create an architectural study of restoration and renewal of the Ivanovice na Hané chateau and a proposal of a rearrangement of the adjacent park. The chateau is currently owned by the Bioveta company and is not utilized in any meaningful way. The proposed concept arises from the requirements and initiatives of the current owner, who wishes to revitalize the area and transform it into a presentable seat of the company. The design is based on constructional-historical research and other analyses to maximize the preservation of the object’s historical values along with fulfilling the client’s needs and enriching the social life of the community.
Architecture and Art
Hrončeková, Barbora ; Hybská, Bohumila (referee) ; Hora, Jan (advisor)
The design of City Gallery in Litomyšl reacts to the viewpoints of the city’s structure with the number of volume in various heights. The volume of the building is divided into 5 units with different height levels. The main principle is the connection of urban spaces, whether in the form of terraces, which are accessible to the public and connected by exterior staircases or in the form of volumes. Volumes tactically change their height based on the purpose and filling of a given volume, the phase of passage from one elevation to another, or the desired expression. They recede and create semi-public terraces and courtyard, ascend or protrude and form dominants. At the point of direct vision from the square, the mass of the highest floor recedes, and thus does not disturb the desired expression of the church.
Water park Brno
Modlitba, Zdeněk ; Kotek, arch Jakub (referee) ; Odvárka, Antonín (advisor)
The topic of the diploma thesis is a revitalization of a historically valuable area Za Lužánkami as a center for sport and leisure time, but also sets an urbanism concept and development of a neighborhood housing area. A complex architectural study solves an extension of an existing Lužánky city swimming pool in Brno. The main idea is a simple form of the new building, easy walkthrough the territory, creating an enjoyable public space and an extension of the existing greenery. The new water park is designed as a two-storey, rectangular object, connected with an existing swimming pool. Inside you can find a 25m swimming pool, a plenty of relaxing pools, wellness, café and offices. The inner part is also connected with an outdoor pools with a big slide, terrace for sunbathing and a playground. The overall proposal offers an exploitng the potential of this area as a solution to the current city deficits, such as parking lots, housing and especially the sport facilities near the Brno city center.

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