National Repository of Grey Literature 12 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Multiplayer Snake Game
Duží, Martin ; Bartoš, Pavel (referee) ; Pospíchal, Petr (advisor)
This bachelor's thesis describes the development of Snake computer game with expansion of multiplayer. The introductory part deals with the theoretical analysis of two basic units - computer graphics and network communications. Both topics will focus on the programmer's perspective. The following is a concept used for the application creation. The practical part presents the implementation in C + + and use of libraries OpenGL, freeglut, irrKlang and ENet. Also includes details of object-oriented approach. The conclusion contains a description of the testing and user's evaluation.
Visual Effects in 3D Applications
Duží, Martin ; Zemčík, Pavel (referee) ; Navrátil, Jan (advisor)
This master's thesis deals with the creation of visual effects in 3D graphics applications. Rendering scenes using rasterization method and OpenGL library is assumed. The theoretical part describes several selected effects and then analyzes the approach used for their implementation. It focuses on the principles of rendering passes. Subsequently, the thesis focuses on the development of a software library which aims to simplify the process of programming effects. The resulting library reduces the time and knowledge required for the creation of effects. Automatic shader code generation is performed. Substantial feature is also the possibility to combine definitions of effects into a single unit.
Comparison of advantages and disadvantages OOP databases against relational databases
Polák, Robert ; Jirků, Petr (advisor) ; Duží, Marie (referee)
There exists different approaches on database modeling. This work tries to identify strengths and weaknesses of nowadays technologies. Besides relational databases, object oriented databases, and methods to combine the world of objects with the world of tables of relational databases. Last part gives attention to design of methodology of process of development of information systems using technology that implements object access to the data throw build on relational database facilities .
Comparison of advantages and disadvantages OOP databases against relational databases
Polák, Robert ; Duží, Marie (referee) ; Jirků, Petr (advisor)
There exists different approaches on database modeling. This work tries to identify strengths and weaknesses of nowadays technologies. Besides relational databases, object oriented databases, and methods to combine the world of objects with the world of tables of relational databases. Last part gives attention to design of methodology of process of development of information systems using technology that implements object access to the data throw build on relational database facilities .
Multiplayer Snake Game
Duží, Martin ; Bartoš, Pavel (referee) ; Pospíchal, Petr (advisor)
This bachelor's thesis describes the development of Snake computer game with expansion of multiplayer. The introductory part deals with the theoretical analysis of two basic units - computer graphics and network communications. Both topics will focus on the programmer's perspective. The following is a concept used for the application creation. The practical part presents the implementation in C + + and use of libraries OpenGL, freeglut, irrKlang and ENet. Also includes details of object-oriented approach. The conclusion contains a description of the testing and user's evaluation.
Visual Effects in 3D Applications
Duží, Martin ; Zemčík, Pavel (referee) ; Navrátil, Jan (advisor)
This master's thesis deals with the creation of visual effects in 3D graphics applications. Rendering scenes using rasterization method and OpenGL library is assumed. The theoretical part describes several selected effects and then analyzes the approach used for their implementation. It focuses on the principles of rendering passes. Subsequently, the thesis focuses on the development of a software library which aims to simplify the process of programming effects. The resulting library reduces the time and knowledge required for the creation of effects. Automatic shader code generation is performed. Substantial feature is also the possibility to combine definitions of effects into a single unit.
Syntetické pojmy a priori
Duží, M. ; Materna, Pavel
Concepts are explicated as objective procedures ("constructions" in transparent intensional logic). All mathematical concepts are a priori. Analytic mathematical concepts are effective procedures that compute some recursive functions. Synthetic mathematical concepts either identify a non-recursive function or identify a recursive function in a non-effective way. There are more synthetic concepts a priori than analytic concepts a priori.
'Parmenides Principle' (The Analysis of Aboutness)
Materna, Pavel ; Duží, M.
Relatively to a conceptual system the optimal analysis of an expression can be found.
Knowledge representation, analysis of interrogative sentences and specification of queries over HIT conceptual schema
Duží, M. ; Materna, Pavel
The paper presents principles of knowledge representation and acquisition, in other words of logical analysis of (interrogative) sentences using a powerful logical tool, namely Transparent Intensional Logic (TIL).

National Repository of Grey Literature : 12 records found   1 - 10next  jump to record:
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1 Duží, Marie
4 Duží, Martin
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