National Repository of Grey Literature 21 records found  previous11 - 20next  jump to record: Search took 0.01 seconds. 
3D Graphics and games
Vataščinová, Lenka ; Bubeníček, Jan (advisor) ; Truhlář, Filip (referee)
In my bachelor thesis, I am going to introduce the topic of 3D graphics in the game environment. Firstly, I will provide a brief introduction of history of 3D graphics in general, but with the emphasis on history of game industry in particular. Next, I will present 3D graphics of RPG games in particular, and I will analyse the graphical side of digital work production. The main contribution of this thesis is provided in the practical part, which deals with creation of an environment for an animated film, which is inspired by sci-fi RPG games introduced in the theoretical part.
Special effects and their application in the film industry
Skibinskyi, Nazar ; Bubeníček, Jan (advisor) ; Truhlář, Filip (referee)
Thesis is based on the problematics of special effects, their application in the film industry, impact on the viewers and the general influence on the development of the whole industry. Thesis consists of the parts devoted to the history, essential information about special effects techniques and to the comparison and analysis of CGI and practical effects.
Use of 3D graphics in the creation of product visualization
Dušek, Václav ; Bubeníček, Jan (advisor) ; Vítek, Pavel (referee)
By means of my bachelor thesis "Use of 3D graphics in the creation of product visualization" I want to first familiarize a reader with 3D computer graphics and its application in practice. The thesis is not limited only to 3D graphics; it is also devoted to photography and composition in the visual arts. As there are more ways to create product visualisation, the main contribution is in the practical part of the paper, which deals with these possibilities. For consistency and better understanding, the practical part contains the product chain outlining the plan of a commission to create product visualization. In the last part of the thesis, I simulate a specific order for product visualization of the LG G2 smartphone. The conclusion of the thesis evaluates the individual methods by means of the output visualizations and sums up the issues of product visualization.
Options of the Cinema 4D program for desining complex 3D environment
Bílková, Stanislava ; Bubeníček, Jan (advisor) ; Vítek, Pavel (referee)
This bachelor thesis is focused on Cinema 4D software, which is used for creating of 3D graphics its' functionality and tools ready to use for designing of complex 3D environment. Summary of other possible softwares which are used for 3D graphics. Introducing to the 3D vizualization process and creating of vizualization of objects in software Cinema 4D and converting these in to the concrete project. Solving problems connected to the computer hardware and large amount of processed data during rendering 3D scenes and animaitons.
Visual styles of music videos and using Adobe After Effects for their postproduction
Línková, Johana ; Krist, Antonín (advisor) ; Bubeníček, Jan (referee)
This thesis is focused on visual styles of music videos and their postproduction in Adobe After Effects. The aim of this thesis is to identify how different styles of computer graphics can be used in music videos. This was obtained by analyzing variety of music videos which resulted in forming 6 categories. Most suitable tools of Adobe After Effects are suggested within each cathegory. Plan of comparative methodology for these categories is also a part of this thesis. Thanks to suggested tools, thesis can be used as an inspirational guide or catalogue for amateurs or students interested in computer graphics and music videos. Thesis will also provide an overview of current trends and possibilities of using computer graphics in music v ideos.
3D animation in animated movies
Tomková, Monika ; Bubeníček, Jan (advisor) ; Truhlář, Filip (referee)
Thesis is centered on the ways of creating 3D animated movies. It includes parts dedicated to history of animated movies, animation techniques and production of animated movies. It deals with problematic of organization and budget creation. Other parts include story ideas and visualization of animated movies. Parts focused on production include basics of modeling, animation and rendering. It also includes evaluation of survey carried during spring 2015 on topic of animated movies. It deals with relation between Czech viewer and animated movies and it follows his watching patterns. Thesis goal was to explore trends in animated movies in correlation with interests of current viewer. It also tries to provide overview of impact that 3D animated movies left in movie industry.
Designing a web application for managing band finance and concert orders
Kocián, Jan ; Bubeníček, Jan (advisor) ; Šubrta, Václav (referee)
The main aim of the bachelor thesis is to outline a solution of a web application, that would simplify the process of managing band finance and concert orders. Profound understanding of the topic will be based mainly on market research together with an observation of real processes of a Prague-based band called Hot Wings. The third chapter will present the findings in form of a business process models as well as both graphical and functional solution with a list of planned technologies. In the fourth chapter it will be followed by an outline of pricing and marketing strategy. The result of the thesis will serve as an initial research preceding a development of a real application.
Corporate identity of new brand and e-shop design
Leksa, Ladislav ; Bubeníček, Jan (advisor) ; Khabirova, Maja (referee)
The goal of this thesis is to establish a new brand making t-shirts for people engaged in geocaching. There are two main objectives - to create brand's corporate identity and to create e-shop design. However, this thesis deals with all the tasks that have to be fulfilled to enter the market, e.g. competition analysis or target group analysis. One of the topics also focuses on brand identity. The theoretical part summarizes rules that are necessary for the practical part. The practical part deals with the creation of the new t-shirt brand.
Design and typography of Wedding Prints
Kopecká, Barbora ; Khabirova, Maja (advisor) ; Bubeníček, Jan (referee)
In this thesis I describe the design of three sets of wedding prints. Every set is created within its own unique visual identity and consists of several different types of prints. In the theoretical part of the thesis I define key terms, analyze the factors influencing the design and I describe the process of creating a publication. In the practical part I design three sets of prints for the bachelor's project GetWed - a company specializing in wedding invitations and prints. Before the design itself I analyze the competition in the field and in the Czech republic. The output is a product with an unique design that respects the rules of publication-creating and meets the requirements of the Czech market.
Applicability of cloud computing systems in project management
Bubeníček, Jan ; Oškrdal, Václav (advisor) ; Pavlíček, Antonín (referee)
This thesis examines the applicability of cloud computing systems in project management. The main objective is the definition of the requirements on a project management software tool and their subsequent application in the specific area of cloud software providers. The theoretical part of the thesis studies the essential aspects of the principle of software provision services. The first part is dedicated to the history and general definition of the concept of cloud computing. The second theoretical part describes the basic principles of project management. Project management is not examined as a whole but instead, the emphasis is put on a specific area of human resources management. The theoretical part also contains the definition of the requirements, which are used as assessment standards for the practical part of the thesis. The practical part introduces an overview of 10 selected providers of cloud-based applications. The previously defined assessment standards are applied subsequently on each subject. The generated evaluation data are used to verify the defined hypotheses supporting the concept of cloud computing applications in project management.

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