National Repository of Grey Literature 1,290 records found  beginprevious750 - 759nextend  jump to record: Search took 0.03 seconds. 
Modeling of Elastic Mechanisms
Slaný, Jan ; Keršner, Zbyněk (referee) ; Frantík, Petr (advisor)
The thesis deals with constructing and solving a discrete mechanical model from the point of view of dynamics. As an example of a real-world problem which can be approximated in this way, the dynamical behaviour of a bow and arrow during loose have been chosen. In order to solve this particular type of model, a specialized piece of software has been developed. This method and software have been deployed to simulate shooting a straight bow of specific parametres. Two variants for the shape of the bowstaff have been evaluated.
Manager for Desk Games with Parallel Tournament Playing
Čížek, Tomáš ; Snášelová, Petra (referee) ; Rozman, Jaroslav (advisor)
The theme of this work is to design and realize an application for organizing classic board game tournaments played by computer programs. The application is based on already existing Manager of board games and extends it, so there is a possibility of parallel playing games within the tournament, among other things. At the beginning I describe existing Manger of board games. Subsequently, I focus on theory of programing parallel and portable applications. The rest of the text summarizes the design and implementation of the target application.
Strategic Game in Multi-Agent System Jason
Vais, Roman ; Zbořil, František (referee) ; Král, Jiří (advisor)
This thesis describes artificial inteligence used in developement of computer games, particularly discusses with theory behing artificial inteligence used in real-time strategy games. It deals with implementation of extensions for one such a game. It analyzes posibylities of use multi-agent systems architecture for purposess of artificial inteligence in games. It describes concept of swarm inteligence as suitable but not used tool for developing not only videogame artificial inteligence. Moreover it attempts to find suitable representation of sensation for software agents and shows the difficulties of this task.
Gathering Statistical Data about User Locations
Hanák, Jan ; Očenášek, Pavel (referee) ; Burget, Radek (advisor)
Goal of this bachelors thesis is to describe development of mobile application for the Android platform working with geolocating and to create functional web server application , which allows using web interface to create data for client application and also collect and display statistical data about movement of client application users . Server application is based on framework Nette ( PHP ) and client application on Android development kit (Java).
Solver of Mathematical Equations for Android
Janičko, Adam ; Herout, Adam (referee) ; Zachariáš, Michal (advisor)
This thesis aims at creating equation solver application for Android platform. The thesis includes graphical user interface (GUI), save and edit options for equations, the actual equation solving and widget for quickly evaluating already stored equations. When creating equations, user is able to use selected mathematical functions, constants and custom variables that user can define right before evaluation. The equation in the standard infix notation inappropriate for further processing is transferred to the prefix notation using modified Shunting Yard algorithm. Final expression is put together once. That means the evaluation is faster, when the values of user-defined variables changes.
Mobil contest application for Android OS
HAMERNÍK, Jan
The aim of this bachelor thesis is design and develop application contest Bobřík informatics, which is developed for mobile devices with operation system Android. Application allow compete with mobile devices. Data of contest are downloading and uploading to database of contest. In this contest was designed and developed process for automatic editing images for displays of mobile devices. Next task was testing HTML 5. It was designed and tested process of optimization for use in mobile version of contest. When this application was completed it was uploaded to Google Play and it was tested at school. In theoretical part of this thesis are described important aspects for developing of application.
Java in corporate environment
Picmaus, Martin ; Havránek, Martin (advisor) ; Ladislav, Ladislav (referee)
This thesis deals with the development of the program, which is used for sale of medication. The theoretical part is divided into five parts. First, there is an introduction of object-oriented programming globally as a whole. The following section concerns with Java programming language. The emphasis is put on specific features of this language and basic syntax. The chapter also includes objects and their basic principles of use. Next part specializes in SQL. and describes the basic clauses. Chapter UML is mentioned just partially. The main focus is on different perspectives of UML. In last part there is a division of companies based on legal form, including the description of each type. The basis of the practical part is to create a program code according to the assignment. Initially, a profile of the company, for which the program has been created, is introduced including the specifications and their requirements. Then the proposed solution is described. In the technical part a preparation of development environment is elaborated, which is followed by a detailed description of the functioning of the program. The end of the practical part is dedicated to a description of individual classes, in which their functionality is gradually explained. The result of the thesis is the output data written to the file. This file is used by the company to promote sales.
Supplementing functionality of Integrated Development Environment BlueJ with possibility of working with streams in an interactive mode.
Pešat, David ; Pecinovský, Rudolf (advisor) ; Pavlíčková, Jarmila (referee)
Main objective of this thesis is to extend existing functionality of Integrated Development Environment (IDE) BlueJ with possibility of working with streams in an interactive mode. This new functionality helps to falicitate and improve teaching of programming within the First Architecture methodology. First part of this thesis deals with IDE BlueJ and discusses problematic software con-structions which don´t have sufficient support in interactive mode. Main focus is put on streams. Another part of this thesis suggests possible options for extension which should be integrated to the existing functionality. Following part focuses on analysis of the proposed changes and final part discusses implementation itself and describes author´s process of realization.
The programming language Swift and his inclusion in the methodology of teaching Architecture First
Matějka, Martin ; Pecinovský, Rudolf (advisor) ; Oraný, Vladimír (referee)
The main topic of this bachelors thesis is transfer of frameworks into the Swift programming language for the iOS platform, which are used in the first phases of teaching of object programming in the Java programming language. The first part are explained basics of organization the Swift code and some programming designs the Swift language. The second part analyses the Architecture First methodology because this methodology is the main idea why these frameworks were programmed. The third part describes some means which were used to transfer the frameworks between the two programming languages. The frameworks were transferred using the version of the Swift programming language 3.0, which was published last year in September. The last part contains a practical demonstration of functionality of the frameworks on model examples which were developed also during the course of programming in Java.
Development of POS system application with support of EET for retail trade
Nguyen Manh, Tho ; Pavlíčková, Jarmila (advisor) ; Bruckner, Tomáš (referee)
The goal of this thesis is to design and develop an application software for the POS system. The main criterion of the developed system is to support online registration of sales, which meets the requirements stated by the Act no. 112/2016 Coll., on Registration of Sales. In this thesis the POS system is designated to support processes of retail trade. The theoretical part focuses on the description of the POS system and its components. To solve the issue of online registration of sales, an analysis of the legislation and the market with the POS systems was made. The thesis also presents an analysis of the processes and requirements, a solution design and the implementation of applications based on Java. To test the functionality of the developed application a test case was used. The final chapter summarizes the content of the thesis and outlines possible future developments. The output of this paper is a functional POS application, which will be available for download under open-source license. This paper could also serve as a business guide to understand the topic of POS systems and online registration of sales.

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