National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Design and Implementation of Automatic Trading System for Foriegn Exchange Market
Vojtěch, Tomáš ; Stoklásek, Libor (referee) ; Budík, Jan (advisor)
This diploma thesis deals with the design of a trading strategy and subsequent implementation of an automated trading system for the forex currency market. In this thesis, a "breakout" strategy with trade filtering based on moving average is created. Consequently, an automated trading system for the MetaTrader 4 platform is developed in MQL4 language. This thesis also deals with the back-testing and optimization of the system in order to maximize the stability and profit.
Database of Hand Poses for Skeletal Animation of Human Characters
Vojtěch, Tomáš ; Herout, Adam (referee) ; Španěl, Michal (advisor)
This thesis deals with the skeletal animation and with the development of a plugin for Autodesk MotionBuilder. The aim was to create a tool that allows the animators to automate the process of animation and thereby greatly reduces the time requirements. The result is a tool that allows capturing, storing, applying and sharing hand poses for the purpose of reusability of already created gestures. The plugin is implemented in Python.
Design and Implementation of Automatic Trading System for Foriegn Exchange Market
Vojtěch, Tomáš ; Stoklásek, Libor (referee) ; Budík, Jan (advisor)
This diploma thesis deals with the design of a trading strategy and subsequent implementation of an automated trading system for the forex currency market. In this thesis, a "breakout" strategy with trade filtering based on moving average is created. Consequently, an automated trading system for the MetaTrader 4 platform is developed in MQL4 language. This thesis also deals with the back-testing and optimization of the system in order to maximize the stability and profit.
Database of Hand Poses for Skeletal Animation of Human Characters
Vojtěch, Tomáš ; Herout, Adam (referee) ; Španěl, Michal (advisor)
This thesis deals with the skeletal animation and with the development of a plugin for Autodesk MotionBuilder. The aim was to create a tool that allows the animators to automate the process of animation and thereby greatly reduces the time requirements. The result is a tool that allows capturing, storing, applying and sharing hand poses for the purpose of reusability of already created gestures. The plugin is implemented in Python.

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