Original title: Vykreslování planet s využitím adaptivních úrovní detailů
Translated title: Adaptive Level of Detail for Planet Rendering
Authors: Moravec, Matěj ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
Document type: Bachelor's theses
Year: 2019
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: adaptive level of detail; Chunked LOD; frustum culling; heightmap; instancing; quadtree; tessellation; Unity; adaptivní úroveň detailů; Chunked LOD; frustum culling; instancing; quadtree; teselace; Unity; výšková mapa

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/180291

Permalink: http://www.nusl.cz/ntk/nusl-399634


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2019-08-26, last modified 2019-08-27


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