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National Repository of Grey Literature 9 records found  Search took 0.04 seconds. 
Proposal of Marketing Mmix in Family Pension
Najman, Zdenek ; Najmanová, Jana (referee) ; Novák, Petr (advisor)
This bachelor thesis is focused on marketing mix of BioGinGo, s.r.o. corporation. The first part of this thesis aims on explaining theoretical concepts and knowledge, which are subsequently used in practical part of bachelor thesis. There were used chosen situation analysis in order to assess condition of corporation. Thanks to this analysis are detected weak places of this corporation and recommended possible solutions with proper tools. Those recommendation should be able to improve condition and general view of corporation.
Projected User Interface - Dungeons & Dragons
Dymáček, Petr ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
This thesis deals with the using of an interactive table for playing Dungeons & Dragons board game. Application, that was made, is controlled by touch screen and gestures. The gestures are detected from depth data captured by Kinect. The work solves calibrations of input devices and the design of the user interface appropriate for the application.
Board Games on Interactive Table
Svoboda, Petr ; Najman, Pavel (referee) ; Beran, Vítězslav (advisor)
This thesis focuses on the application of the tangible user interface and spatial augmented reality principals for playing board games. For this purpose, a system called interactive table was developed. It is both hardware and software solution. The hardware part solves the installation of a depth camera and a projector located above the table. The software solution deals with calibration of the depth camera and projector system using known procedures for camera calibration on the one hand, on the other hand it solves tasks from the field of computer vision. This perceptional part is the core of the whole thesis and for the purposes of playing board games it provides information about the location of the physical game object, physical game board and the calculations of mask for masking distracting objects. An educational application was developed for the purposes of demonstration of the system options. The interactive table offers new possibilities for playing board games in a real-world environment by the combination of the augmented reality elements with real-world objects and the related new user experience.
Projected User Interface - Board Game
Vizina, Petr ; Najman, Pavel (referee) ; Zahrádka, Jiří (advisor)
This paper deals with study of possibilities and use of projected user interfaces, which are based on a camera-projector system.  The purpose is to create functional application, that using projector to display user interface of application and camera for  capturing user interaction with the projected interface. Created application is supposed to be a simulation of board game called "Mill". The result is a functional application of board game, that utilizes tools for calibration of the camera-projector system with physical calibration pattern and hand detection in captured scene.
Proposal of Marketing Mmix in Family Pension
Najman, Zdenek ; Najmanová, Jana (referee) ; Novák, Petr (advisor)
This bachelor thesis is focused on marketing mix of BioGinGo, s.r.o. corporation. The first part of this thesis aims on explaining theoretical concepts and knowledge, which are subsequently used in practical part of bachelor thesis. There were used chosen situation analysis in order to assess condition of corporation. Thanks to this analysis are detected weak places of this corporation and recommended possible solutions with proper tools. Those recommendation should be able to improve condition and general view of corporation.
Projected User Interface - Dungeons & Dragons
Dymáček, Petr ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
This thesis deals with the using of an interactive table for playing Dungeons & Dragons board game. Application, that was made, is controlled by touch screen and gestures. The gestures are detected from depth data captured by Kinect. The work solves calibrations of input devices and the design of the user interface appropriate for the application.
Board Games on Interactive Table
Svoboda, Petr ; Najman, Pavel (referee) ; Beran, Vítězslav (advisor)
This thesis focuses on the application of the tangible user interface and spatial augmented reality principals for playing board games. For this purpose, a system called interactive table was developed. It is both hardware and software solution. The hardware part solves the installation of a depth camera and a projector located above the table. The software solution deals with calibration of the depth camera and projector system using known procedures for camera calibration on the one hand, on the other hand it solves tasks from the field of computer vision. This perceptional part is the core of the whole thesis and for the purposes of playing board games it provides information about the location of the physical game object, physical game board and the calculations of mask for masking distracting objects. An educational application was developed for the purposes of demonstration of the system options. The interactive table offers new possibilities for playing board games in a real-world environment by the combination of the augmented reality elements with real-world objects and the related new user experience.
Projected User Interface - Board Game
Vizina, Petr ; Najman, Pavel (referee) ; Zahrádka, Jiří (advisor)
This paper deals with study of possibilities and use of projected user interfaces, which are based on a camera-projector system.  The purpose is to create functional application, that using projector to display user interface of application and camera for  capturing user interaction with the projected interface. Created application is supposed to be a simulation of board game called "Mill". The result is a functional application of board game, that utilizes tools for calibration of the camera-projector system with physical calibration pattern and hand detection in captured scene.
STUDY OF ACCUMULATION AND TRANSPORT OF HEAVY METALS BY PLANT CULTURES OF POPULUS TREMULA X TREMULOIDES AND CANNABIS SATIVA IN LABORATORY CONDITIONS AND ON REAL LOCALITY
Benešová, Dagmar ; Soudek, Petr ; Petrová, Šárka ; Malá, J. ; Najman, M. ; Najmanová, P. ; Kafka, Z. ; Vaněk, Tomáš
In this research the cultures of hemp and aspen as a representative of herbs and woody species were selected. The experiments were focused on study of ability of plants to accumulated heavy metals (Pb, Cd, Zn, As a Cu) and translocated them to upper part of plants.

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5 Najman, Pavel
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