National Repository of Grey Literature 47 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Experimental software VST synthesizer based on the principle of granular synthesis, the parameters of which can be also controlled by various properties of the light spectrum
Kuchař, Vojtěch ; Indrák, Michal (referee) ; Dlouhý, Dan (advisor)
This thesis addresses the development of a VST and standalone plug-in based on a granular sampler, whose parameters (grain length, AD envelope and overlap amount) can be controlled by the average hue, saturation and lightness values of pixels captured by a web camera. The individual parameters can also be adjusted using controls on the tool’s panel. Additionally, the plug-in is capable of functioning as a simple sampler.
VST granular plugin with experimental input and output settings
Kalinič, Jan ; Dlouhý, Dan (referee) ; Indrák, Michal (advisor)
This thesis discusses the development of a plug-in module that is able to implement granular synthesis with help of experimental methods of parameter value settings. Graphic designs and schemes were created in the vector graphics editor Inkscape. The separate plug-in was programmed in C++ language using the JUCE framework and VST3 technology. With a use of this module, granular synthesis can be performed over a predetermined sample, but also over the stream of an audio channel of a digital audio station. The module also includes blocks with other types of sound synthesis, which can also be modified in experimental ways. Thanks to its properties, the plug-in can be applied as an effect over one sound channel in the mixing section of an audio station.
Plug-in for Eclipse environment
Zaytsev, Vsevolod ; Burget, Radim (referee) ; Sysel, Petr (advisor)
This bachelor’s thesis has a goal to design a new DLTK-based (Dynamic Languages Toolkit) plug-in for the Eclipse development environment. Theoretical part of the thesis engages on the architecture of the Eclipse and describes the possibility of its extension through its own plug-ins, particularly for support of the Octave script language. Practical part of the thesis describes the creation of new plug-in for the Eclipse development environment, it’s integration and activation.
Synthesis of the musical audio signal using direct generation of harmonics
Ježek, Štěpán ; Mekyska, Jiří (referee) ; Přikryl, Lubor (advisor)
This thesis is focused on musical sound synthesis, in particular, the method of additive synthesis. The main goal is to implement a software musical instrument in the VST3 plug-in format, using the C++ programming language and the JUCE application framework. The final program offers spectral components editing capabilities and is able to morph between user-defined spectrum states in time. The introduction summarizes some common synthesis methods and their advantages or disadvantages. Next section deals with the technology used during the VST3 plug-in implementation and describes core parts that make up the final application. This analysis is focused mainly on the signal processing part, but there is also a brief description of the graphical user interface.
A Framework for Static Analysis of Shell Scripts
Svoboda, František ; Kočí, Radek (referee) ; Smrčka, Aleš (advisor)
The aim of this work is to create framework for static analysis of Unix shell scripts.  Bourne-again shell is chosen as the primary subject of interest. The first part of the project discusses a principles of static analysis and current static analysis tools. The diploma thesis presents a framework based on modular system,   which enables plug-ins to perform different kinds of analysis on scripts. Framework includes plug-in management, means of interaction, handling outputs and input setting. This thesis also contains the description of a few plug-ins, designed to perform basic analysis of scripts.
Support for Jenkins Plugin Development in Python Language
Bambas, Tomáš ; Letko, Zdeněk (referee) ; Müller, Petr (advisor)
Jenkins CI, the continuous integration server, enables to extend its functionality by plug-ins. These plug-ins can be written in Java and Ruby. The support for Python language is missing although it is one of the most popular programming languages. Therefore we have implemented the SDK for Python plug-in development and this SDK has been integrated into the Jenkins CI community repository. The documentation for the plug-in development in Python has been also published. Thanks to that work, developers can now implement plug-ins in Python programming language.
JIRA Plug-In for Automatic Ticket Assigning
Kučerová, Pavla ; Bartík, Vladimír (referee) ; Kreslíková, Jitka (advisor)
This work is aimed on creating plug-in module for the system Atlassian JIRA. The module was developed based on the requirements of real company and provided as a project corresponding with business processes. The main objective was to extend the functionality of used system and to design project delivery process modifications for projects of similar type.
Simulation of PicoBlaze Microcontroller in Eclipse
Šimek, Jiří ; Vašíček, Zdeněk (referee) ; Křivka, Zbyněk (advisor)
This thesis deals with the design and implementation of a simulator of PicoBlaze microcontroller. The aim of this thesis is to create a graphical simulator of this microcontroller in Eclipse as an extension of the existing integrated development environment VLAM IDE. The thesis describes in detail the simulator uCsim which was chosen for implementation of PicoBlaze simulator core and introduces its improvements for a better support of automatized testing. The thesis also presents a description of desing and implementation of the graphical simulator in Eclipse which uses the created simulator core and discusses possible improvements of the implemented core and graphical simulator.
Code Generator for RedDeer Test Framework
Jelínek, Dominik ; Bečková, Zuzana (referee) ; Číka, Petr (advisor)
This bachelor’s thesis describes the design and creation of a new Eclipse plug-in. The theoretical part of the thesis describes the architecture of the Eclipse development environment, discusses Java graphical libraries and explains options for extending the Eclipse development environment through its own new plug-ins. Next part of the thesis describes types of application testing and presents ways of application compiling. Practical part of the thesis explains the development of a plug-in, details of internal logic for code generating and describes the implementation of the designed solution for the code generator for the RedDeer Test Framework.
Graphical Interface for Board Games on Android Platform
Kasper, Valter ; Beran, Vítězslav (referee) ; Polok, Lukáš (advisor)
This work presents a design and implementation of graphic user interfaces for board games. The objects of the investigation were various types of board games and graphic effects for virtual board game scene. We have developed a user interface design for different games. In the following sections the OpenGL ES library and its application to the Android platform are characterized. We explored the possibility of implementation in the native code. We have developed a system for plug-ins that allows implementing game logic in scripting language and defining the virtual scene for board game in XML language.

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