National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Picture of editors work in Czech serials shot after 2000
Střihavková, Klára Sofie ; Jirák, Jan (advisor) ; Bednařík, Petr (referee)
This study focuses on the analysis of the media image of journalists and editorial work in Czech serials filmed after 2000. Through qualitative narrative analysis it aims to interpret the depiction of editorial characters and stereotypes that these characters bring. In the theoretical part of the thesis, the reader is acquainted with the problems of several thematic areas. There are defined basic concepts to understand the topic, especially concepts of construction of reality and media representation. The theoretical part also defines the journalistic profession and the genre of the series. The practical part analyzes how selected samples represent the profession of journalist. The series examined are Dokonalý svět (TV Nova, 2010), Reportérka (ČT, 2015) and Redakce (TV Nova, 2004). The work examines how these series reflect the work of the editor, the hierarchy and functioning of the editorial office, journalistic procedures, gender and the lifestyle of journalists.
Representation of journalists in videogames
Odstrčil, Tomáš ; Láb, Filip (advisor) ; Macková, Veronika (referee)
The Representation of Journalists in Videogames aims to find out how do videogame developers represent journalists in the mainstream videogames. The analysis is based on five case studies of various videogames but it also includes sequels and prequels of the selected games. The author of this thesis analyzes nine videogame journalists which can be differentiated into several categories: investigative reporters, photojournalists, paparazzis, radio and TV reporters and hosts of various television shows. Their behavior is not the only aspect this thesis analyzes because their visual appearance is also fully in the hands of the game developers. This thesis proves that the videogame journalists are sometimes depicted stereotypically but if so, it is always for a reason. Videogame developers do not always use this sort of depictions and can even accurately describe journalistic practice and behavior. Journalism is always better described if the journalist is a heroic protagonist of their videogame. If they are villains, it is often described using various negative stereotypes.
The Image ofa Journalist in Hollywood Films
Štáfová, Monika ; Jirák, Jan (advisor) ; Dominik, Šimon (referee)
The objective of this thesis, The Image of a Journalist in Hollywood Film, is to interpret the images of journalists created in Hollywood films in the period from 1997 to 2007 by means of qualitative and comparative analyses. The analysis is carried out based on journalist characters appearing as protagonists in thirteen motion pictures from the given period. The comparison of the characters is executed within three groups, classified according to the type of journalist - investigative journalists, celebrity and lifestyle journalists and television anchormen and reporters. The characters are compared to each other from the point of view of physical appearance, character traits, family and social relations, their attitude towards authorities, the most common stereotypes and other character's perception of them. The summarization and data evaluation of the analysis confirms that journalist stereotypes do not often occur in this period, the protagonists are predominantly portrayed as heroes and that the differences outweigh the similarities.

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