Original title: Generování komplexních procedurálních terénů na GPU
Translated title: Generating Complex Procedural Terrains Using the GPU
Authors: Ryba, Jan ; Bartoň, Radek (referee) ; Herout, Adam (advisor)
Document type: Master’s theses
Year: 2011
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: CUDA; GPU; graphics accelerators; marchnig cubes; paralelization; perlin noise; Procedural generating; shaders; supercomputing; terrains; volume data; CUDA; generování; GPU; grafické akcelerátory; marching cubes; paralelizace; perlinův šum; Procedurální; shadery; supercomputing; terény; volumetrická data

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54225

Permalink: http://www.nusl.cz/ntk/nusl-237082


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-03-03


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