National Repository of Grey Literature 89 records found  beginprevious41 - 50nextend  jump to record: Search took 0.00 seconds. 
Localization plugin for Visual Studio
Štumpf, Ondřej ; Malý, Jakub (advisor) ; Ježek, Pavel (referee)
Many applications nowadays are intended to be used worldwide, supporting several languages in user interface. The process of making the application aware of multilingual environments is called localization. The programming languages used to develop such applications provide certain support for localization, but it is not perfect and may significantly complicate the development. This project aims to solve the problem in the .NET Framework environment by creating a plugin for Microsoft Visual Studio, which helps developers with routine tasks associated with localization. The most common .NET programming languages and technologies are supported, i.e. C#, Visual Basic .NET and ASP .NET. The plugin makes it possible to extract localizable string literals from source code (offering help with selecting only the relevant ones) and move them to specified resource files and vice versa. Also, editor of resource files is provided, helping developers maintain only relevant content in them and perform advanced operations with the resource files.
Visual Studio Refactoring and Code Style Management Toolset
Linka, Marek ; Ježek, Pavel (advisor) ; Krijt, Filip (referee)
Keeping a consistent coding style is an important part of having a maintainable code base. In times when software solutions become increasingly complicated this requirement is more important than ever. However, most commercially available coding productivity tools put a much bigger focus on refactoring and support of additional technologies than on maintaining consistent code style. We decided to remedy this situation by implementing a plugin-extensible toolset for Visual Studio focused on diagnosing and correcting code style violations in C# code bases. By completing our intent we created a tool that integrates seamlessly with Visual Studio and provides the user with effective and intuitive tools to improve the overall maintainability of their code base. Powered by TCPDF (www.tcpdf.org)
Application clarifying basics of operations of communication protocols
Marcin, Michal ; Dvořák, Jan (referee) ; Jeřábek, Jan (advisor)
The diploma thesis aimed at the study of the topic of communication protocols and several transmission modes, as well as ARQ (Automatic Repeat Request) mechanisms. Subsequently, the task was to design and describe individual scenarios for their simulation. As a part of solving the mentioned task, it was necessary to create an application that allows the emulation of the behaviour of communication protocols without the need for a transmission in the real network a nd the requirements for the edition of the source code. The application was created in the Microsoft Visual Studio 2017 development environment using the C# programming language and .NET framework and it consists of a library and a graphical interface. The output of the solution is the application of a mode simulator of the data transmission in the network with two scenarios with the prepared input situations in the frame of graphical environment together with instructions, additional tasks and sample solutions. The program allows the simulation of the behaviour of communication protocols between the client and the server without the need for a transmission in a real network. In conclusion, the simulator of data transfer was created in the form of the desktop application which contains two scenarios. The first scenario is used to simulate ARQ mechanisms and the second one is active in the simulation of commutation of messages, circuits, packets or cells.
Use of modern image processing methods in the control of laboratory processes
Kiac, Martin ; Říha, Kamil (referee) ; Krajsa, Ondřej (advisor)
The thesis deals with the processing and detection of specific objects in the image on the Android mobile platform. The main objective of this work was to design and then implement a mobile application for Android operating system, which allows control of pipetting processes based on images from a mobile device camera. The OpenCV library is used in the application for image processing. The resulting application should serve primarily in laboratories as a tool for complete analysis of the pipetting process. The work is divided into two main chapters, which further consist of sections and smaller subsections. The first chapter is devoted to the theoretical analysis of this work. Here is also describes used technology, Android operating system, OpenCV library and important parts of image processing. The second chapter deals with the proposal and subsequent practical solution of this work. There is a proposal and the following procedure for solving this work, important techniques, methods of processing and analysis of the camera image. The conclusion of the thesis is an evaluation of the results of the solution of this work.
Sound Visualization
Švihálek, Filip ; Bečková, Zuzana (referee) ; Říha, Kamil (advisor)
This diploma thesis deals with computing parameters of sound signal. It includes methods for describing and implementing these parameters. In the practical part, the main programm is created which is computing and visualizing parameters. The program mis implemented in Microsoft Visual Studio with cooperation of Freeglut and BASS libraries.
Detection of object position
Baáš, Filip ; Janáková, Ilona (referee) ; Richter, Miloslav (advisor)
Master’s thesis deals with object pose estimation using monocular camera. As an object is considered every rigid, shape fixed entity with strong edges, ideally textureless. Object position in this work is represented by transformation matrix, which describes object translation and rotation towards world coordinate system. First chapter is dedicated to explanation of theory of geometric transformations and intrinsic and extrinsic parameters of camera. This chapter also describes detection algorithm Chamfer Matching, which is used in this work. Second chapter describes all development tools used in this work. Third, fourth and fifth chapter are dedicated to practical realization of this works goal and achieved results. Last chapter describes created application, that realizes known object pose estimation in scene.
Robotic table football - game strategy
Vaverka, Pavel ; Matoušek, Radomil (referee) ; Parák, Roman (advisor)
The aim of this bachelor's thesis is to design and implement a game strategy for a robotic table football of the B&R Automation company. The company B&R Automation and its products will be presented in the introduction. The following chapters will briefly describe the initial state of the table football as well as other similar projects. In the main part, the game strategy will be both theoretically and practically designed and a simple program for testing of the strategy will be developed. The final part of the thesis will sum up the achieved results and propose ways of further development.

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