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Education Computer Program for Demonstration Methods of 3D Objects Texturing
Kukla, Michal ; Španěl, Michal (referee) ; Kršek, Přemysl (advisor)
This work is focused on developing an application for demonstration methods of 3D objects texturing. Work contains theoretical description of particular texturing methods which create base for designing subject of demonstration. Application requirements are analysed and applied to create aplication design. Aproaches used in implementing particular texturing methods and description of application controls are discussed in final part. Application can be used as demonstration tool in lectures or as study material for learners.
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Education Computer Program for Demonstration of 2D Shapes Rasterization
Krupička, Vojtěch ; Kubíček, Radek (referee) ; Štancl, Vít (advisor)
This bachelor thesis deals with the problem of rasterization of vector objects on display devices (e.g. computer screen). The rasterization is one of the most important phenomena in computer graphics. The knowledge of mathematical equations and formulas which describe relevant vector objects is necessary to understand this phenomenon. This education software for the visual demonstration of rasterization was created to familiarize users with the rasterization principles of selected vector objects.
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Education Computer Program for Demonstration Methods of 3D Objects Texturing
Kukla, Michal ; Španěl, Michal (referee) ; Kršek, Přemysl (advisor)
This work is focused on developing an application for demonstration methods of 3D objects texturing. Work contains theoretical description of particular texturing methods which create base for designing subject of demonstration. Application requirements are analysed and applied to create aplication design. Aproaches used in implementing particular texturing methods and description of application controls are discussed in final part. Application can be used as demonstration tool in lectures or as study material for learners.
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Education Computer Program for Demonstration of 2D Shapes Rasterization
Krupička, Vojtěch ; Kubíček, Radek (referee) ; Štancl, Vít (advisor)
This bachelor thesis deals with the problem of rasterization of vector objects on display devices (e.g. computer screen). The rasterization is one of the most important phenomena in computer graphics. The knowledge of mathematical equations and formulas which describe relevant vector objects is necessary to understand this phenomenon. This education software for the visual demonstration of rasterization was created to familiarize users with the rasterization principles of selected vector objects.
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