National Repository of Grey Literature 20 records found  previous11 - 20  jump to record: Search took 0.01 seconds. 
Visualization Project Based on Unreal Development Kit
Bury, Jiří ; Navrátil, Jan (referee) ; Pečiva, Jan (advisor)
This work focuses on game development in the Unreal Development Kit (UDK). There are discussed technologies powering the Unreal Engine 3 and tools that includes UDK. The thesis also deals with solution of a fully dynamic day cycle, advanced materials processing and generally scene creation for the game and cinematic industry. Related to skinning, rigging, texturing, importing into UDK, assigning materials and linking with the UnrealScript code, the modeling procedure of objects is explained in detail (in this case on a car).
User Interface for DJ Desk in 3D
Kališ, Michal ; Polok, Lukáš (referee) ; Šuška, Boris (advisor)
This thesis deals with the cooperation of Java 3D, models created in 3D Studio Max and playback of audio in 3D space. In the theoretical introduction, the thesis describes the Java 3D and other used libraries. Part of the work is a development of sample application that demonstrates the cooperation in the Java environment and also describes its implementation. The conclusion sums up advantages and disadvantages of used programs and libraries and writes out possible future extensions.
Kodak EasyShare Z612 Digital Cameras Simulator and Trainer
Michálek, Viktor ; Drozdová, Martina (referee) ; Kunovský, Jiří (advisor)
This bachleor's thesis deals with creation of manual and simulator of Kodak EasyShare Z612 digital camera. The main goal of these materials is to serve as support for teaching at the university of third age . The first part of this document describes problems of digital photography and selection of appropriate technologies for implementation. The second part describes different stages of simulator creation. Achievements and possible future extensions are discussed at the end of thesis.
Complex Animation in 3D Studio Max
Černý, Miloš ; Pečiva, Jan (referee) ; Přibyl, Jaroslav (advisor)
The goal of this project is to inform a reader about compact workflow of creating complex computer animation using 3D modelling and animation software 3ds Max. It guides him through the whole process from creating models, texturing and skinning them, to animation pointed at more difficult parts of the animation process. Beside the practical examples, this paper includes necessary theoretical explanation of particular problems. After reading this paper, the reader should be well acquainted with the compact process of creating the complex animation.
Using of 3ds Max in heavy current engineering
Loško, Petr ; Kuchyňková, Hana (referee) ; Huzlík, Rostislav (advisor)
I would like to outline the basic procedures of creating a visualisation in 3D Max application. My thesis should answer the question, whether 3D Max is suitable for modeling, visualization and animation in heavy current electrotechnics. The theoretical part of the thesis will be followed by a practical part, demonstrating the procedures by creating a vortex turbine model.
Utilization of infrared camera for temperature measurement of electrical machines
Líbal, Jan ; Aubrecht, Vladimír (referee) ; Kuchyňková, Hana (advisor)
The master‘s thesis deals with utilization of infrared camera for temperature measurement of electrical machines. The first part describes non-contact temperature measuring, the second part describes principle of sensors that evaluate quantity of incident infrared radiation. In the next part there is termovision camera SAT-HY 6800 presented and the instructional manual for SAT Report computer programme created. This computer programme is used for analyzing of termovision pictures from the SAT-HY 6800 termovison camera. The chapter 7 describes temperature measuring of one-phase asynchronous motor type J22TO484. The chapter 8 describes temperature measuring of semiconductor components of EC motor G6 series. Both of these motors are produced by ATAS elektromotory Náchod a.s. The last part of the thesis describes creation of animation of one-phase asynchronous motor type J22TO455. The animation was created in 3ds Max computer programme.
3D Visualization of Products in Industry
Janďourek, Miroslav ; Šedivá, Zuzana (advisor) ; Bruckner, Tomáš (referee)
The theme of this bachelor's thesis is to analyze the use of three-dimensional visualization of products in industry and other branches using the computing technology. The theoretical part introduces the possibilities of using 3D computer graphics, basis concepts and principles that are associated with the creation and use of three-dimensional visualization. The following part is describing the life cycle of the modeled object from its preparation to creation of a comprehensive 3D object. Furthermore there are closely specified the recent trends in this area. In the practical part there is a practical illustration which is based on a real photograph of an empty room. By the use of three-dimensional visualization is demonstrated creation of a fully equipped room for this particular property. Another goal is to verify the hypothesis that the 3D visualization has a positive impact on the marketability of the property.
Utilization and economic costs of computer-generated imaginary in advertising
Šulíček, Petr ; Vondra, Zdeněk (advisor) ; Šedivá, Zuzana (referee)
The thesis aims to answer the question of when and why is Computer-generated imaginary (CGI) used in advertising and marketing. The work attempts to locate and identify the specifics that came along using CGI tools, including requirements for IT infrastructure and workflow. The theoretical part describes the research "CGI commercials during Super Bowl broadcasting" to confirm or refute the postulate that the popularity of CGI in advertisement is growing. The practical part shows the process of creating static advertising visuals and animation using CGI tools and compares it in terms of technical and economic costs with similar audiovisual output achieved by conventional tools, such as the works of photographer in the studio. Finally the thesis evaluates the results of comparison.
Optimalizace externího rendrovacího systému V-Ray v programu Autodesk 3DS Max
Kramárik, Jakub
The bachelor thesis deals with the detailed introduction of the external rendering system V-Ray and its optimized settings in the programme Autodesk 3ds Max. The first part of thesis describes important function and properties of the rendering editor, lights, cameras and materials in the system V-Ray for the ideal output during the 3D visualization making. The thesis also contains suggested value setting of each function for the ideal output. The second part includes the example description of the interior visualization in the 3ds Max programme with the application of the external render, including the postproduction in the raster graphic editor.
Realizace a uplatnění počítačových her v soudobé didaktice
Šlesová, Iveta
This thesis deals with designing a suitable methodology for the creation of educational computer games, based on an analysis of the current state of teaching computer games.

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