National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Play with toy car from activity psychology approach
Pastíriková, Jana ; Smetáčková, Irena (advisor) ; Presslerová, Pavla (referee)
Play with toy car from activity psychology approach This master thesis is aimed at play of preschool children with toy cars. A theoretical base for my research is the activity psychology perspective, which states that play is the leading activity of development in a preschool period. Following this thought, in my thesis I tried to find out, how can the preschool development be leaded by play with toy cars. My thesis contains theoretical and empirical part. In theoretical part I focus on a preschool period and the role of play in it. In this part I also distinguished the activity psychology approach and its concept of play. In empirical part I introduce my own qualitative research aimed at analysis of car toys observed in preschool facility. Based on analysis of play activities to partial units I discovered that toy car play provided motoric, cognitive and social development. What seemed to be important in all three areas was that children purposely complicated their games, which created higher demands for their skills and abilities. Children in their games impersonated various social roles, which included the whole system of activities and relations to other social roles. The rules of their games were mostly implicit and were connected to activity or role which a child impersonated.
Play with toy car from activity psychology approach
Pastíriková, Jana ; Smetáčková, Irena (advisor) ; Presslerová, Pavla (referee)
Play with toy car from activity psychology approach This master thesis is aimed at play of preschool children with toy cars. A theoretical base for my research is the activity psychology perspective, which states that play is the leading activity of development in a preschool period. Following this thought, in my thesis I tried to find out, how can the preschool development be leaded by play with toy cars. My thesis contains theoretical and empirical part. In theoretical part I focus on a preschool period and the role of play in it. In this part I also distinguished the activity psychology approach and its concept of play. In empirical part I introduce my own qualitative research aimed at analysis of car toys observed in preschool facility. Based on analysis of play activities to partial units I discovered that toy car play provided motoric, cognitive and social development. What seemed to be important in all three areas was that children purposely complicated their games, which created higher demands for their skills and abilities. Children in their games impersonated various social roles, which included the whole system of activities and relations to other social roles. The rules of their games were mostly implicit and were connected to activity or role which a child impersonated.
How do the younger school age children conceptualize the moral problems in their games?
Pastíriková, Jana ; Klusák, Miroslav (advisor) ; Viktorová, Ida (referee)
This bachelor thesis is aimed on play of younger school age children. Particularly to examinate the paradox of establishing moral autonomy based on cooperation in the game in contrast with elements of competition, rivalry and arguments that are also often occur. How children understand and deal with morally problematic situations I investigated through qualitative research in the children collective. As data collection method I used involved observations in children's collective. Then I conducted semi-structured interviews with selected children and the teacher. This way structured research helped me to understand the rules of games and how children approached them. After that I could describe and analyze why children interrupted their games and how would they deal with it afterwards. I found out that morally problematic situations in the game often led to it ́s discontinuation. But in the end children always tried to restore the game through cooperation. This cooperation also continued during the whole game so players could gain pleasure and fun from the game. The effort to win was also very important in their games, because it helped improve the quality of the whole game.

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